diff --git a/Military-Forces.md b/Military-Forces.md
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--- a/Military-Forces.md
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@@ -1,3 +1,13 @@
-**Military forces**, added to the Generator in [version 1.3](https://github.com/Azgaar/Fantasy-Map-Generator/wiki/Changelog), allows to view auto-generated and setup custom regiments for states.
+**Military forces**, added to the Generator in [version 1.3](https://github.com/Azgaar/Fantasy-Map-Generator/wiki/Changelog), allows to view auto-generated and setup custom regiments for states. Generation is based on population, land possessions and cultural specific, climate, diplomacy and other factors. The process is cell-based, but aggregated to Regiments level for usability purposes.
-
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+Generation rules, unit types and regiments themselves are editable and customizable. You can add fantasy, modern or ancient units, change parameters and re-generate military to let generator automatically recreate regiments. Changes specific to state or culture can be done manually on regiments level.
+
+Regiments are displayed as state-colored boxes in a separate layer called _Military_ (M to toggle). To edit specific Regiment click on its box. To open Military overview screen go to _Tools_ and click on _Military_ (hotkey: Shift + M).
+
+## Generation logic
+
+
+## Military overview
+
+
+## Regiment Editor
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