From 46186cdc6b827f5220dfd6b3e0028951ca58c7ce Mon Sep 17 00:00:00 2001 From: Azgaar Date: Thu, 11 Jun 2020 01:02:27 +0300 Subject: [PATCH] Updated Military Forces (markdown) --- Military-Forces.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Military-Forces.md b/Military-Forces.md index 8042ff8..70167e6 100644 --- a/Military-Forces.md +++ b/Military-Forces.md @@ -84,7 +84,7 @@ Here are generic troops number for 10000 population if state modifier is 1 and s Please also note that _Naval_ units can be generated only in port burgs. -Troops for each cell and burg form a _platoon_. As number of platoons is too high, they are getting sorted by troops number and aggregated to _regiments_ based on distance between platoons and expected size. Regiment expected size is calculated by a simple formula of `3 * Population_rate`. If current regiment is big enough, new one is getting created. Then system generates names and a few details for regiments and place them on a map. +Troops for each cell and burg form a _platoon_. As number of platoons is too high, they are getting sorted by troops number and aggregated to _regiments_ based on distance between platoons and expected size. Regiment expected size is calculated by a simple formula of `3 * Population_rate`. If the current regiment is big enough, new one is getting created. Then system generates names and a few details for regiments and place them on a map. ## Regiment Editor ![](https://cdn.discordapp.com/attachments/587406457725779968/720385818694254602/regiment_editor.png)