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@ -11,7 +11,7 @@ Build-in functions make models syntax easier to read:
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* `minTemp(number)`: true if cell temperature (in Celsius) >= number
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* `maxTemp(number)`: true if cell temperature <= number
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* `shore(number)`: check against cell distance to shore, where `1` is land next to water (coastline cells), `2` - next land ring, `-1` - water cells next to land (shallow water), `-2, -3, ...` - next water rings, `0` - value not assigned, usually values are assigned only for first 2 land rings, so other land cells have zero value
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* `type(string)`: check against cell type. Types of all water cells connected to map border is `ocean`, lake types are `freshwater`, `salt`, `sinkhole`, `frozen`, `lava` and `dry`. Land types are defined not so clear, so I don't recommend to use them. In any case land types are `continent`, `island`, `isle` and `lake_island`
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Default biome ids:
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* 0: Marine
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