From 88347368a58e32e4faa2f5f9a5f9b8ec760fb8f6 Mon Sep 17 00:00:00 2001 From: Azgaar Date: Tue, 27 Mar 2018 14:40:47 +0300 Subject: [PATCH] Updated Heightmap customization (markdown) --- Heightmap-customization.md | 18 +++++++++++------- 1 file changed, 11 insertions(+), 7 deletions(-) diff --git a/Heightmap-customization.md b/Heightmap-customization.md index 785171d..d63ca4e 100644 --- a/Heightmap-customization.md +++ b/Heightmap-customization.md @@ -1,14 +1,18 @@ -*Heightmap customization* is a process of a Heightmap creation controlled by user in opposite to a random generation. There are 4 main customization flows available: _draw_ heightmap from scratch, apply existing _heightmap template_, create new template, convert image into a heightmap. I would recommend to set up a template or convert image as a first step and then use _free draw_ tools to fine tune a Heightmap. +*Heightmap customization* is a process of a Heightmap creation controlled by user in opposite to a random generation. There are 4 main customization flows available: -To start customization click on arrow button to open option, then open _Customization_ tab. Click on "Clear all" button to remove the existing map and generate a new Voronoi diagram or "Roll back" just to degrade a completed map (even a loaded one) to a heightmap. +* _draw_ heightmap from scratch +* apply existing _heightmap template_ +* create new template +* convert image into a heightmap. -* To _draw_ a map use the "Free Draw brushes" buttons + I would recommend to set up a template or convert image as a first step and then use _free draw_ tools to fine tune a Heightmap. -* To use templates click on "Apply Template" +To start customization click on the arrow button to open the Options. Open _Customization_ tab and click on _Heightmap_. Click on "Clear all" button to remove the existing map and generate a new Voronoi diagram or "Roll back" just to degrade a completed map (even a loaded one) to a heightmap. -* To convert image click on "Convert Image" - -* To modify heights in bulk click on "Rescale" +* To _draw_ a map click on the "Paint Brushes" button +* To apply or edit template click on "Template Editor" +* To convert image click on "Image Converter" +* To see a semi-3d heightmap view click on "Perspective View" Once you are satisfied with the Heightmap, click on "Complete". To minimize the failure risk the button activates only where there are at least some land cells.