diff --git a/Quick-Start-Tutorial.md b/Quick-Start-Tutorial.md index c3ee8fc..1f97cba 100644 --- a/Quick-Start-Tutorial.md +++ b/Quick-Start-Tutorial.md @@ -32,31 +32,35 @@ Those with some sensitivity for the fine arts will see that it is easy to config ![Screenshot_2](https://i0.wp.com/azgaar.files.wordpress.com/2018/05/quick_start_2.png) ## Options -This menu is the most difficult to manage. You can define a lot of options that will allow you to adapt the map to what you want. If you want a map at random, the options can be random. +You can define a lot of options that will allow you to adapt the map to what you want. If you want a parameter to be random, click to make the lock closed. -The main difference with the others menus is that, in order to see the changes, you have to generate a new map (option New Map, at the bottom of the menu), whereas in Layout and Style can do the changes and see them in the same map immediately. +The main difference with the others menus is that, in order to see the changes, you have to generate a new map (option 'New Map', at the bottom of the menu), whereas in Layout and Style can do the changes and see them in the same map immediately. The options that you have in this menu are the following: * _Map size_: it allows you to indicate the pixels of height and width of the map. By default map tends to fit the screen size -* _Heightmap template_: it allows you to choose the type of heightmap that you want for your map. It can be Volcano, Mountainous Island, Flat Island, Continents, Archipelago or Atoll +* Map cell density_: defines underlying graph size. Big sizes allow map to be more detailed, but only default size works well with random maps and has good performance -* _Graph size_: defines underlying graph size. Big sizes allow map to be much more detailed, but only default size = 1 works well with random maps and has good performance +* _Heightmap template_: it allows you to choose the type of heightmap that you want for your map. It can be Volcano, Mountainous Island, Low Island, Continents, Archipelago or Atoll -* _Randomize_: allows you to decide if you want the options at random or, by the contrary, you want to create a map defining specific values +* _Burgs count_ and _States count_: it allows you to define the number of countries and settlements that you want in the map -* _Burgs count_ and _Countries count_: it allows you to define the number of countries and of settlements that you want in the map - -* _Countries disbalance_: it allows you to establish which is the maximum difference of size between countries (with a low value, all the countries will tend to have the same size) +* _States disbalance_: it allows you to establish which is the maximum difference of size between countries (with a low value, all the countries will tend to have the same size) * _Neutral distance_: it is the distance between places considered neutral. With a low value there is a lot of neutral space between countries * _Precipitation_: the higher the value, greater the number and size of rivers -* _Swampness_: the higher the value, greater the number of marshes +* _Swampiness_: the higher the value, greater the number of marshes -* _Coast outline layers_: choosing more layers makes the ocean to have more levels of depth +* _Ocean layers_: choosing more layers makes the ocean to have more visual levels of depth. + +The options below works immediately after change and controls general options: + +* _PNG resolution_: set relative size of the downloaded .png image (screenshot). Big size is very detailed but can be slow on loading and opening + +* _Zoom extent_: map zooming limits, the default minimum zoom is 1, maximum is 20. ![Screenshot_3](https://i0.wp.com/azgaar.files.wordpress.com/2018/06/quick_start_3_v2.png)