Updated Heightmap customization (markdown)

Azgaar 2019-06-25 11:47:01 +03:00
parent d3fc225318
commit a7f0d93ce2

@ -1,31 +1,33 @@
*Heightmap customization* is a process of Heightmap creation controlled by user in opposite to a random generation. There are 4 main customization flows available:
*Heightmap customization* is a process of Heightmap creation controlled by user in opposite to a random generation. There are 5 main customization flows available:
* _draw_ Heightmap from scratch
* apply existing _Heightmap template_
* create new _Heightmap template_
* _convert_ image into a Heightmap.
* _edit_ the current heightmap
* _draw_ heightmap from the scratch
* apply one of existing heightmap _templates_
* edit or create a new heightmap _template_
* _convert_ image into a heightmap.
I would recommend to set up a template or convert image as a first step and then use _free draw_ tools to fine tune a Heightmap.
I would recommend to set up a template or convert image as a first step and then use paint brushes to fine tune the heightmap.
![](https://github.com/Kamau97/storage/blob/master/Azgaar's/heightmap/Menu.png)
![](https://github.com/Kamau97/storage/blob/master/Azgaar's/heightmap/Menuedit.png)
To start customization click on the arrow button to open the Menu. Open the _Tools_ tab and click on <kbd>Heightmap</kbd>.
To start customization click on the arrow button to open the _Menu_. Open the _Tools_ tab and click on <kbd>Heightmap</kbd>.
Click on:
* the <kbd>Erase</kbd> button to remove everything except the Heightmap and edit the pure Heightmap.
* the <kbd>Keep</kbd> button to keep all data assigned to every cell and edit only the landmass without changing the coastline.
* the <kbd>Erase</kbd> button to remove everything except the Heightmap and edit the pure heightmap.
* the <kbd>Keep</kbd> button to keep data assigned to every cell and edit only the landmass without changing the coastline.
* the <kbd>Risk</kbd> button to keep all data assigned to every cell and edit the whole Heightmap*.
* the <kbd>Cancel</kbd> button to aboard changing the Heightmap.<br><br>
* the <kbd>Cancel</kbd> button to abort changing the heightmap.
![](https://github.com/Kamau97/storage/blob/master/Azgaar's/heightmap/popup.png)
\* Like the button says the <kbd>Risk</kbd> option is risky and can cause a lot of trouble. Use this option only if you know what you are doing and maybe save before using it.
\* Like the button says the <kbd>Risk</kbd> option is risky and can cause some issues. Use this option only if you know what you are doing and save a .map file before using it.
* To _draw_ a map click on <kbd>Paint Brushes</kbd>
* To draw a map click on <kbd>Paint Brushes</kbd>
* To apply or edit template click on <kbd>Template Editor</kbd>
* To convert image click on <kbd>Image Converter</kbd>
* To see a b/w preview of your Heightmap click on <kbd>Heightmap Preview</kbd>
* To see a heightmap preview click on <kbd>Heightmap Preview</kbd>
* To see a semi-3d Heightmap view click on <kbd>Perspective View</kbd>
Once you are satisfied with the Heightmap, click on <kbd>Exit Customization</kbd>. To minimize the failure risk the button activates only where there are at least 200 land cells.
@ -85,5 +87,4 @@ Description is not ready. To be updated...
* All not assigned colors will be considered an ocean.
You also can assign the colors by hand.
To do so click on a color and then select a height by clicking on the bar above.
To do so click on a color and then select a height by clicking on the bar above.