Updated Changelog (markdown)

Azgaar 2021-07-27 18:56:31 +03:00
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Notable changes to the project should be documented in this file. To use an old version click on a link to download an archive, then unzip _all files_ to any folder and open the _index.html_ file in Chrome or Firefox. Notable changes to the project should be documented in this file. To use an old version click on a link to download an archive, then unzip _all files_ to any folder and open the _index.html_ file in Chrome or Firefox.
**1.65**:
* refactoring river rendering
* river data is fully stored in `pack.river`
* ability to add river selecting its cells
**1.64**:
* 3d labels in 3d view
* refactoring states rendering
* state halo styling
* new styles: Light and Watercolor
**1.63**:
* ability to style label shadow
* save map as tiles
**1.62**:
* rivers generation refactoring
* lake handling for river generation change
* crating lakes in deep depression areas
* options to control lakes generation in Heightmap Edit
**1.61**:
* ability to lock burgs from regeneration
* polyline ruler
* route ruler
* new ocean pattern: Kiwiroo
**[[1.6](https://github.com/Azgaar/Fantasy-Map-Generator/archive/v1.6.zip)] - 2021-03-02**: **[[1.6](https://github.com/Azgaar/Fantasy-Map-Generator/archive/v1.6.zip)] - 2021-03-02**:
* River overview and River editor rework * River overview and River editor rework
* River generation code refactoring * River generation code refactoring