Azgaar 2019-09-03 13:53:59 +03:00
parent 85ab908c1b
commit ac78d3bdf2

@ -19,4 +19,27 @@ Download and installation instructions can be found [here](https://qgis.org). Th
* https://www.qgistutorials.com/en/
* https://www.youtube.com/watch?v=kCnNWyl9qSE
* https://www.youtube.com/watch?v=ltsKFhYQy_4
* https://www.youtube.com/watch?v=kCnNWyl9qSE
* https://www.youtube.com/watch?v=kCnNWyl9qSE
# Loading into QGIS
Fantasy Map Generator allows to export some data in GIS-compatible format.
## Cell Data
In the Save... menu of the Generator there is an option _.json_ to save the cell data into as a GeoJSON file. These can be imported into QGIS by choosing _Layer_ -> _Add Layer..._ -> _Add Vector Layer..._
![Steps](https://raw.githubusercontent.com/tvogt/Fantasy-Map-Generator/geodata/wikidata/add_vectorlayer.png)
Choose the saved .geojson file. It should be set up correctly as well, but doesn't show much. For the biomes, a prepared style can be found here [**LINK TO FILE**]. Load it for the new layer you just created and the biomes should show up.
![Steps](https://raw.githubusercontent.com/tvogt/Fantasy-Map-Generator/geodata/wikidata/add_vectorlayer2.png)
There is additional cell information such as population, height (for a heightmap), but also states, provinces, culture, etc. exported, all of which can be used in QGIS to render this information.
## Burg Data
Burg data can be downloaded as _.csv_ file using the button in the _Burgs Editor_ . The downloaded file contains position information (longitude, latitude and height) for burgs. These can be imported into QGIS by choosing _Layer_ -> _Add Layer..._ -> _Add Delimited Text Layer..._
![Steps](https://raw.githubusercontent.com/tvogt/Fantasy-Map-Generator/geodata/wikidata/add_csv.png)
Choose the exported .csv file. It should all be set up correctly automatically, so just check that x and y are correctly set to the longitude and latitude fields.
![Steps](https://raw.githubusercontent.com/tvogt/Fantasy-Map-Generator/geodata/wikidata/add_csv2.png)