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continue based on https://github.com/tvogt/Fantasy-Map-Generator/wiki/Loading-into-QGIS
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@ -19,4 +19,27 @@ Download and installation instructions can be found [here](https://qgis.org). Th
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* https://www.qgistutorials.com/en/
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* https://www.youtube.com/watch?v=kCnNWyl9qSE
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* https://www.youtube.com/watch?v=ltsKFhYQy_4
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* https://www.youtube.com/watch?v=kCnNWyl9qSE
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* https://www.youtube.com/watch?v=kCnNWyl9qSE
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# Loading into QGIS
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Fantasy Map Generator allows to export some data in GIS-compatible format.
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## Cell Data
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In the Save... menu of the Generator there is an option _.json_ to save the cell data into as a GeoJSON file. These can be imported into QGIS by choosing _Layer_ -> _Add Layer..._ -> _Add Vector Layer..._
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Choose the saved .geojson file. It should be set up correctly as well, but doesn't show much. For the biomes, a prepared style can be found here [**LINK TO FILE**]. Load it for the new layer you just created and the biomes should show up.
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There is additional cell information such as population, height (for a heightmap), but also states, provinces, culture, etc. exported, all of which can be used in QGIS to render this information.
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## Burg Data
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Burg data can be downloaded as _.csv_ file using the button in the _Burgs Editor_ . The downloaded file contains position information (longitude, latitude and height) for burgs. These can be imported into QGIS by choosing _Layer_ -> _Add Layer..._ -> _Add Delimited Text Layer..._
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Choose the exported .csv file. It should all be set up correctly automatically, so just check that x and y are correctly set to the longitude and latitude fields.
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