Updated Q&A (markdown)

Azgaar 2019-09-17 13:34:21 +03:00
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Q&A.md

@ -4,7 +4,6 @@ Here I want to answer the most common questions _Fantasy Map Generator_ users ma
First, please try to reproduce the issue on your own. If it's reproducible, please log [an issue](https://github.com/Azgaar/Fantasy-Map-Generator/issues). A lot of issues are caused by browsers, please also try to use incognito mode and/or another browser. I recommend Chrome as the fastest browser in terms of svg rendering.
### The map performance is poor, how can I improve it?
The performance mainly depends on number of visible elements and visible map area. The optimization strategies are:
* Toggle off unnecessary layers. Especially take care of the _Relief Icons_ layer its the most resource-demanding one.
* If you have a wide screen, open the Generator in a separate browser window, make it _much_ smaller (about 900 x 560 pixels) and re-generate the map. Then zoom in to see the map in detail. It will reduce the rending area and drastically improve the performance.
@ -46,6 +45,9 @@ You can, but I doubt you will enjoy it. The Generator GUI is not suitable for mo
### What about non-English localization?
Localization is not planned, there is not too much text and I almost sure everyone can use the Generator without English proficiency. But you can localize the Generator on your own, I support this initiative.
### What does _Azgaar_ mean?
Azgaar it's my name, it has no meaning. It can be spelled Azgaar, Azgar or Azgaar, depending on a platform. The name of the tool is _Azgaar's Fantasy Map generator_, pointing to me as a main developer.
### You've mentioned a Medieval Dynasty simulator. What is it?
It's my meta-project. A CK2-style genealogical game focused on genetics. Generally a wedding/dynasty breeding simulator (see the [screenshot](https://i2.wp.com/azgaar.files.wordpress.com/2018/02/screenshot-2018-2-9-dynasty-v0-11.png)). It's on pre-alpha and currently is on hold, so no Demo is available.