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Updated Data model (markdown)
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@ -130,7 +130,7 @@ Burgs (settlements) data is stored as an array of objects with strict element or
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* `population`: `number` - burg population in population points
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* `type`: `string` - burg type, see [culture types](https://github.com/Azgaar/Fantasy-Map-Generator/wiki/Culture_types)
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* `coa`: `object | string` - emblem object, data model is the same as in [Armoria](https://github.com/Azgaar/Armoria) and covered in [API documentation](https://github.com/Azgaar/armoria-api#readme). If emblem is loaded by user, then the value is `custom` and cannot be displayed in Armoria
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* `MFCG`: `number` - burg seed in (Medieval Fantasy City Generator)[https://watabou.github.io/city-generator] (MFCG). If not provided, seed is combined from map seed and burg id
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* `MFCG`: `number` - burg seed in [Medieval Fantasy City Generator](https://watabou.github.io/city-generator) (MFCG). If not provided, seed is combined from map seed and burg id
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* `link`: `string` - custom link to burg in MFCG. `MFCG` seed is not used if link is provided
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* `capital`: `number` - `1` if burg is a capital, `0` if not (each state has only 1 capital)
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* `port`: `number` - if burg is not a port, then `0`, otherwise feature id of the water body the burg stands on
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