mirror of
https://github.com/Azgaar/Fantasy-Map-Generator.git
synced 2025-12-17 17:51:24 +01:00
Changed some styles
parent
c33346dc21
commit
d3fc225318
1 changed files with 21 additions and 20 deletions
|
|
@ -36,23 +36,23 @@ Once you are satisfied with the Heightmap, click on <kbd>Exit Customization</kbd
|
||||||
|
|
||||||
* Radius (top slider) - slider to control Radius for brushes
|
* Radius (top slider) - slider to control Radius for brushes
|
||||||
* Power (bottom slider) - slider to control the intensity of brushes
|
* Power (bottom slider) - slider to control the intensity of brushes
|
||||||
* Raise <kbd>⤒</kbd> - increase cell height by power value, drag for continuous usage
|
* Raise  - increase cell height by power value, drag for continuous usage
|
||||||
* Elevate <kbd></kbd> - drag to gradually increase cell height by power value
|
* Elevate  - drag to gradually increase cell height by power value
|
||||||
* Lower <kbd>⤓</kbd> - decrease cell height by power value, drag for continuous usage
|
* Lower  - decrease cell height by power value, drag for continuous usage
|
||||||
* Depress <kbd></kbd> - drag to gradually decrease cell height
|
* Depress  - drag to gradually decrease cell height
|
||||||
* Align <kbd>=</kbd> - fit cell's height to the first tagged cell, drag for continuous usage
|
* Align  - fit cell's height to the first tagged cell, drag for continuous usage
|
||||||
* Smooth <kbd>~</kbd> - smooth cell height, drag the map for continuous usage
|
* Smooth  - smooth cell height, drag the map for continuous usage
|
||||||
* Disrupt <kbd></kbd> - randomize heights a bit, drag for continuous usage
|
* Disrupt  - randomize heights a bit, drag for continuous usage
|
||||||
* Checkbox “_change only land cells_” - this option allows you to prevent you from changing the coastline
|
* Checkbox “_change only land cells_” - this option allows you to prevent you from changing the coastline
|
||||||
|
|
||||||
### Footer buttons:
|
### Footer buttons:
|
||||||
* Un-do <kbd>↺</kbd> - step back, works only for a Heightmap customization
|
* Un-do  - step back, works only for a Heightmap customization
|
||||||
* Re-do <kbd>↻</kbd> - step forward, works only for a Heightmap customization
|
* Re-do  - step forward, works only for a Heightmap customization
|
||||||
* Rescaler <kbd>⇄</kbd> - slider to rescale all cells
|
* Rescaler  - slider to rescale all cells
|
||||||
* Condition <kbd>_if_</kbd> - conditional Height rescaler
|
* Condition  - conditional Height rescaler
|
||||||
* Smooth <kbd>~</kbd> - smooth all heights a bit
|
* Smooth  - smooth all heights a bit
|
||||||
* Disrupt <kbd>෴</kbd> - randomize all heights a bit
|
* Disrupt  - randomize all heights a bit
|
||||||
* Clear <kbd></kbd> - set all heights to 0
|
* Clear  - set all heights to 0
|
||||||
|
|
||||||
## Template Editor
|
## Template Editor
|
||||||
|
|
||||||
|
|
@ -63,26 +63,27 @@ Description is not ready. To be updated...
|
||||||
|
|
||||||

|

|
||||||
|
|
||||||
* <kbd></kbd> - Upload image
|
*  - Upload image
|
||||||
* Here you can upload the image you’d like to convert into a Heightmap.
|
* Here you can upload the image you’d like to convert into a Heightmap.
|
||||||
* You can upload colored or b/w images.
|
* You can upload colored or b/w images.
|
||||||
* Recommended are b/w images with black beeing ocean
|
* Recommended are b/w images with black beeing ocean
|
||||||
* <kbd>◑</kbd> - Auto-assign colors based on luminosity
|
*  - Auto-assign colors based on luminosity
|
||||||
* This option assigns the colors to heights based on their luminosity.
|
* This option assigns the colors to heights based on their luminosity.
|
||||||
* <kbd></kbd> - Auto-assign colors based on hue
|
*  - Auto-assign colors based on hue
|
||||||
* This option assigns the colors to heights based on their hue.
|
* This option assigns the colors to heights based on their hue.
|
||||||
* <kbd></kbd> - Reduce the number of colors
|
*  - Reduce the number of colors
|
||||||
* Here you can reduce the number of colors of the image.
|
* Here you can reduce the number of colors of the image.
|
||||||
* This obviously reduces the number of heights to assign.
|
* This obviously reduces the number of heights to assign.
|
||||||
* The minimal number is 3.
|
* The minimal number is 3.
|
||||||
|
|
||||||
* <kbd></kbd> - Increase the number of colors
|
*  - Increase the number of colors
|
||||||
* Here you can increase the number of colors of the image.
|
* Here you can increase the number of colors of the image.
|
||||||
* This also increases the number of heights to assign.
|
* This also increases the number of heights to assign.
|
||||||
* The maximal number is 256.
|
* The maximal number is 256.
|
||||||
* <kbd>🗹</kbd> - Complete the assignment
|
*  - Complete the assignment
|
||||||
* This completes the assignment of colors.
|
* This completes the assignment of colors.
|
||||||
* All not assigned colors will be considered an ocean.
|
* All not assigned colors will be considered an ocean.
|
||||||
|
|
||||||
You also can assign the colors by hand.
|
You also can assign the colors by hand.
|
||||||
To do so click on a color and then select a height by clicking on the bar above.
|
To do so click on a color and then select a height by clicking on the bar above.
|
||||||
|
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue