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Changed some styles
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c33346dc21
commit
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1 changed files with 21 additions and 20 deletions
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@ -36,23 +36,23 @@ Once you are satisfied with the Heightmap, click on <kbd>Exit Customization</kbd
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* Radius (top slider) - slider to control Radius for brushes
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* Power (bottom slider) - slider to control the intensity of brushes
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* Raise <kbd>⤒</kbd> - increase cell height by power value, drag for continuous usage
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* Elevate <kbd></kbd> - drag to gradually increase cell height by power value
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* Lower <kbd>⤓</kbd> - decrease cell height by power value, drag for continuous usage
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* Depress <kbd></kbd> - drag to gradually decrease cell height
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* Align <kbd>=</kbd> - fit cell's height to the first tagged cell, drag for continuous usage
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* Smooth <kbd>~</kbd> - smooth cell height, drag the map for continuous usage
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* Disrupt <kbd></kbd> - randomize heights a bit, drag for continuous usage
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* Raise  - increase cell height by power value, drag for continuous usage
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* Elevate  - drag to gradually increase cell height by power value
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* Lower  - decrease cell height by power value, drag for continuous usage
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* Depress  - drag to gradually decrease cell height
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* Align  - fit cell's height to the first tagged cell, drag for continuous usage
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* Smooth  - smooth cell height, drag the map for continuous usage
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* Disrupt  - randomize heights a bit, drag for continuous usage
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* Checkbox “_change only land cells_” - this option allows you to prevent you from changing the coastline
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### Footer buttons:
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* Un-do <kbd>↺</kbd> - step back, works only for a Heightmap customization
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* Re-do <kbd>↻</kbd> - step forward, works only for a Heightmap customization
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* Rescaler <kbd>⇄</kbd> - slider to rescale all cells
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* Condition <kbd>_if_</kbd> - conditional Height rescaler
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* Smooth <kbd>~</kbd> - smooth all heights a bit
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* Disrupt <kbd>෴</kbd> - randomize all heights a bit
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* Clear <kbd></kbd> - set all heights to 0
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* Un-do  - step back, works only for a Heightmap customization
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* Re-do  - step forward, works only for a Heightmap customization
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* Rescaler  - slider to rescale all cells
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* Condition  - conditional Height rescaler
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* Smooth  - smooth all heights a bit
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* Disrupt  - randomize all heights a bit
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* Clear  - set all heights to 0
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## Template Editor
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@ -63,26 +63,27 @@ Description is not ready. To be updated...
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* <kbd></kbd> - Upload image
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*  - Upload image
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* Here you can upload the image you’d like to convert into a Heightmap.
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* You can upload colored or b/w images.
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* Recommended are b/w images with black beeing ocean
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* <kbd>◑</kbd> - Auto-assign colors based on luminosity
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*  - Auto-assign colors based on luminosity
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* This option assigns the colors to heights based on their luminosity.
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* <kbd></kbd> - Auto-assign colors based on hue
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*  - Auto-assign colors based on hue
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* This option assigns the colors to heights based on their hue.
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* <kbd></kbd> - Reduce the number of colors
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*  - Reduce the number of colors
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* Here you can reduce the number of colors of the image.
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* This obviously reduces the number of heights to assign.
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* The minimal number is 3.
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* <kbd></kbd> - Increase the number of colors
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*  - Increase the number of colors
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* Here you can increase the number of colors of the image.
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* This also increases the number of heights to assign.
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* The maximal number is 256.
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* <kbd>🗹</kbd> - Complete the assignment
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*  - Complete the assignment
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* This completes the assignment of colors.
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* All not assigned colors will be considered an ocean.
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You also can assign the colors by hand.
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To do so click on a color and then select a height by clicking on the bar above.
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