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@ -133,6 +133,8 @@ It also contains the following controls:
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### Terracing slider
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A slider that determines the Terracing power(value between 0 and 20), That determines the strength of the rating between the different colors.
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The higher the value, the greater the separation between different colors, which gives the impression of a three-dimensional topographical map.
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@ -150,6 +152,8 @@ The above effect is achieved through the visual effect of giving a "shadow" to t
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### Reduce layers
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A slider that controls the reduction rate value (value between 0 and 10).
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The elevation map consists of "elevation layers".
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@ -175,6 +179,8 @@ Increasing the reduction rate value increases the performance of fmg.
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### Simplify line
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A slider that determines the value of the line simplification rate.
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When this value is reset, the borders of the topographic map colors will be according to the borders of the map cells.
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@ -197,6 +203,8 @@ Increasing the value of the line simplification rate increases the performance o
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### Line style
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Dropdown that allows you to choose the line style of the "height cells". In this context, a "height cell" is a cell painted with a color that represents a certain height.
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To understand what the slider does, you should turn on the cell layer.
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@ -236,6 +244,8 @@ In this view, the "elevation cells" extend approximately next to the map cells,
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### Color scheme
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Dropdown that allows changing the color scheme, so that each height will be represented in a different color according to the color scheme.
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For example, in the default set (Bright), the dark burgundy color represents the highest cell, while in the natural set, the highest cell will have a white color. And so each height will have a slightly different color in the different color schemes.
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@ -290,6 +300,8 @@ It also contains the following controls:
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### Image
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Dropdown that allows you to select an image, according to which the texture will be determined.
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For example gray paper looks like this (instead of marble big which is the default):
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@ -305,6 +317,9 @@ For example gray paper looks like this (instead of marble big which is the defau
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Allows you to upload your own image, based on which the texture will be determined.
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### Shift by axes
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Allows you to shift the image on the x-axis and the y-axis.
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For example, if we choose this:
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