Updated Changelog (markdown)

Azgaar 2021-07-27 19:02:29 +03:00
parent 471a0b5238
commit dec5313fe3

@ -4,32 +4,32 @@ Notable changes to the project should be documented in this file. To use an old
Check [Trello board](https://trello.com/b/7x832DG4/fantasy-map-generator) to see what is planned.
**1.65 - 2021-07-28**:
* refactoring river rendering
* river data is fully stored in `pack.river`
* ability to add river selecting its cells
**[1.65] - 2021-07-28**:
* Refactoring river rendering
* River data is now stored in object, not svg
* Ability to add river selecting its cells
**1.64 - 2021-07-10**:
**[1.64] - 2021-07-10**:
* 3d labels in 3d view
* refactoring states rendering
* state halo styling
* new styles: Light and Watercolor
* Refactoring states rendering
* State halo styling
* New styles: Light and Watercolor
**1.63 - 2021-07-1**:
* ability to style label shadow
* save map as tiles
**[1.63] - 2021-07-1**:
* Ability to style label shadow
* Save map as tiles
**1.62 - 2021-06-09**:
* rivers generation refactoring
* lake handling for river generation change
* crating lakes in deep depression areas
* options to control lakes generation in Heightmap Edit
**[1.62] - 2021-06-09**:
* Rivers generation refactoring
* Lake handling for river generation change
* Creating lakes in deep depression areas
* Options to control lakes generation in Heightmap Edit
**1.61 - 2021-03-06**:
* ability to lock burgs from regeneration
* polyline ruler
* route ruler
* new ocean pattern: Kiwiroo
**[1.61] - 2021-03-06**:
* Ability to lock burgs from regeneration
* Polyline ruler
* Route ruler
* New ocean pattern: Kiwiroo
**[[1.6](https://github.com/Azgaar/Fantasy-Map-Generator/archive/v1.6.zip)] - 2021-03-02**:
* River overview and River editor rework