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add Heightmap
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@ -12,6 +12,142 @@ Dropdown that allows you to select the element you want to style.
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## Fogging
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## Grid
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## Heightmap
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<details>
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<summary>Show Image</summary>
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</details>
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Contains some common design controls (Opacity, Filter).
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It also contains the following controls:
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### Terracing slider
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A slider that determines the Terracing power(value between 0 and 20), That determines the strength of the rating between the different colors.
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The higher the value, the greater the separation between different colors, which gives the impression of a three-dimensional topographical map.
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The above effect is achieved through the visual effect of giving a "shadow" to the height cells, so that it will appear that they are one on top of the other, or "creating terraces" in separate planes, each plane at its own height level.
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<details>
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<summary>Show Image</summary>
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</details>
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### Reduce layers
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A slider that controls the reduction rate value (value between 0 and 10).
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The elevation map consists of "elevation layers".
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The reduction rate determines the number of displayed layers (inversely - the higher the reduction rate, the smaller the number of displayed layers).
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The higher the number of layers, the more uneven the map will look.
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The smaller the number of layers, the more uniform the map will look, when neighboring height cells will be the same color more likely.
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Note: this does not affect the height of the map cells, only the display. If you hover neighboring cells on the map, you will see that although they appear to have the same height because of the color, the [Lower Menu Section](https://github.com/Azgaar/Fantasy-Map-Generator/wiki/2.3.2-(Menu)-Lower-Section) will show a different height.
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Increasing the reduction rate value increases the performance of fmg.
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<details>
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<summary>Show Image</summary>
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</details>
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### Simplify line
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A slider that determines the value of the line simplification rate.
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When this value is reset, the borders of the topographic map colors will be according to the borders of the map cells.
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The higher the value of the line simplification rate, the more the borders of the colors of the topographic map will merge with each other, in such a way that the borders of the colors curve towards each other.
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When the value of the line simplification rate is high, the height is illustrated in a better way, thanks to the illusion of depth that the effect gives. For example, the bright orange color is "above" the green color, and above it there is a ring of a darker orange color, and above it there are rings of army red, and above it there are rings of a dark burgundy color.
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Increasing the value of the line simplification rate increases the performance of fmg.
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<details>
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<summary>Show Image</summary>
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</details>
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### Line style
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Dropdown that allows you to choose the line style of the "height cells". In this context, a "height cell" is a cell painted with a color that represents a certain height.
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To understand what the slider does, you should turn on the cell layer.
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#### Curved
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In this view, the "elevation cells" extend approximately next to the map cells, so instead of extending exactly over the cell lines, the lines are rounded, to create a more natural look.
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<details>
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<summary>Show Image</summary>
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</details>
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#### Linear
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In this view, the "elevation cells" span just above the map cells.
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<details>
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<summary>Show Image</summary>
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</details>
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#### Rectangular
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In this view, the "elevation cells" extend approximately next to the map cells, so that instead of extending exactly over the cell lines, the lines are "squared", to create a more pixelated look.
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<details>
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<summary>Show Image</summary>
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</details>
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### Color scheme
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Dropdown that allows changing the color scheme, so that each height will be represented in a different color according to the color scheme.
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For example, in the default set (Bright), the dark burgundy color represents the highest cell, while in the natural set, the highest cell will have a white color. And so each height will have a slightly different color in the different color schemes.
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<details>
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<summary>Show Image</summary>
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</details>
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#### Bright
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#### Light
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#### Natural
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#### Green
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#### Olive
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#### Livid
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#### Monochrome
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## Ice
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## Labels
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## Lakes
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