stop putting comments and code on the same line

This commit is contained in:
Charles Hall 2024-05-15 15:40:56 -07:00
parent 0915aba44c
commit 1911ad34d9
No known key found for this signature in database
GPG key ID: 7B8E0645816E07CF
35 changed files with 305 additions and 142 deletions

View file

@ -177,7 +177,8 @@ impl Service {
pdu: &PduEvent,
mut pdu_json: CanonicalJsonObject,
leaves: Vec<OwnedEventId>,
state_lock: &MutexGuard<'_, ()>, // Take mutex guard to make sure users get the room state mutex
// Take mutex guard to make sure users get the room state mutex
state_lock: &MutexGuard<'_, ()>,
) -> Result<Vec<u8>> {
let shortroomid = services()
.rooms
@ -527,7 +528,8 @@ impl Service {
.threads
.add_to_thread(&thread.event_id, pdu)?;
}
_ => {} // TODO: Aggregate other types
// TODO: Aggregate other types
_ => {}
}
}
@ -598,7 +600,8 @@ impl Service {
pdu_builder: PduBuilder,
sender: &UserId,
room_id: &RoomId,
_mutex_lock: &MutexGuard<'_, ()>, // Take mutex guard to make sure users get the room state mutex
// Take mutex guard to make sure users get the room state mutex
_mutex_lock: &MutexGuard<'_, ()>,
) -> Result<(PduEvent, CanonicalJsonObject)> {
let PduBuilder {
event_type,
@ -702,7 +705,8 @@ impl Service {
let auth_check = state_res::auth_check(
&room_version,
&pdu,
None::<PduEvent>, // TODO: third_party_invite
// TODO: third_party_invite
None::<PduEvent>,
|k, s| auth_events.get(&(k.clone(), s.to_owned())),
)
.map_err(|e| {
@ -781,7 +785,8 @@ impl Service {
pdu_builder: PduBuilder,
sender: &UserId,
room_id: &RoomId,
state_lock: &MutexGuard<'_, ()>, // Take mutex guard to make sure users get the room state mutex
// Take mutex guard to make sure users get the room state mutex
state_lock: &MutexGuard<'_, ()>,
) -> Result<Arc<EventId>> {
let (pdu, pdu_json) =
self.create_hash_and_sign_event(pdu_builder, sender, room_id, state_lock)?;
@ -990,7 +995,8 @@ impl Service {
new_room_leaves: Vec<OwnedEventId>,
state_ids_compressed: Arc<HashSet<CompressedStateEvent>>,
soft_fail: bool,
state_lock: &MutexGuard<'_, ()>, // Take mutex guard to make sure users get the room state mutex
// Take mutex guard to make sure users get the room state mutex
state_lock: &MutexGuard<'_, ()>,
) -> Result<Option<Vec<u8>>> {
// We append to state before appending the pdu, so we don't have a moment in time with the
// pdu without it's state. This is okay because append_pdu can't fail.