enable unreachable_pub lint

This causes some other lints to start firing too (which is good), but
I'm going to fix them in follow-up commits to keep things organized.
This commit is contained in:
Charles Hall 2024-05-01 22:26:21 -07:00
parent a626e7b0f0
commit d748544f0e
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111 changed files with 1007 additions and 876 deletions

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@ -21,7 +21,7 @@ use std::{
/// - Is a NOOP if the txn id was already used before and returns the same event id again
/// - The only requirement for the content is that it has to be valid json
/// - Tries to send the event into the room, auth rules will determine if it is allowed
pub async fn send_message_event_route(
pub(crate) async fn send_message_event_route(
body: Ruma<send_message_event::v3::Request>,
) -> Result<send_message_event::v3::Response> {
let sender_user = body.sender_user.as_ref().expect("user is authenticated");
@ -111,7 +111,7 @@ pub async fn send_message_event_route(
///
/// - Only works if the user is joined (TODO: always allow, but only show events where the user was
/// joined, depending on history_visibility)
pub async fn get_message_events_route(
pub(crate) async fn get_message_events_route(
body: Ruma<get_message_events::v3::Request>,
) -> Result<get_message_events::v3::Response> {
let sender_user = body.sender_user.as_ref().expect("user is authenticated");