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enable unreachable_pub lint
This causes some other lints to start firing too (which is good), but I'm going to fix them in follow-up commits to keep things organized.
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111 changed files with 1007 additions and 876 deletions
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@ -6,14 +6,14 @@ use std::{
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sync::{Arc, RwLock},
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};
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pub struct Engine {
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pub(crate) struct Engine {
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rocks: rocksdb::DBWithThreadMode<rocksdb::MultiThreaded>,
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max_open_files: i32,
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cache: rocksdb::Cache,
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old_cfs: Vec<String>,
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}
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pub struct RocksDbEngineTree<'a> {
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pub(crate) struct RocksDbEngineTree<'a> {
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db: Arc<Engine>,
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name: &'a str,
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watchers: Watchers,
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