grapevine/src/service.rs
2024-05-22 20:08:43 +00:00

215 lines
6.8 KiB
Rust

use std::{
collections::{BTreeMap, HashMap},
sync::{Arc, Mutex as StdMutex},
};
use lru_cache::LruCache;
use tokio::sync::{broadcast, Mutex, RwLock};
use crate::{Config, Result};
pub(crate) mod account_data;
pub(crate) mod admin;
pub(crate) mod appservice;
pub(crate) mod globals;
pub(crate) mod key_backups;
pub(crate) mod media;
pub(crate) mod pdu;
pub(crate) mod pusher;
pub(crate) mod rooms;
pub(crate) mod sending;
pub(crate) mod transaction_ids;
pub(crate) mod uiaa;
pub(crate) mod users;
pub(crate) struct Services {
pub(crate) appservice: appservice::Service,
pub(crate) pusher: pusher::Service,
pub(crate) rooms: rooms::Service,
pub(crate) transaction_ids: transaction_ids::Service,
pub(crate) uiaa: uiaa::Service,
pub(crate) users: users::Service,
pub(crate) account_data: account_data::Service,
pub(crate) admin: Arc<admin::Service>,
pub(crate) globals: globals::Service,
pub(crate) key_backups: key_backups::Service,
pub(crate) media: media::Service,
pub(crate) sending: Arc<sending::Service>,
}
impl Services {
pub(crate) fn build<
D: appservice::Data
+ pusher::Data
+ rooms::Data
+ transaction_ids::Data
+ uiaa::Data
+ users::Data
+ account_data::Data
+ globals::Data
+ key_backups::Data
+ media::Data
+ sending::Data
+ 'static,
>(
db: &'static D,
config: Config,
) -> Result<Self> {
Ok(Self {
appservice: appservice::Service::build(db)?,
pusher: pusher::Service {
db,
},
rooms: rooms::Service {
alias: db,
auth_chain: rooms::auth_chain::Service {
db,
},
directory: db,
edus: rooms::edus::Service {
read_receipt: db,
typing: rooms::edus::typing::Service {
typing: RwLock::new(BTreeMap::new()),
last_typing_update: RwLock::new(BTreeMap::new()),
typing_update_sender: broadcast::channel(100).0,
},
},
event_handler: rooms::event_handler::Service,
lazy_loading: rooms::lazy_loading::Service {
db,
lazy_load_waiting: Mutex::new(HashMap::new()),
},
metadata: db,
outlier: db,
pdu_metadata: rooms::pdu_metadata::Service {
db,
},
search: db,
short: db,
state: rooms::state::Service {
db,
},
state_accessor: rooms::state_accessor::Service {
db,
#[allow(
clippy::as_conversions,
clippy::cast_sign_loss,
clippy::cast_possible_truncation
)]
server_visibility_cache: StdMutex::new(LruCache::new(
(100.0 * config.cache_capacity_modifier) as usize,
)),
#[allow(
clippy::as_conversions,
clippy::cast_sign_loss,
clippy::cast_possible_truncation
)]
user_visibility_cache: StdMutex::new(LruCache::new(
(100.0 * config.cache_capacity_modifier) as usize,
)),
},
state_cache: rooms::state_cache::Service {
db,
},
state_compressor: rooms::state_compressor::Service {
db,
#[allow(
clippy::as_conversions,
clippy::cast_sign_loss,
clippy::cast_possible_truncation
)]
stateinfo_cache: StdMutex::new(LruCache::new(
(100.0 * config.cache_capacity_modifier) as usize,
)),
},
timeline: rooms::timeline::Service {
db,
},
threads: rooms::threads::Service {
db,
},
spaces: rooms::spaces::Service {
roomid_spacechunk_cache: Mutex::new(LruCache::new(200)),
},
user: db,
},
transaction_ids: db,
uiaa: uiaa::Service {
db,
},
users: users::Service {
db,
connections: StdMutex::new(BTreeMap::new()),
},
account_data: db,
admin: admin::Service::build(),
key_backups: db,
media: media::Service {
db,
},
sending: sending::Service::build(db, &config),
globals: globals::Service::load(db, config)?,
})
}
async fn memory_usage(&self) -> String {
let lazy_load_waiting =
self.rooms.lazy_loading.lazy_load_waiting.lock().await.len();
let server_visibility_cache = self
.rooms
.state_accessor
.server_visibility_cache
.lock()
.unwrap()
.len();
let user_visibility_cache = self
.rooms
.state_accessor
.user_visibility_cache
.lock()
.unwrap()
.len();
let stateinfo_cache =
self.rooms.state_compressor.stateinfo_cache.lock().unwrap().len();
let roomid_spacechunk_cache =
self.rooms.spaces.roomid_spacechunk_cache.lock().await.len();
format!(
"\
lazy_load_waiting: {lazy_load_waiting}
server_visibility_cache: {server_visibility_cache}
user_visibility_cache: {user_visibility_cache}
stateinfo_cache: {stateinfo_cache}
roomid_spacechunk_cache: {roomid_spacechunk_cache}"
)
}
async fn clear_caches(&self, amount: u32) {
if amount > 0 {
self.rooms.lazy_loading.lazy_load_waiting.lock().await.clear();
}
if amount > 1 {
self.rooms
.state_accessor
.server_visibility_cache
.lock()
.unwrap()
.clear();
}
if amount > 2 {
self.rooms
.state_accessor
.user_visibility_cache
.lock()
.unwrap()
.clear();
}
if amount > 3 {
self.rooms.state_compressor.stateinfo_cache.lock().unwrap().clear();
}
if amount > 5 {
self.rooms.spaces.roomid_spacechunk_cache.lock().await.clear();
}
}
}