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Refactor layers rendering (#1120)
* feat: render states - use global fn * feat: render states - separate pole detection from layer render * feat: render provinces * chore: unify drawFillWithGap * refactor: drawIce * refactor: drawBorders * refactor: drawHeightmap * refactor: drawTemperature * refactor: drawBiomes * refactor: drawPrec * refactor: drawPrecipitation * refactor: drawPopulation * refactor: drawCells * refactor: geColor * refactor: drawMarkers * refactor: drawScaleBar * refactor: drawScaleBar * refactor: drawMilitary * refactor: pump version to 1.104.00 * refactor: pump version to 1.104.00 * refactor: drawCoastline and createDefaultRuler * refactor: drawCoastline * refactor: Features module start * refactor: features - define distance fields * feat: drawFeatures * feat: drawIce don't hide * feat: detect coastline - fix issue with border feature * feat: separate labels rendering from generation process * feat: auto-update and restore layers * refactor - change layers * refactor - sort layers * fix: regenerate burgs to re-render layers * fix: getColor is not defined * fix: burgs overview - don't auto-show labels on hover * fix: redraw population on change * refactor: improve tooltip logic for burg labels and icons * chore: pump version to 1.104.0 * fefactor: edit coastline and lake * fix: minot fixes * fix: submap --------- Co-authored-by: Azgaar <azgaar.fmg@yandex.com>
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52 changed files with 2473 additions and 2713 deletions
39
modules/renderers/draw-burg-labels.js
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39
modules/renderers/draw-burg-labels.js
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"use strict";
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function drawBurgLabels() {
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TIME && console.time("drawBurgLabels");
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burgLabels.selectAll("text").remove(); // cleanup
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const capitals = pack.burgs.filter(b => b.capital && !b.removed);
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const capitalSize = burgIcons.select("#cities").attr("size") || 1;
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burgLabels
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.select("#cities")
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.selectAll("text")
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.data(capitals)
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.enter()
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.append("text")
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.attr("id", d => "burgLabel" + d.i)
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.attr("data-id", d => d.i)
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.attr("x", d => d.x)
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.attr("y", d => d.y)
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.attr("dy", `${capitalSize * -1.5}px`)
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.text(d => d.name);
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const towns = pack.burgs.filter(b => b.i && !b.capital && !b.removed);
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const townSize = burgIcons.select("#towns").attr("size") || 0.5;
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burgLabels
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.select("#towns")
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.selectAll("text")
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.data(towns)
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.enter()
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.append("text")
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.attr("id", d => "burgLabel" + d.i)
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.attr("data-id", d => d.i)
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.attr("x", d => d.x)
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.attr("y", d => d.y)
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.attr("dy", `${townSize * -2}px`)
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.text(d => d.name);
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TIME && console.timeEnd("drawBurgLabels");
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}
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