mirror of
https://github.com/Azgaar/Fantasy-Map-Generator.git
synced 2026-03-25 08:37:23 +01:00
Split view and data for labels (#2)
* Initial plan * Implement label view/data separation with pack.labels Co-authored-by: StempunkDev <39553418+StempunkDev@users.noreply.github.com> * Update label editor to sync changes with pack.labels Co-authored-by: StempunkDev <39553418+StempunkDev@users.noreply.github.com> * Address code review feedback: optimize filtering and add pathData property Co-authored-by: StempunkDev <39553418+StempunkDev@users.noreply.github.com> * Move label migration code from load.js to auto-update.js Co-authored-by: StempunkDev <39553418+StempunkDev@users.noreply.github.com> * Implement label generation and rendering for states and burgs * Bump version to 1.113.0 * Remove initialization of labels array in generate function --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: StempunkDev <39553418+StempunkDev@users.noreply.github.com>
This commit is contained in:
parent
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commit
25d06265f1
12 changed files with 962 additions and 351 deletions
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@ -1106,4 +1106,105 @@ export function resolveVersionConflicts(mapVersion) {
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}
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}
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if (isOlderThan("1.113.0")) {
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// v1.113 separates label data from view layer by introducing pack.labels array
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// Migrate labels from SVG to pack.labels for backward compatibility
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if (!pack.labels || pack.labels.length === 0) {
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pack.labels = [];
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// Extract burg labels from SVG
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burgLabels.selectAll("text").each(function() {
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const textEl = d3.select(this);
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const burgId = +textEl.attr("data-id");
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const id = textEl.attr("id");
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const group = this.parentNode.id;
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if (id && burgId !== undefined) {
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pack.labels.push({
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i: id,
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type: "burg",
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name: textEl.text(),
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group: group,
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burgId: burgId
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});
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}
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});
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// Extract state labels from SVG
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labels.select("g#states").selectAll("text").each(function() {
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const textEl = d3.select(this);
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const id = textEl.attr("id");
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const stateId = id ? +id.replace("stateLabel", "") : null;
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if (id && stateId !== null) {
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const textPathEl = textEl.select("textPath");
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const pathId = textPathEl.attr("href")?.replace("#textPath_", "");
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const path = pathId ? defs.select(`#textPath_${id}`) : null;
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let pathData;
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if (path && !path.empty()) {
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pathData = path.attr("d");
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}
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const lines = [];
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textPathEl.selectAll("tspan").each(function() {
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lines.push(d3.select(this).text());
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});
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pack.labels.push({
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i: id,
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type: "state",
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name: lines.join("|"),
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stateId: stateId,
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pathData: pathData,
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startOffset: parseFloat(textPathEl.attr("startOffset")) || 50,
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fontSize: parseFloat(textPathEl.attr("font-size")) || 100,
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letterSpacing: parseFloat(textPathEl.attr("letter-spacing")) || 0,
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transform: textEl.attr("transform") || ""
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});
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}
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});
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// Extract custom labels from other groups
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labels.selectAll(":scope > g").each(function() {
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const groupId = this.id;
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if (groupId === "states" || groupId === "burgLabels") return;
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d3.select(this).selectAll("text").each(function() {
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const textEl = d3.select(this);
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const id = textEl.attr("id");
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if (id) {
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const textPathEl = textEl.select("textPath");
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const pathId = textPathEl.attr("href")?.replace("#textPath_", "");
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const path = pathId ? defs.select(`#textPath_${id}`) : null;
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let pathData;
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if (path && !path.empty()) {
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pathData = path.attr("d");
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}
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const lines = [];
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textPathEl.selectAll("tspan").each(function() {
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lines.push(d3.select(this).text());
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});
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pack.labels.push({
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i: id,
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type: "custom",
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name: lines.join("|"),
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group: groupId,
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pathData: pathData,
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startOffset: parseFloat(textPathEl.attr("startOffset")) || 50,
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fontSize: parseFloat(textPathEl.attr("font-size")) || 100,
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letterSpacing: parseFloat(textPathEl.attr("letter-spacing")) || 0,
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transform: textEl.attr("transform") || ""
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});
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}
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});
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});
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}
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}
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}
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@ -392,6 +392,7 @@ async function parseLoadedData(data, mapVersion) {
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pack.markers = data[35] ? JSON.parse(data[35]) : [];
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pack.routes = data[37] ? JSON.parse(data[37]) : [];
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pack.zones = data[38] ? JSON.parse(data[38]) : [];
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pack.labels = data[40] ? JSON.parse(data[40]) : [];
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pack.cells.biome = Uint8Array.from(data[16].split(","));
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pack.cells.burg = Uint16Array.from(data[17].split(","));
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pack.cells.conf = Uint8Array.from(data[18].split(","));
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@ -104,6 +104,7 @@ function prepareMapData() {
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const routes = JSON.stringify(pack.routes);
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const zones = JSON.stringify(pack.zones);
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const ice = JSON.stringify(pack.ice);
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const labels = JSON.stringify(pack.labels || []);
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// store name array only if not the same as default
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const defaultNB = Names.getNameBases();
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@ -158,7 +159,8 @@ function prepareMapData() {
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cellRoutes,
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routes,
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zones,
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ice
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ice,
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labels
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].join("\r\n");
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return mapData;
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}
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@ -1,4 +1,77 @@
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"use strict";
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// Helper function to sync label data with pack.labels
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function syncLabelToPack(labelId) {
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if (!pack.labels) pack.labels = [];
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const textEl = document.getElementById(labelId);
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if (!textEl) return;
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const group = textEl.parentNode.id;
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const isBurgLabel = labelId.startsWith("burgLabel");
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const isStateLabel = labelId.startsWith("stateLabel");
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// Remove existing entry
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const existingIndex = pack.labels.findIndex(l => l.i === labelId);
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// Gather label data
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const labelData = {
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i: labelId,
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type: isBurgLabel ? "burg" : isStateLabel ? "state" : "custom"
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};
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if (isBurgLabel) {
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const burgId = +textEl.getAttribute("data-id");
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labelData.name = textEl.textContent;
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labelData.group = group;
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labelData.burgId = burgId;
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} else {
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// State or custom label with textPath
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const textPathEl = textEl.querySelector("textPath");
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if (textPathEl) {
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const lines = [];
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textPathEl.querySelectorAll("tspan").forEach(tspan => {
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lines.push(tspan.textContent);
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});
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labelData.name = lines.join("|");
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labelData.startOffset = parseFloat(textPathEl.getAttribute("startOffset")) || 50;
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labelData.fontSize = parseFloat(textPathEl.getAttribute("font-size")) || 100;
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labelData.letterSpacing = parseFloat(textPathEl.getAttribute("letter-spacing")) || 0;
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labelData.transform = textEl.getAttribute("transform") || "";
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if (isStateLabel) {
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const stateId = +labelId.replace("stateLabel", "");
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labelData.stateId = stateId;
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} else {
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labelData.group = group;
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}
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// Extract path points
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const pathId = `textPath_${labelId}`;
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const pathEl = document.getElementById(pathId);
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if (pathEl) {
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const pathData = pathEl.getAttribute("d");
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// Store the path data - ideally we'd parse it into points, but for now store as-is
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// This will be improved when we implement more sophisticated label editing
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labelData.pathData = pathData;
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}
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}
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}
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// Update or add to pack.labels
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if (existingIndex >= 0) {
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pack.labels[existingIndex] = labelData;
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} else {
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pack.labels.push(labelData);
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}
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}
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// Helper function to remove label from pack.labels
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function removeLabelFromPack(labelId) {
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if (!pack.labels) return;
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pack.labels = pack.labels.filter(l => l.i !== labelId);
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}
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function editLabel() {
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if (customization) return;
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closeDialogs();
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@ -133,6 +206,9 @@ function editLabel() {
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const d = round(lineGen(points));
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path.setAttribute("d", d);
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debug.select("#controlPoints > path").attr("d", d);
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// Sync changes to pack.labels
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syncLabelToPack(elSelected.attr("id"));
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}
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function clickControlPoint() {
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@ -188,6 +264,11 @@ function editLabel() {
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elSelected.attr("transform", transform);
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debug.select("#controlPoints").attr("transform", transform);
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});
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d3.event.on("end", function () {
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// Sync changes to pack.labels after drag ends
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syncLabelToPack(elSelected.attr("id"));
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});
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}
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function showGroupSection() {
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@ -205,6 +286,9 @@ function editLabel() {
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function changeGroup() {
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byId(this.value).appendChild(elSelected.node());
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// Sync changes to pack.labels
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syncLabelToPack(elSelected.attr("id"));
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}
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function toggleNewGroupInput() {
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@ -280,6 +364,10 @@ function editLabel() {
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.selectAll("text")
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.each(function () {
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byId("textPath_" + this.id).remove();
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// Remove from pack.labels
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removeLabelFromPack(this.id);
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this.remove();
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});
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if (!basic) labels.select("#" + group).remove();
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@ -313,6 +401,9 @@ function editLabel() {
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if (elSelected.attr("id").slice(0, 10) === "stateLabel")
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tip("Use States Editor to change an actual state name, not just a label", false, "warning");
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// Sync changes to pack.labels
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syncLabelToPack(elSelected.attr("id"));
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}
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function generateRandomName() {
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@ -359,6 +450,9 @@ function editLabel() {
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function changeStartOffset() {
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elSelected.select("textPath").attr("startOffset", this.value + "%");
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tip("Label offset: " + this.value + "%");
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// Sync changes to pack.labels
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syncLabelToPack(elSelected.attr("id"));
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}
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function changeRelativeSize() {
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@ -395,9 +489,13 @@ function editLabel() {
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buttons: {
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Remove: function () {
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$(this).dialog("close");
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defs.select("#textPath_" + elSelected.attr("id")).remove();
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const labelId = elSelected.attr("id");
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defs.select("#textPath_" + labelId).remove();
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elSelected.remove();
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$("#labelEditor").dialog("close");
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// Remove from pack.labels
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removeLabelFromPack(labelId);
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},
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Cancel: function () {
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$(this).dialog("close");
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@ -13,7 +13,7 @@
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* Example: 1.102.2 -> Major version 1, Minor version 102, Patch version 2
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*/
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const VERSION = "1.112.1";
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const VERSION = "1.113.0";
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if (parseMapVersion(VERSION) !== VERSION) alert("versioning.js: Invalid format or parsing function");
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{
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@ -13,3 +13,4 @@ import "./states-generator";
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import "./zones-generator";
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import "./religions-generator";
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import "./provinces-generator";
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import "./labels-generator";
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429
src/modules/labels-generator.ts
Normal file
429
src/modules/labels-generator.ts
Normal file
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@ -0,0 +1,429 @@
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import { max } from "d3";
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import {
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drawPath,
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drawPoint,
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findClosestCell,
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minmax,
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rn,
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splitInTwo,
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} from "../utils";
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// Define specific label types
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export interface StateLabel {
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i: string;
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type: "state";
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name: string;
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stateId: number;
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points: [number, number][];
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startOffset: number;
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fontSize: number;
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letterSpacing: number;
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transform: string;
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}
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export interface BurgLabel {
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i: string;
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type: "burg";
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name: string;
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group: string;
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burgId: number;
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}
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export type Label = StateLabel | BurgLabel | CustomLabel;
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export interface CustomLabel {
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i: string;
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type: "custom";
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name: string;
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group?: string;
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points?: [number, number][];
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pathData?: string;
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startOffset?: number;
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fontSize?: number;
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letterSpacing?: number;
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transform?: string;
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}
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declare global {
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var generateStateLabels: (stateIds?: number[]) => StateLabel[];
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var generateBurgLabels: () => BurgLabel[];
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}
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interface Ray {
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angle: number;
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length: number;
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x: number;
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y: number;
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}
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interface AngleData {
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angle: number;
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dx: number;
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dy: number;
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}
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type PathPoints = [number, number][];
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// Constants for raycasting
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const ANGLE_STEP = 9; // increase to 15 or 30 to make it faster and more horizontal; decrease to 5 to improve accuracy
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const LENGTH_START = 5;
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const LENGTH_STEP = 5;
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const LENGTH_MAX = 300;
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/**
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* Generate label data for state labels
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* @param stateIds - Optional array of specific state IDs to generate labels for
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* @returns Array of state label data objects
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*/
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function generateStateLabelsData(stateIds?: number[]): StateLabel[] {
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TIME && console.time("generateStateLabels");
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const { cells, states, features } = pack;
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const cellStateIds = cells.state;
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const angles = precalculateAngles(ANGLE_STEP);
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const labels: StateLabel[] = [];
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for (const state of states) {
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if (!state.i || state.removed || state.lock) continue;
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if (stateIds && !stateIds.includes(state.i)) continue;
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const offset = getOffsetWidth(state.cells!);
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const maxLakeSize = state.cells! / 20;
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const [x0, y0] = state.pole!;
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// Generate rays in all directions from state pole
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const rays: Ray[] = angles.map(({ angle, dx, dy }) => {
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const { length, x, y } = raycast({
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stateId: state.i,
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x0,
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y0,
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dx,
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dy,
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maxLakeSize,
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offset,
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cellStateIds,
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features,
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cells,
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});
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return { angle, length, x, y };
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});
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const [ray1, ray2] = findBestRayPair(rays);
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const pathPoints: PathPoints = [
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[ray1.x, ray1.y],
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state.pole!,
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[ray2.x, ray2.y],
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];
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if (ray1.x > ray2.x) pathPoints.reverse();
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if (DEBUG.stateLabels) {
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drawPoint(state.pole!, { color: "black", radius: 1 });
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drawPath(pathPoints, { color: "black", width: 0.2 });
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}
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// Create label data object
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labels.push({
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i: `stateLabel${state.i}`,
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type: "state",
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name: state.name!, // Will be updated with formatting later
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stateId: state.i,
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points: pathPoints,
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startOffset: 50,
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fontSize: 100,
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letterSpacing: 0,
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transform: "",
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});
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}
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TIME && console.timeEnd("generateStateLabels");
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return labels;
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}
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/**
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* Generate label data for burg labels
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* @returns Array of burg label data objects
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*/
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function generateBurgLabelsData(): BurgLabel[] {
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TIME && console.time("generateBurgLabels");
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const labels: BurgLabel[] = [];
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const burgGroups = options.burgs.groups as { name: string; order: number }[];
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for (const { name } of burgGroups) {
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const burgsInGroup = pack.burgs.filter(
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(b) => b.group === name && !b.removed,
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);
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for (const burg of burgsInGroup) {
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labels.push({
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i: `burgLabel${burg.i}`,
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type: "burg",
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name: burg.name!,
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group: name,
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burgId: burg.i!,
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});
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}
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}
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TIME && console.timeEnd("generateBurgLabels");
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return labels;
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}
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/**
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* Precalculate angle data for raycasting
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*/
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function precalculateAngles(step: number): AngleData[] {
|
||||
const angles: AngleData[] = [];
|
||||
const RAD = Math.PI / 180;
|
||||
|
||||
for (let angle = 0; angle < 360; angle += step) {
|
||||
const dx = Math.cos(angle * RAD);
|
||||
const dy = Math.sin(angle * RAD);
|
||||
angles.push({ angle, dx, dy });
|
||||
}
|
||||
|
||||
return angles;
|
||||
}
|
||||
|
||||
/**
|
||||
* Cast a ray from state pole to find label path endpoints
|
||||
*/
|
||||
function raycast({
|
||||
stateId,
|
||||
x0,
|
||||
y0,
|
||||
dx,
|
||||
dy,
|
||||
maxLakeSize,
|
||||
offset,
|
||||
cellStateIds,
|
||||
features,
|
||||
cells,
|
||||
}: {
|
||||
stateId: number;
|
||||
x0: number;
|
||||
y0: number;
|
||||
dx: number;
|
||||
dy: number;
|
||||
maxLakeSize: number;
|
||||
offset: number;
|
||||
cellStateIds: number[];
|
||||
features: any[];
|
||||
cells: any;
|
||||
}): { length: number; x: number; y: number } {
|
||||
let ray = { length: 0, x: x0, y: y0 };
|
||||
|
||||
for (let length = LENGTH_START; length < LENGTH_MAX; length += LENGTH_STEP) {
|
||||
const [x, y] = [x0 + length * dx, y0 + length * dy];
|
||||
// offset points are perpendicular to the ray
|
||||
const offset1: [number, number] = [x + -dy * offset, y + dx * offset];
|
||||
const offset2: [number, number] = [x + dy * offset, y + -dx * offset];
|
||||
|
||||
if (DEBUG.stateLabels) {
|
||||
drawPoint([x, y], {
|
||||
color: isInsideState(x, y) ? "blue" : "red",
|
||||
radius: 0.8,
|
||||
});
|
||||
drawPoint(offset1, {
|
||||
color: isInsideState(...offset1) ? "blue" : "red",
|
||||
radius: 0.4,
|
||||
});
|
||||
drawPoint(offset2, {
|
||||
color: isInsideState(...offset2) ? "blue" : "red",
|
||||
radius: 0.4,
|
||||
});
|
||||
}
|
||||
|
||||
const inState =
|
||||
isInsideState(x, y) &&
|
||||
isInsideState(...offset1) &&
|
||||
isInsideState(...offset2);
|
||||
if (!inState) break;
|
||||
ray = { length, x, y };
|
||||
}
|
||||
|
||||
return ray;
|
||||
|
||||
function isInsideState(x: number, y: number): boolean {
|
||||
if (x < 0 || x > graphWidth || y < 0 || y > graphHeight) return false;
|
||||
const cellId = findClosestCell(x, y, undefined, pack) as number;
|
||||
|
||||
const feature = features[cells.f[cellId]];
|
||||
if (feature.type === "lake")
|
||||
return isInnerLake(feature) || isSmallLake(feature);
|
||||
|
||||
return cellStateIds[cellId] === stateId;
|
||||
}
|
||||
|
||||
function isInnerLake(feature: { shoreline: number[] }): boolean {
|
||||
return feature.shoreline.every(
|
||||
(cellId) => cellStateIds[cellId] === stateId,
|
||||
);
|
||||
}
|
||||
|
||||
function isSmallLake(feature: { cells: number }): boolean {
|
||||
return feature.cells <= maxLakeSize;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Find the best pair of rays for label placement
|
||||
*/
|
||||
function findBestRayPair(rays: Ray[]): [Ray, Ray] {
|
||||
let bestPair: [Ray, Ray] | null = null;
|
||||
let bestScore = -Infinity;
|
||||
|
||||
for (let i = 0; i < rays.length; i++) {
|
||||
const score1 = rays[i].length * scoreRayAngle(rays[i].angle);
|
||||
|
||||
for (let j = i + 1; j < rays.length; j++) {
|
||||
const score2 = rays[j].length * scoreRayAngle(rays[j].angle);
|
||||
const pairScore =
|
||||
(score1 + score2) * scoreCurvature(rays[i].angle, rays[j].angle);
|
||||
|
||||
if (pairScore > bestScore) {
|
||||
bestScore = pairScore;
|
||||
bestPair = [rays[i], rays[j]];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return bestPair!;
|
||||
}
|
||||
|
||||
/**
|
||||
* Score ray based on its angle (prefer horizontal)
|
||||
*/
|
||||
function scoreRayAngle(angle: number): number {
|
||||
const normalizedAngle = Math.abs(angle % 180); // [0, 180]
|
||||
const horizontality = Math.abs(normalizedAngle - 90) / 90; // [0, 1]
|
||||
|
||||
if (horizontality === 1) return 1; // Best: horizontal
|
||||
if (horizontality >= 0.75) return 0.9; // Very good: slightly slanted
|
||||
if (horizontality >= 0.5) return 0.6; // Good: moderate slant
|
||||
if (horizontality >= 0.25) return 0.5; // Acceptable: more slanted
|
||||
if (horizontality >= 0.15) return 0.2; // Poor: almost vertical
|
||||
return 0.1; // Very poor: almost vertical
|
||||
}
|
||||
|
||||
/**
|
||||
* Score the curvature between two rays
|
||||
*/
|
||||
function scoreCurvature(angle1: number, angle2: number): number {
|
||||
const delta = getAngleDelta(angle1, angle2);
|
||||
const similarity = evaluateArc(angle1, angle2);
|
||||
|
||||
if (delta === 180) return 1; // straight line: best
|
||||
if (delta < 90) return 0; // acute: not allowed
|
||||
if (delta < 120) return 0.6 * similarity;
|
||||
if (delta < 140) return 0.7 * similarity;
|
||||
if (delta < 160) return 0.8 * similarity;
|
||||
|
||||
return similarity;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the delta between two angles
|
||||
*/
|
||||
function getAngleDelta(angle1: number, angle2: number): number {
|
||||
let delta = Math.abs(angle1 - angle2) % 360;
|
||||
if (delta > 180) delta = 360 - delta; // [0, 180]
|
||||
return delta;
|
||||
}
|
||||
|
||||
/**
|
||||
* Compute arc similarity towards x-axis
|
||||
*/
|
||||
function evaluateArc(angle1: number, angle2: number): number {
|
||||
const proximity1 = Math.abs((angle1 % 180) - 90);
|
||||
const proximity2 = Math.abs((angle2 % 180) - 90);
|
||||
return 1 - Math.abs(proximity1 - proximity2) / 90;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get offset width based on state size
|
||||
*/
|
||||
function getOffsetWidth(cellsNumber: number): number {
|
||||
if (cellsNumber < 40) return 0;
|
||||
if (cellsNumber < 200) return 5;
|
||||
return 10;
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculate lines and font ratio for state labels
|
||||
*/
|
||||
export function getLinesAndRatio(
|
||||
mode: string,
|
||||
name: string,
|
||||
fullName: string,
|
||||
pathLength: number,
|
||||
): [string[], number] {
|
||||
if (mode === "short") return getShortOneLine();
|
||||
if (pathLength > fullName.length * 2) return getFullOneLine();
|
||||
return getFullTwoLines();
|
||||
|
||||
function getShortOneLine(): [string[], number] {
|
||||
const ratio = pathLength / name.length;
|
||||
return [[name], minmax(rn(ratio * 60), 50, 150)];
|
||||
}
|
||||
|
||||
function getFullOneLine(): [string[], number] {
|
||||
const ratio = pathLength / fullName.length;
|
||||
return [[fullName], minmax(rn(ratio * 70), 70, 170)];
|
||||
}
|
||||
|
||||
function getFullTwoLines(): [string[], number] {
|
||||
const lines = splitInTwo(fullName);
|
||||
const longestLineLength = max(lines.map((line) => line.length)) || 0;
|
||||
const ratio = pathLength / longestLineLength;
|
||||
return [lines, minmax(rn(ratio * 60), 70, 150)];
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Check whether multi-lined label is mostly inside the state
|
||||
*/
|
||||
export function checkIfLabelFitsState(
|
||||
textElement: SVGTextPathElement,
|
||||
angleRad: number,
|
||||
halfwidth: number,
|
||||
halfheight: number,
|
||||
stateIds: number[],
|
||||
stateId: number,
|
||||
): boolean {
|
||||
const bbox = textElement.getBBox();
|
||||
const [cx, cy] = [bbox.x + bbox.width / 2, bbox.y + bbox.height / 2];
|
||||
|
||||
const points: [number, number][] = [
|
||||
[-halfwidth, -halfheight],
|
||||
[+halfwidth, -halfheight],
|
||||
[+halfwidth, halfheight],
|
||||
[-halfwidth, halfheight],
|
||||
[0, halfheight],
|
||||
[0, -halfheight],
|
||||
];
|
||||
|
||||
const sin = Math.sin(angleRad);
|
||||
const cos = Math.cos(angleRad);
|
||||
const rotatedPoints = points.map(([x, y]): [number, number] => [
|
||||
cx + x * cos - y * sin,
|
||||
cy + x * sin + y * cos,
|
||||
]);
|
||||
|
||||
let pointsInside = 0;
|
||||
for (const [x, y] of rotatedPoints) {
|
||||
const isInside =
|
||||
stateIds[findClosestCell(x, y, undefined, pack) as number] === stateId;
|
||||
if (isInside) pointsInside++;
|
||||
if (pointsInside > 4) return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// Expose module functions globally
|
||||
window.generateStateLabels = generateStateLabelsData;
|
||||
window.generateBurgLabels = generateBurgLabelsData;
|
||||
|
||||
export { generateStateLabelsData, generateBurgLabelsData };
|
||||
|
|
@ -1,4 +1,5 @@
|
|||
import type { Burg } from "../modules/burgs-generator";
|
||||
import { generateBurgLabelsData } from "../modules/labels-generator";
|
||||
|
||||
declare global {
|
||||
var drawBurgLabels: () => void;
|
||||
|
|
@ -15,33 +16,39 @@ const burgLabelsRenderer = (): void => {
|
|||
TIME && console.time("drawBurgLabels");
|
||||
createLabelGroups();
|
||||
|
||||
for (const { name } of options.burgs.groups as BurgGroup[]) {
|
||||
const burgsInGroup = pack.burgs.filter(
|
||||
(b) => b.group === name && !b.removed,
|
||||
);
|
||||
if (!burgsInGroup.length) continue;
|
||||
// Clear existing burg labels from pack.labels
|
||||
if (!pack.labels) pack.labels = [];
|
||||
pack.labels = pack.labels.filter((label) => label.type !== "burg");
|
||||
|
||||
const labelGroup = burgLabels.select<SVGGElement>(`#${name}`);
|
||||
// Generate label data using the generator
|
||||
const generatedLabels = generateBurgLabelsData();
|
||||
|
||||
// Render labels from generated data
|
||||
for (const label of generatedLabels) {
|
||||
const labelGroup = burgLabels.select<SVGGElement>(`#${label.group}`);
|
||||
if (labelGroup.empty()) continue;
|
||||
|
||||
const dx = labelGroup.attr("data-dx") || 0;
|
||||
const dy = labelGroup.attr("data-dy") || 0;
|
||||
|
||||
const burg = pack.burgs[label.burgId!];
|
||||
if (!burg || burg.removed) continue;
|
||||
|
||||
labelGroup
|
||||
.selectAll("text")
|
||||
.data(burgsInGroup)
|
||||
.enter()
|
||||
.append("text")
|
||||
.attr("text-rendering", "optimizeSpeed")
|
||||
.attr("id", (d) => `burgLabel${d.i}`)
|
||||
.attr("data-id", (d) => d.i!)
|
||||
.attr("x", (d) => d.x)
|
||||
.attr("y", (d) => d.y)
|
||||
.attr("id", label.i)
|
||||
.attr("data-id", label.burgId!)
|
||||
.attr("x", burg.x)
|
||||
.attr("y", burg.y)
|
||||
.attr("dx", `${dx}em`)
|
||||
.attr("dy", `${dy}em`)
|
||||
.text((d) => d.name!);
|
||||
.text(label.name);
|
||||
}
|
||||
|
||||
// Store labels in pack.labels
|
||||
pack.labels.push(...generatedLabels);
|
||||
|
||||
TIME && console.timeEnd("drawBurgLabels");
|
||||
};
|
||||
|
||||
|
|
@ -56,21 +63,48 @@ const drawBurgLabelRenderer = (burg: Burg): void => {
|
|||
const dy = labelGroup.attr("data-dy") || 0;
|
||||
|
||||
removeBurgLabelRenderer(burg.i!);
|
||||
|
||||
// Create label data
|
||||
const labelData = {
|
||||
i: `burgLabel${burg.i}`,
|
||||
type: "burg" as const,
|
||||
name: burg.name!,
|
||||
group: burg.group!,
|
||||
burgId: burg.i!,
|
||||
};
|
||||
|
||||
// Render label
|
||||
labelGroup
|
||||
.append("text")
|
||||
.attr("text-rendering", "optimizeSpeed")
|
||||
.attr("id", `burgLabel${burg.i}`)
|
||||
.attr("id", labelData.i)
|
||||
.attr("data-id", burg.i!)
|
||||
.attr("x", burg.x)
|
||||
.attr("y", burg.y)
|
||||
.attr("dx", `${dx}em`)
|
||||
.attr("dy", `${dy}em`)
|
||||
.text(burg.name!);
|
||||
|
||||
// Update pack.labels
|
||||
if (!pack.labels) pack.labels = [];
|
||||
const existingIndex = pack.labels.findIndex((l) => l.i === labelData.i);
|
||||
|
||||
if (existingIndex >= 0) {
|
||||
pack.labels[existingIndex] = labelData;
|
||||
} else {
|
||||
pack.labels.push(labelData);
|
||||
}
|
||||
};
|
||||
|
||||
const removeBurgLabelRenderer = (burgId: number): void => {
|
||||
const existingLabel = document.getElementById(`burgLabel${burgId}`);
|
||||
if (existingLabel) existingLabel.remove();
|
||||
|
||||
// Remove from pack.labels
|
||||
if (pack.labels) {
|
||||
const labelId = `burgLabel${burgId}`;
|
||||
pack.labels = pack.labels.filter((l) => l.i !== labelId);
|
||||
}
|
||||
};
|
||||
|
||||
function createLabelGroups(): void {
|
||||
|
|
|
|||
196
src/renderers/draw-labels.ts
Normal file
196
src/renderers/draw-labels.ts
Normal file
|
|
@ -0,0 +1,196 @@
|
|||
import { curveNatural, line } from "d3";
|
||||
import type { Label } from "../modules/labels-generator";
|
||||
|
||||
declare global {
|
||||
var drawLabels: () => void;
|
||||
var drawLabel: (label: Label) => void;
|
||||
var removeLabel: (labelId: string) => void;
|
||||
}
|
||||
|
||||
export type { Label } from "../modules/labels-generator";
|
||||
|
||||
// Main label renderer
|
||||
const labelsRenderer = (): void => {
|
||||
TIME && console.time("drawLabels");
|
||||
|
||||
// Render all labels from pack.labels
|
||||
if (pack.labels && pack.labels.length > 0) {
|
||||
pack.labels.forEach((label) => {
|
||||
drawLabelRenderer(label);
|
||||
});
|
||||
}
|
||||
|
||||
TIME && console.timeEnd("drawLabels");
|
||||
};
|
||||
|
||||
// Single label renderer
|
||||
const drawLabelRenderer = (label: Label): void => {
|
||||
if (label.type === "burg") {
|
||||
drawBurgLabelFromData(label);
|
||||
} else if (label.type === "state") {
|
||||
drawStateLabelFromData(label);
|
||||
} else if (label.type === "custom") {
|
||||
drawCustomLabelFromData(label);
|
||||
}
|
||||
};
|
||||
|
||||
// Remove a label by its ID
|
||||
const removeLabelRenderer = (labelId: string): void => {
|
||||
const existingLabel = document.getElementById(labelId);
|
||||
if (existingLabel) existingLabel.remove();
|
||||
|
||||
// Remove associated textPath if it exists
|
||||
const textPath = document.getElementById(`textPath_${labelId}`);
|
||||
if (textPath) textPath.remove();
|
||||
};
|
||||
|
||||
// Render burg label from label data
|
||||
function drawBurgLabelFromData(label: Label): void {
|
||||
if (label.type !== "burg") return;
|
||||
|
||||
const burg = pack.burgs[label.burgId];
|
||||
if (!burg || burg.removed) return;
|
||||
|
||||
const group = label.group || burg.group || "town";
|
||||
const labelGroup = burgLabels.select<SVGGElement>(`#${group}`);
|
||||
if (labelGroup.empty()) return;
|
||||
|
||||
const dx = labelGroup.attr("data-dx") || 0;
|
||||
const dy = labelGroup.attr("data-dy") || 0;
|
||||
|
||||
removeLabelRenderer(label.i);
|
||||
labelGroup
|
||||
.append("text")
|
||||
.attr("text-rendering", "optimizeSpeed")
|
||||
.attr("id", label.i)
|
||||
.attr("data-id", label.burgId)
|
||||
.attr("x", burg.x)
|
||||
.attr("y", burg.y)
|
||||
.attr("dx", `${dx}em`)
|
||||
.attr("dy", `${dy}em`)
|
||||
.text(label.name);
|
||||
}
|
||||
|
||||
// Render state label from label data
|
||||
function drawStateLabelFromData(label: Label): void {
|
||||
if (label.type !== "state") return;
|
||||
if (!label.points || label.points.length < 2) return;
|
||||
|
||||
const state = pack.states[label.stateId];
|
||||
if (!state || state.removed) return;
|
||||
|
||||
const textGroup = labels.select<SVGGElement>("g#labels > g#states");
|
||||
const pathGroup = defs.select<SVGGElement>("g#deftemp > g#textPaths");
|
||||
|
||||
removeLabelRenderer(label.i);
|
||||
|
||||
// Create the path for the text
|
||||
const lineGen = line<[number, number]>().curve(curveNatural);
|
||||
const pathData = lineGen(label.points);
|
||||
if (!pathData) return;
|
||||
|
||||
pathGroup
|
||||
.append("path")
|
||||
.attr("d", pathData)
|
||||
.attr("id", `textPath_${label.i}`);
|
||||
|
||||
const textElement = textGroup
|
||||
.append("text")
|
||||
.attr("text-rendering", "optimizeSpeed")
|
||||
.attr("id", label.i);
|
||||
|
||||
if (label.transform) {
|
||||
textElement.attr("transform", label.transform);
|
||||
}
|
||||
|
||||
const textPathElement = textElement
|
||||
.append("textPath")
|
||||
.attr("startOffset", `${label.startOffset || 50}%`)
|
||||
.attr("href", `#textPath_${label.i}`)
|
||||
.node() as SVGTextPathElement;
|
||||
|
||||
if (label.fontSize) {
|
||||
textPathElement.setAttribute("font-size", `${label.fontSize}%`);
|
||||
}
|
||||
|
||||
if (label.letterSpacing) {
|
||||
textPathElement.setAttribute("letter-spacing", `${label.letterSpacing}px`);
|
||||
}
|
||||
|
||||
// Parse multi-line labels
|
||||
const lines = label.name.split("|");
|
||||
if (lines.length > 1) {
|
||||
const top = (lines.length - 1) / -2;
|
||||
const spans = lines.map(
|
||||
(lineText, index) =>
|
||||
`<tspan x="0" dy="${index ? 1 : top}em">${lineText}</tspan>`,
|
||||
);
|
||||
textPathElement.insertAdjacentHTML("afterbegin", spans.join(""));
|
||||
} else {
|
||||
textPathElement.innerHTML = `<tspan x="0">${label.name}</tspan>`;
|
||||
}
|
||||
}
|
||||
|
||||
// Render custom label from label data
|
||||
function drawCustomLabelFromData(label: Label): void {
|
||||
if (label.type !== "custom") return;
|
||||
if (!label.points || label.points.length < 2) return;
|
||||
|
||||
const group = label.group || "addedLabels";
|
||||
const textGroup = labels.select<SVGGElement>(`g#labels > g#${group}`);
|
||||
if (textGroup.empty()) return;
|
||||
|
||||
const pathGroup = defs.select<SVGGElement>("g#deftemp > g#textPaths");
|
||||
|
||||
removeLabelRenderer(label.i);
|
||||
|
||||
// Create the path for the text
|
||||
const lineGen = line<[number, number]>().curve(curveNatural);
|
||||
const pathData = lineGen(label.points);
|
||||
if (!pathData) return;
|
||||
|
||||
pathGroup
|
||||
.append("path")
|
||||
.attr("d", pathData)
|
||||
.attr("id", `textPath_${label.i}`);
|
||||
|
||||
const textElement = textGroup
|
||||
.append("text")
|
||||
.attr("text-rendering", "optimizeSpeed")
|
||||
.attr("id", label.i);
|
||||
|
||||
if (label.transform) {
|
||||
textElement.attr("transform", label.transform);
|
||||
}
|
||||
|
||||
const textPathElement = textElement
|
||||
.append("textPath")
|
||||
.attr("startOffset", `${label.startOffset || 50}%`)
|
||||
.attr("href", `#textPath_${label.i}`)
|
||||
.node() as SVGTextPathElement;
|
||||
|
||||
if (label.fontSize) {
|
||||
textPathElement.setAttribute("font-size", `${label.fontSize}%`);
|
||||
}
|
||||
|
||||
if (label.letterSpacing) {
|
||||
textPathElement.setAttribute("letter-spacing", `${label.letterSpacing}px`);
|
||||
}
|
||||
|
||||
// Parse multi-line labels
|
||||
const lines = label.name.split("|");
|
||||
if (lines.length > 1) {
|
||||
const top = (lines.length - 1) / -2;
|
||||
const spans = lines.map(
|
||||
(lineText, index) =>
|
||||
`<tspan x="0" dy="${index ? 1 : top}em">${lineText}</tspan>`,
|
||||
);
|
||||
textPathElement.insertAdjacentHTML("afterbegin", spans.join(""));
|
||||
} else {
|
||||
textPathElement.innerHTML = `<tspan x="0">${label.name}</tspan>`;
|
||||
}
|
||||
}
|
||||
|
||||
window.drawLabels = labelsRenderer;
|
||||
window.drawLabel = drawLabelRenderer;
|
||||
window.removeLabel = removeLabelRenderer;
|
||||
|
|
@ -1,33 +1,16 @@
|
|||
import { curveNatural, line, max, select } from "d3";
|
||||
import {
|
||||
drawPath,
|
||||
drawPoint,
|
||||
findClosestCell,
|
||||
minmax,
|
||||
rn,
|
||||
round,
|
||||
splitInTwo,
|
||||
} from "../utils";
|
||||
checkIfLabelFitsState,
|
||||
generateStateLabelsData,
|
||||
getLinesAndRatio,
|
||||
type StateLabel,
|
||||
} from "../modules/labels-generator";
|
||||
import { minmax, rn, round } from "../utils";
|
||||
|
||||
declare global {
|
||||
var drawStateLabels: (list?: number[]) => void;
|
||||
}
|
||||
|
||||
interface Ray {
|
||||
angle: number;
|
||||
length: number;
|
||||
x: number;
|
||||
y: number;
|
||||
}
|
||||
|
||||
interface AngleData {
|
||||
angle: number;
|
||||
dx: number;
|
||||
dy: number;
|
||||
}
|
||||
|
||||
type PathPoints = [number, number][];
|
||||
|
||||
// list - an optional array of stateIds to regenerate
|
||||
const stateLabelsRenderer = (list?: number[]): void => {
|
||||
TIME && console.time("drawStateLabels");
|
||||
|
|
@ -36,68 +19,35 @@ const stateLabelsRenderer = (list?: number[]): void => {
|
|||
const layerDisplay = labels.style("display");
|
||||
labels.style("display", null);
|
||||
|
||||
const { cells, states, features } = pack;
|
||||
const { cells, states } = pack;
|
||||
const stateIds = cells.state;
|
||||
|
||||
// increase step to 15 or 30 to make it faster and more horyzontal
|
||||
// decrease step to 5 to improve accuracy
|
||||
const ANGLE_STEP = 9;
|
||||
const angles = precalculateAngles(ANGLE_STEP);
|
||||
// Initialize pack.labels if needed
|
||||
if (!pack.labels) pack.labels = [];
|
||||
|
||||
const LENGTH_START = 5;
|
||||
const LENGTH_STEP = 5;
|
||||
const LENGTH_MAX = 300;
|
||||
// Clear existing state labels from pack.labels if regenerating all
|
||||
if (!list) {
|
||||
pack.labels = pack.labels.filter((label) => label.type !== "state");
|
||||
} else {
|
||||
// Collect label IDs to remove
|
||||
const labelsToRemove = list.map((stateId) => `stateLabel${stateId}`);
|
||||
// Clear specific state labels in a single filter operation
|
||||
pack.labels = pack.labels.filter((l) => !labelsToRemove.includes(l.i));
|
||||
}
|
||||
|
||||
const labelPaths = getLabelPaths();
|
||||
// Generate label data using the generator
|
||||
const generatedLabels = generateStateLabelsData(list);
|
||||
|
||||
// Render and refine labels
|
||||
const letterLength = checkExampleLetterLength();
|
||||
drawLabelPath(letterLength);
|
||||
const refinedLabels = renderAndRefineLabels(generatedLabels, letterLength);
|
||||
|
||||
// Store refined labels in pack.labels
|
||||
pack.labels.push(...refinedLabels);
|
||||
|
||||
// restore labels visibility
|
||||
labels.style("display", layerDisplay);
|
||||
|
||||
function getLabelPaths(): [number, PathPoints][] {
|
||||
const labelPaths: [number, PathPoints][] = [];
|
||||
|
||||
for (const state of states) {
|
||||
if (!state.i || state.removed || state.lock) continue;
|
||||
if (list && !list.includes(state.i)) continue;
|
||||
|
||||
const offset = getOffsetWidth(state.cells!);
|
||||
const maxLakeSize = state.cells! / 20;
|
||||
const [x0, y0] = state.pole!;
|
||||
|
||||
const rays: Ray[] = angles.map(({ angle, dx, dy }) => {
|
||||
const { length, x, y } = raycast({
|
||||
stateId: state.i,
|
||||
x0,
|
||||
y0,
|
||||
dx,
|
||||
dy,
|
||||
maxLakeSize,
|
||||
offset,
|
||||
});
|
||||
return { angle, length, x, y };
|
||||
});
|
||||
const [ray1, ray2] = findBestRayPair(rays);
|
||||
|
||||
const pathPoints: PathPoints = [
|
||||
[ray1.x, ray1.y],
|
||||
state.pole!,
|
||||
[ray2.x, ray2.y],
|
||||
];
|
||||
if (ray1.x > ray2.x) pathPoints.reverse();
|
||||
|
||||
if (DEBUG.stateLabels) {
|
||||
drawPoint(state.pole!, { color: "black", radius: 1 });
|
||||
drawPath(pathPoints, { color: "black", width: 0.2 });
|
||||
}
|
||||
|
||||
labelPaths.push([state.i, pathPoints]);
|
||||
}
|
||||
|
||||
return labelPaths;
|
||||
}
|
||||
|
||||
function checkExampleLetterLength(): number {
|
||||
const textGroup = select<SVGGElement, unknown>("g#labels > g#states");
|
||||
const testLabel = textGroup
|
||||
|
|
@ -112,32 +62,35 @@ const stateLabelsRenderer = (list?: number[]): void => {
|
|||
return letterLength;
|
||||
}
|
||||
|
||||
function drawLabelPath(letterLength: number): void {
|
||||
function renderAndRefineLabels(
|
||||
labels: StateLabel[],
|
||||
letterLength: number,
|
||||
): StateLabel[] {
|
||||
const mode = options.stateLabelsMode || "auto";
|
||||
const lineGen = line<[number, number]>().curve(curveNatural);
|
||||
|
||||
const textGroup = select<SVGGElement, unknown>("g#labels > g#states");
|
||||
const pathGroup = select<SVGGElement, unknown>(
|
||||
"defs > g#deftemp > g#textPaths",
|
||||
);
|
||||
const refinedLabels: typeof labels = [];
|
||||
|
||||
for (const [stateId, pathPoints] of labelPaths) {
|
||||
const state = states[stateId];
|
||||
if (!state.i || state.removed)
|
||||
throw new Error("State must not be neutral or removed");
|
||||
if (pathPoints.length < 2)
|
||||
throw new Error("Label path must have at least 2 points");
|
||||
for (const label of labels) {
|
||||
const state = states[label.stateId];
|
||||
if (!state.i || state.removed) continue;
|
||||
|
||||
textGroup.select(`#stateLabel${stateId}`).remove();
|
||||
pathGroup.select(`#textPath_stateLabel${stateId}`).remove();
|
||||
const pathPoints = label.points;
|
||||
if (pathPoints.length < 2) continue;
|
||||
|
||||
textGroup.select(`#${label.i}`).remove();
|
||||
pathGroup.select(`#textPath_${label.i}`).remove();
|
||||
|
||||
const textPath = pathGroup
|
||||
.append("path")
|
||||
.attr("d", round(lineGen(pathPoints) || ""))
|
||||
.attr("id", `textPath_stateLabel${stateId}`);
|
||||
.attr("id", `textPath_${label.i}`);
|
||||
|
||||
const pathLength =
|
||||
(textPath.node() as SVGPathElement).getTotalLength() / letterLength; // path length in letters
|
||||
(textPath.node() as SVGPathElement).getTotalLength() / letterLength;
|
||||
const [lines, ratio] = getLinesAndRatio(
|
||||
mode,
|
||||
state.name!,
|
||||
|
|
@ -165,13 +118,13 @@ const stateLabelsRenderer = (list?: number[]): void => {
|
|||
const textElement = textGroup
|
||||
.append("text")
|
||||
.attr("text-rendering", "optimizeSpeed")
|
||||
.attr("id", `stateLabel${stateId}`)
|
||||
.attr("id", label.i)
|
||||
.append("textPath")
|
||||
.attr("startOffset", "50%")
|
||||
.attr("font-size", `${ratio}%`)
|
||||
.node() as SVGTextPathElement;
|
||||
|
||||
const top = (lines.length - 1) / -2; // y offset
|
||||
const top = (lines.length - 1) / -2;
|
||||
const spans = lines.map(
|
||||
(lineText, index) =>
|
||||
`<tspan x="0" dy="${index ? 1 : top}em">${lineText}</tspan>`,
|
||||
|
|
@ -179,258 +132,51 @@ const stateLabelsRenderer = (list?: number[]): void => {
|
|||
textElement.insertAdjacentHTML("afterbegin", spans.join(""));
|
||||
|
||||
const { width, height } = textElement.getBBox();
|
||||
textElement.setAttribute("href", `#textPath_stateLabel${stateId}`);
|
||||
textElement.setAttribute("href", `#textPath_${label.i}`);
|
||||
|
||||
if (mode === "full" || lines.length === 1) continue;
|
||||
let finalName = lines.join("|");
|
||||
let finalRatio = ratio;
|
||||
|
||||
// check if label fits state boundaries. If no, replace it with short name
|
||||
const [[x1, y1], [x2, y2]] = [pathPoints.at(0)!, pathPoints.at(-1)!];
|
||||
const angleRad = Math.atan2(y2 - y1, x2 - x1);
|
||||
if (mode !== "full" && lines.length > 1) {
|
||||
const [[x1, y1], [x2, y2]] = [pathPoints.at(0)!, pathPoints.at(-1)!];
|
||||
const angleRad = Math.atan2(y2 - y1, x2 - x1);
|
||||
|
||||
const isInsideState = checkIfInsideState(
|
||||
textElement,
|
||||
angleRad,
|
||||
width / 2,
|
||||
height / 2,
|
||||
stateIds,
|
||||
stateId,
|
||||
);
|
||||
if (isInsideState) continue;
|
||||
const isInsideState = checkIfLabelFitsState(
|
||||
textElement,
|
||||
angleRad,
|
||||
width / 2,
|
||||
height / 2,
|
||||
stateIds,
|
||||
label.stateId,
|
||||
);
|
||||
|
||||
// replace name to one-liner
|
||||
const text =
|
||||
pathLength > state.fullName!.length * 1.8
|
||||
? state.fullName!
|
||||
: state.name!;
|
||||
textElement.innerHTML = `<tspan x="0">${text}</tspan>`;
|
||||
if (!isInsideState) {
|
||||
const text =
|
||||
pathLength > state.fullName!.length * 1.8
|
||||
? state.fullName!
|
||||
: state.name!;
|
||||
textElement.innerHTML = `<tspan x="0">${text}</tspan>`;
|
||||
|
||||
const correctedRatio = minmax(
|
||||
rn((pathLength / text.length) * 50),
|
||||
50,
|
||||
130,
|
||||
);
|
||||
textElement.setAttribute("font-size", `${correctedRatio}%`);
|
||||
}
|
||||
}
|
||||
|
||||
function getOffsetWidth(cellsNumber: number): number {
|
||||
if (cellsNumber < 40) return 0;
|
||||
if (cellsNumber < 200) return 5;
|
||||
return 10;
|
||||
}
|
||||
|
||||
function precalculateAngles(step: number): AngleData[] {
|
||||
const angles: AngleData[] = [];
|
||||
const RAD = Math.PI / 180;
|
||||
|
||||
for (let angle = 0; angle < 360; angle += step) {
|
||||
const dx = Math.cos(angle * RAD);
|
||||
const dy = Math.sin(angle * RAD);
|
||||
angles.push({ angle, dx, dy });
|
||||
}
|
||||
|
||||
return angles;
|
||||
}
|
||||
|
||||
function raycast({
|
||||
stateId,
|
||||
x0,
|
||||
y0,
|
||||
dx,
|
||||
dy,
|
||||
maxLakeSize,
|
||||
offset,
|
||||
}: {
|
||||
stateId: number;
|
||||
x0: number;
|
||||
y0: number;
|
||||
dx: number;
|
||||
dy: number;
|
||||
maxLakeSize: number;
|
||||
offset: number;
|
||||
}): { length: number; x: number; y: number } {
|
||||
let ray = { length: 0, x: x0, y: y0 };
|
||||
|
||||
for (
|
||||
let length = LENGTH_START;
|
||||
length < LENGTH_MAX;
|
||||
length += LENGTH_STEP
|
||||
) {
|
||||
const [x, y] = [x0 + length * dx, y0 + length * dy];
|
||||
// offset points are perpendicular to the ray
|
||||
const offset1: [number, number] = [x + -dy * offset, y + dx * offset];
|
||||
const offset2: [number, number] = [x + dy * offset, y + -dx * offset];
|
||||
|
||||
if (DEBUG.stateLabels) {
|
||||
drawPoint([x, y], {
|
||||
color: isInsideState(x, y) ? "blue" : "red",
|
||||
radius: 0.8,
|
||||
});
|
||||
drawPoint(offset1, {
|
||||
color: isInsideState(...offset1) ? "blue" : "red",
|
||||
radius: 0.4,
|
||||
});
|
||||
drawPoint(offset2, {
|
||||
color: isInsideState(...offset2) ? "blue" : "red",
|
||||
radius: 0.4,
|
||||
});
|
||||
}
|
||||
|
||||
const inState =
|
||||
isInsideState(x, y) &&
|
||||
isInsideState(...offset1) &&
|
||||
isInsideState(...offset2);
|
||||
if (!inState) break;
|
||||
ray = { length, x, y };
|
||||
}
|
||||
|
||||
return ray;
|
||||
|
||||
function isInsideState(x: number, y: number): boolean {
|
||||
if (x < 0 || x > graphWidth || y < 0 || y > graphHeight) return false;
|
||||
const cellId = findClosestCell(x, y, undefined, pack) as number;
|
||||
|
||||
const feature = features[cells.f[cellId]];
|
||||
if (feature.type === "lake")
|
||||
return isInnerLake(feature) || isSmallLake(feature);
|
||||
|
||||
return stateIds[cellId] === stateId;
|
||||
}
|
||||
|
||||
function isInnerLake(feature: { shoreline: number[] }): boolean {
|
||||
return feature.shoreline.every((cellId) => stateIds[cellId] === stateId);
|
||||
}
|
||||
|
||||
function isSmallLake(feature: { cells: number }): boolean {
|
||||
return feature.cells <= maxLakeSize;
|
||||
}
|
||||
}
|
||||
|
||||
function findBestRayPair(rays: Ray[]): [Ray, Ray] {
|
||||
let bestPair: [Ray, Ray] | null = null;
|
||||
let bestScore = -Infinity;
|
||||
|
||||
for (let i = 0; i < rays.length; i++) {
|
||||
const score1 = rays[i].length * scoreRayAngle(rays[i].angle);
|
||||
|
||||
for (let j = i + 1; j < rays.length; j++) {
|
||||
const score2 = rays[j].length * scoreRayAngle(rays[j].angle);
|
||||
const pairScore =
|
||||
(score1 + score2) * scoreCurvature(rays[i].angle, rays[j].angle);
|
||||
|
||||
if (pairScore > bestScore) {
|
||||
bestScore = pairScore;
|
||||
bestPair = [rays[i], rays[j]];
|
||||
const correctedRatio = minmax(
|
||||
rn((pathLength / text.length) * 50),
|
||||
50,
|
||||
130,
|
||||
);
|
||||
textElement.setAttribute("font-size", `${correctedRatio}%`);
|
||||
finalName = text;
|
||||
finalRatio = correctedRatio;
|
||||
}
|
||||
}
|
||||
|
||||
refinedLabels.push({
|
||||
...label,
|
||||
name: finalName,
|
||||
fontSize: finalRatio,
|
||||
points: pathPoints,
|
||||
});
|
||||
}
|
||||
|
||||
return bestPair!;
|
||||
}
|
||||
|
||||
function scoreRayAngle(angle: number): number {
|
||||
const normalizedAngle = Math.abs(angle % 180); // [0, 180]
|
||||
const horizontality = Math.abs(normalizedAngle - 90) / 90; // [0, 1]
|
||||
|
||||
if (horizontality === 1) return 1; // Best: horizontal
|
||||
if (horizontality >= 0.75) return 0.9; // Very good: slightly slanted
|
||||
if (horizontality >= 0.5) return 0.6; // Good: moderate slant
|
||||
if (horizontality >= 0.25) return 0.5; // Acceptable: more slanted
|
||||
if (horizontality >= 0.15) return 0.2; // Poor: almost vertical
|
||||
return 0.1; // Very poor: almost vertical
|
||||
}
|
||||
|
||||
function scoreCurvature(angle1: number, angle2: number): number {
|
||||
const delta = getAngleDelta(angle1, angle2);
|
||||
const similarity = evaluateArc(angle1, angle2);
|
||||
|
||||
if (delta === 180) return 1; // straight line: best
|
||||
if (delta < 90) return 0; // acute: not allowed
|
||||
if (delta < 120) return 0.6 * similarity;
|
||||
if (delta < 140) return 0.7 * similarity;
|
||||
if (delta < 160) return 0.8 * similarity;
|
||||
|
||||
return similarity;
|
||||
}
|
||||
|
||||
function getAngleDelta(angle1: number, angle2: number): number {
|
||||
let delta = Math.abs(angle1 - angle2) % 360;
|
||||
if (delta > 180) delta = 360 - delta; // [0, 180]
|
||||
return delta;
|
||||
}
|
||||
|
||||
// compute arc similarity towards x-axis
|
||||
function evaluateArc(angle1: number, angle2: number): number {
|
||||
const proximity1 = Math.abs((angle1 % 180) - 90);
|
||||
const proximity2 = Math.abs((angle2 % 180) - 90);
|
||||
return 1 - Math.abs(proximity1 - proximity2) / 90;
|
||||
}
|
||||
|
||||
function getLinesAndRatio(
|
||||
mode: string,
|
||||
name: string,
|
||||
fullName: string,
|
||||
pathLength: number,
|
||||
): [string[], number] {
|
||||
if (mode === "short") return getShortOneLine();
|
||||
if (pathLength > fullName.length * 2) return getFullOneLine();
|
||||
return getFullTwoLines();
|
||||
|
||||
function getShortOneLine(): [string[], number] {
|
||||
const ratio = pathLength / name.length;
|
||||
return [[name], minmax(rn(ratio * 60), 50, 150)];
|
||||
}
|
||||
|
||||
function getFullOneLine(): [string[], number] {
|
||||
const ratio = pathLength / fullName.length;
|
||||
return [[fullName], minmax(rn(ratio * 70), 70, 170)];
|
||||
}
|
||||
|
||||
function getFullTwoLines(): [string[], number] {
|
||||
const lines = splitInTwo(fullName);
|
||||
const longestLineLength = max(lines.map((line) => line.length)) || 0;
|
||||
const ratio = pathLength / longestLineLength;
|
||||
return [lines, minmax(rn(ratio * 60), 70, 150)];
|
||||
}
|
||||
}
|
||||
|
||||
// check whether multi-lined label is mostly inside the state. If no, replace it with short name label
|
||||
function checkIfInsideState(
|
||||
textElement: SVGTextPathElement,
|
||||
angleRad: number,
|
||||
halfwidth: number,
|
||||
halfheight: number,
|
||||
stateIds: number[],
|
||||
stateId: number,
|
||||
): boolean {
|
||||
const bbox = textElement.getBBox();
|
||||
const [cx, cy] = [bbox.x + bbox.width / 2, bbox.y + bbox.height / 2];
|
||||
|
||||
const points: [number, number][] = [
|
||||
[-halfwidth, -halfheight],
|
||||
[+halfwidth, -halfheight],
|
||||
[+halfwidth, halfheight],
|
||||
[-halfwidth, halfheight],
|
||||
[0, halfheight],
|
||||
[0, -halfheight],
|
||||
];
|
||||
|
||||
const sin = Math.sin(angleRad);
|
||||
const cos = Math.cos(angleRad);
|
||||
const rotatedPoints = points.map(([x, y]): [number, number] => [
|
||||
cx + x * cos - y * sin,
|
||||
cy + x * sin + y * cos,
|
||||
]);
|
||||
|
||||
let pointsInside = 0;
|
||||
for (const [x, y] of rotatedPoints) {
|
||||
const isInside =
|
||||
stateIds[findClosestCell(x, y, undefined, pack) as number] === stateId;
|
||||
if (isInside) pointsInside++;
|
||||
if (pointsInside > 4) return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
return refinedLabels;
|
||||
}
|
||||
|
||||
TIME && console.timeEnd("drawStateLabels");
|
||||
|
|
|
|||
|
|
@ -5,6 +5,7 @@ import "./draw-emblems";
|
|||
import "./draw-features";
|
||||
import "./draw-heightmap";
|
||||
import "./draw-ice";
|
||||
import "./draw-labels";
|
||||
import "./draw-markers";
|
||||
import "./draw-military";
|
||||
import "./draw-relief-icons";
|
||||
|
|
|
|||
|
|
@ -6,6 +6,7 @@ import type { River } from "../modules/river-generator";
|
|||
import type { Route } from "../modules/routes-generator";
|
||||
import type { State } from "../modules/states-generator";
|
||||
import type { Zone } from "../modules/zones-generator";
|
||||
import type { Label } from "../renderers/draw-labels";
|
||||
|
||||
type TypedArray =
|
||||
| Uint8Array
|
||||
|
|
@ -63,4 +64,5 @@ export interface PackedGraph {
|
|||
markers: any[];
|
||||
ice: any[];
|
||||
provinces: Province[];
|
||||
labels: Label[];
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue