Web application generating interactive and highly customizable maps
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Split view and data for labels (#2)
* Initial plan

* Implement label view/data separation with pack.labels

Co-authored-by: StempunkDev <39553418+StempunkDev@users.noreply.github.com>

* Update label editor to sync changes with pack.labels

Co-authored-by: StempunkDev <39553418+StempunkDev@users.noreply.github.com>

* Address code review feedback: optimize filtering and add pathData property

Co-authored-by: StempunkDev <39553418+StempunkDev@users.noreply.github.com>

* Move label migration code from load.js to auto-update.js

Co-authored-by: StempunkDev <39553418+StempunkDev@users.noreply.github.com>

* Implement label generation and rendering for states and burgs

* Bump version to 1.113.0

* Remove initialization of labels array in generate function

---------

Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: StempunkDev <39553418+StempunkDev@users.noreply.github.com>
2026-02-09 00:50:01 +01:00
.docker Containerized version (#639) 2021-07-13 18:42:28 +03:00
.github chore: add biome for linting/formatting + CI action for linting in SRC folder (#1284) 2026-01-26 22:30:28 +01:00
public Split view and data for labels (#2) 2026-02-09 00:50:01 +01:00
src Split view and data for labels (#2) 2026-02-09 00:50:01 +01:00
tests/e2e fix: clean up neighbors references on state removal (#1304) 2026-02-05 12:40:09 +01:00
.gitignore Test/add e2e and unit testing (#1282) 2026-01-23 16:50:21 +01:00
biome.json refactor: migrate names-generator (#1285) 2026-01-27 19:29:37 +01:00
CODE_OF_CONDUCT.md docs: code of conduct 2022-06-01 15:08:20 -07:00
Dockerfile [Migration] NPM (#1266) 2026-01-22 12:20:12 +01:00
ISSUE_TEMPLATE.md Update ISSUE_TEMPLATE.md 2018-06-11 21:36:07 +03:00
LICENSE Update LICENSE to include permission for derivative works 2024-06-29 12:03:52 +02:00
netlify.toml [Migration] NPM (#1266) 2026-01-22 12:20:12 +01:00
package-lock.json refactor: migrate names-generator (#1285) 2026-01-27 19:29:37 +01:00
package.json refactor: migrate names-generator (#1285) 2026-01-27 19:29:37 +01:00
playwright.config.ts Test/add e2e and unit testing (#1282) 2026-01-23 16:50:21 +01:00
README.md chore: update readme 2024-03-14 11:30:21 +01:00
tsconfig.json Test/add e2e and unit testing (#1282) 2026-01-23 16:50:21 +01:00
vite.config.ts [Migration] NPM (#1266) 2026-01-22 12:20:12 +01:00
vitest.browser.config.ts Test/add e2e and unit testing (#1282) 2026-01-23 16:50:21 +01:00

Fantasy Map Generator

Azgaar's Fantasy Map Generator is a free web application that helps fantasy writers, game masters, and cartographers create and edit fantasy maps.

Link: azgaar.github.io/Fantasy-Map-Generator.

Refer to the project wiki for guidance. The current progress is tracked in Trello. Some details are covered in my old blog Fantasy Maps for fun and glory.

preview

preview

preview

Join our Discord server and Reddit community to share your creations, discuss the Generator, suggest ideas and get the most recent updates.

Contact me via email if you have non-public suggestions. For bug reports please use GitHub issues or #fmg-bugs channel on Discord. If you are facing performance issues, please read the tips.

Pull requests are highly welcomed. The codebase is messy and requires re-design. I will appreciate if you start with minor changes. Check out the data model before contributing.

You can support the project on Patreon.

Inspiration: