mirror of
https://github.com/Azgaar/Fantasy-Map-Generator.git
synced 2025-12-17 09:41:24 +01:00
Dev submaps (#770)
* bioms shouldn't be masked or the style selection box is useless * fix: misleading comment * experimental submapping feature * burg remapping * Submap with options * Fix: calculating absolute flux from precipitation normal-value. * effective distanceScale * updated resampler * fix: missing cell * Fix: River automatic rerender on regeneration. * FIX: wrong culture migration * fixed 0 index burg bug, more accurate coast detection for burgs * FIX: wrong burg cell id * fix invalid feature number at burg.ports, option to disable regenerations * Relocate submap * update height model and scale parameters * new menu * Dropbox OAuth implementation and Cloud framework * add some space * removing uneccesary logs, defer script load * map position on planet, fix wrong riverbed generation * fix:riverbed generation * better cell sampler * Auto-Smoothing,dist fix * FIX: incorrect province copy and minor fix of rebels * Cleanup * FIX: water detection bug * Recompute centers (states, cultures, provinces) * activating forwardmap * FIX: port burg relocation algo * FIX: coast detection (for burgs) * Fix: invalid html id * add dot * update for FMG 1.73 * Update submap gui * refactored submap ui options * Copy all visible military units from the old map. * add info text * Add Markers.deleteMarker API. * Lock markers and lock burgs options * better comment * submapper gui updates, remove feature mapping on/off * Fix typo (thx evolvedexperiment) * fix ugly GUI (2 digit roundoff) * resample dialog * Town Promotion to largetown * don't promote to capitals. * Fix typo * round style settings * do not draw removed burgs * Fix port cell search algo * Fix: robust error handling, no error for 0. * submap: projection moved to options, fix double burg error * complete rewrite of burg relocation * findcell by coordinates * prepare to merge, add comments, remove fluff * replacing lodash with deepCopy implementation Co-authored-by: Mészáros Gergely <monk@geotronic.hu>
This commit is contained in:
parent
3cbd451df9
commit
5703e62177
16 changed files with 741 additions and 53 deletions
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@ -256,7 +256,7 @@ window.BurgsAndStates = (function () {
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icons.selectAll("use").remove();
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// capitals
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const capitals = pack.burgs.filter(b => b.capital);
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const capitals = pack.burgs.filter(b => b.capital && !b.removed);
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const capitalIcons = burgIcons.select("#cities");
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const capitalLabels = burgLabels.select("#cities");
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const capitalSize = capitalIcons.attr("size") || 1;
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@ -299,7 +299,7 @@ window.BurgsAndStates = (function () {
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.attr("height", caSize);
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// towns
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const towns = pack.burgs.filter(b => b.i && !b.capital);
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const towns = pack.burgs.filter(b => b.i && !b.capital && !b.removed);
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const townIcons = burgIcons.select("#towns");
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const townLabels = burgLabels.select("#towns");
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const townSize = townIcons.attr("size") || 0.5;
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@ -205,7 +205,7 @@ async function parseLoadedData(data) {
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void (function parseSettings() {
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const settings = data[1].split("|");
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if (settings[0]) applyOption(distanceUnitInput, settings[0]);
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if (settings[1]) distanceScaleInput.value = distanceScaleOutput.value = settings[1];
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if (settings[1]) distanceScale = distanceScaleInput.value = distanceScaleOutput.value = settings[1];
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if (settings[2]) areaUnit.value = settings[2];
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if (settings[3]) applyOption(heightUnit, settings[3]);
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if (settings[4]) heightExponentInput.value = heightExponentOutput.value = settings[4];
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@ -129,6 +129,12 @@ window.Markers = (function () {
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return marker;
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}
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function deleteMarker(markerId) {
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const noteId = 'marker' + markerId;
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notes = notes.filter(note => note.id !== noteId);
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pack.markers = pack.markers.filter(m => m.i !== markerId);
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}
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function listVolcanoes({cells}) {
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return cells.i.filter(i => !occupied[i] && cells.h[i] >= 70);
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}
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@ -796,5 +802,5 @@ window.Markers = (function () {
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notes.push({id, name, legend});
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}
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return {add, generate, regenerate, getConfig, setConfig};
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return {add, generate, regenerate, getConfig, setConfig, deleteMarker};
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})();
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@ -157,14 +157,6 @@ window.Military = (function () {
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}
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}
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void (function removeExistingRegiments() {
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armies.selectAll("g > g").each(function () {
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const index = notes.findIndex(n => n.id === this.id);
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if (index != -1) notes.splice(index, 1);
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});
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armies.selectAll("g").remove();
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})();
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const expected = 3 * populationRate; // expected regiment size
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const mergeable = (n0, n1) => (!n0.s && !n1.s) || n0.u === n1.u; // check if regiments can be merged
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@ -172,9 +164,10 @@ window.Military = (function () {
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valid.forEach(s => {
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s.military = createRegiments(s.temp.platoons, s);
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delete s.temp; // do not store temp data
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drawRegiments(s.military, s.i);
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});
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redraw();
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function createRegiments(nodes, s) {
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if (!nodes.length) return [];
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@ -236,6 +229,16 @@ window.Military = (function () {
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TIME && console.timeEnd("generateMilitaryForces");
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};
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function redraw() {
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const validStates = pack.states.filter(s => s.i && !s.removed);
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armies.selectAll("g > g").each(function () {
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const index = notes.findIndex(n => n.id === this.id);
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if (index != -1) notes.splice(index, 1);
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});
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armies.selectAll("g").remove();
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validStates.forEach(s => drawRegiments(s.military, s.i));
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}
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const getDefaultOptions = function () {
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return [
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{icon: "⚔️", name: "infantry", rural: 0.25, urban: 0.2, crew: 1, power: 1, type: "melee", separate: 0},
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@ -406,5 +409,5 @@ window.Military = (function () {
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notes.push({id: `regiment${s.i}-${r.i}`, name: `${r.icon} ${r.name}`, legend});
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};
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return {generate, getDefaultOptions, getName, generateNote, drawRegiments, drawRegiment, moveRegiment, getTotal, getEmblem};
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return {generate, redraw, getDefaultOptions, getName, generateNote, drawRegiments, drawRegiment, moveRegiment, getTotal, getEmblem};
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})();
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@ -35,10 +35,12 @@ window.Rivers = (function () {
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TIME && console.timeEnd("generateRivers");
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function drainWater() {
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//const MIN_FLUX_TO_FORM_RIVER = 10 * distanceScale;
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const MIN_FLUX_TO_FORM_RIVER = 30;
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const cellsNumberModifier = (pointsInput.dataset.cells / 10000) ** 0.25;
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const prec = grid.cells.prec;
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const area = pack.cells.area;
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const land = cells.i.filter(i => h[i] >= 20).sort((a, b) => h[b] - h[a]);
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const lakeOutCells = Lakes.setClimateData(h);
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411
modules/submap.js
Normal file
411
modules/submap.js
Normal file
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@ -0,0 +1,411 @@
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"use strict";
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/*
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Cell resampler module used by submapper and resampler (transform)
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main function: resample(options);
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*/
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window.Submap = (function () {
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const isWater = (map, id) => map.grid.cells.h[map.pack.cells.g[id]] < 20? true: false;
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const inMap = (x,y) => x>0 && x<graphWidth && y>0 && y<graphHeight;
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function resample(parentMap, options) { /*
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generate new map based on an existing one (resampling parentMap)
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parentMap: {seed, grid, pack} from original map
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options = {
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projection: f(Number,Number)->[Number, Number]
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function to calculate new coordinates
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inverse: g(Number,Number)->[Number, Number]
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inverse of f
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depressRivers: Bool carve out riverbeds?
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smoothHeightMap: Bool run smooth filter on heights
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addLakesInDepressions: call FMG original funtion on heightmap
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lockMarkers: Bool Auto lock all copied markers
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lockBurgs: Bool Auto lock all copied burgs
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}
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*/
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const projection = options.projection;
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const inverse = options.inverse;
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const stage = s => INFO && console.log('SUBMAP:', s);
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const timeStart = performance.now();
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const childMap = { grid, pack }
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invokeActiveZooming();
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// copy seed
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seed = parentMap.seed;
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Math.random = aleaPRNG(seed);
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INFO && console.group("SubMap with seed: " + seed);
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DEBUG && console.log("Using Options:", options);
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// create new grid
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applyMapSize();
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placePoints();
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calculateVoronoi(grid, grid.points);
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drawScaleBar(scale);
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const resampler = (points, qtree, f) => {
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for(const [i,[x, y]] of points.entries()) {
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const [tx, ty] = inverse(x, y);
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const oldid = qtree.find(tx,ty,Infinity)[2];
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f(i, oldid);
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}
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}
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stage("Resampling heightmap, temperature and precipitation.")
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// resample heightmap from old WorldState
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const n = grid.points.length;
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grid.cells.h = new Uint8Array(n); // heightmap
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grid.cells.temp = new Int8Array(n); // temperature
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grid.cells.prec = new Int8Array(n); // precipitation
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const reverseGridMap = new Uint32Array(n); // cellmap from new -> oldcell
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const oldGrid = parentMap.grid;
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// build cache old -> [newcelllist]
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const forwardGridMap = parentMap.grid.points.map(_=>[]);
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resampler(grid.points, parentMap.pack.cells.q, (id, oldid) => {
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const cid = parentMap.pack.cells.g[oldid];
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grid.cells.h[id] = oldGrid.cells.h[cid];
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grid.cells.temp[id] = oldGrid.cells.temp[cid];
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grid.cells.prec[id] = oldGrid.cells.prec[cid];
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if (options.depressRivers) forwardGridMap[cid].push(id);
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reverseGridMap[id] = cid;
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})
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// TODO: add smooth/noise function for h, temp, prec n times
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// smooth heightmap
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// smoothing should never change cell type (land->water or water->land)
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if (options.smoothHeightMap) {
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const gcells = grid.cells;
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gcells.h.forEach((h,i) => {
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const hs = gcells.c[i].map(c=>gcells.h[c])
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hs.push(h)
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gcells.h[i] = h>=20
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? Math.max(d3.mean(hs),20)
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: Math.min(d3.mean(hs),19);
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});
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}
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if (options.depressRivers) {
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stage("Generating riverbeds.")
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const rbeds = new Uint16Array(grid.cells.i.length);
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// and erode riverbeds
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parentMap.pack.rivers.forEach(r =>
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r.cells.forEach(oldpc => {
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if (oldpc < 0) return; // ignore out-of-map marker (-1)
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const oldc = parentMap.pack.cells.g[oldpc];
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const targetCells = forwardGridMap[oldc];
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if (!targetCells)
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throw "TargetCell shouldn't be empty.";
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targetCells.forEach(c => {
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if (grid.cells.h[c]<20) return;
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rbeds[c] = 1;
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});
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})
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);
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// raise every land cell a bit except riverbeds
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grid.cells.h.forEach((h, i) => {
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if (rbeds[i] || h<20) return;
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grid.cells.h[i] = Math.min(h+2, 100);
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});
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}
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stage("Detect features, ocean and generating lakes.")
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markFeatures();
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markupGridOcean();
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// Warning: addLakesInDeepDepressions can be very slow!
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if (options.addLakesInDepressions) {
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addLakesInDeepDepressions();
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openNearSeaLakes();
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}
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OceanLayers();
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calculateMapCoordinates();
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// calculateTemperatures();
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// generatePrecipitation();
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stage("Cell cleanup.")
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reGraph();
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// remove misclassified cells
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stage("Define coastline.")
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drawCoastline();
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/****************************************************/
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/* Packed Graph */
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/****************************************************/
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const oldCells = parentMap.pack.cells;
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// const reverseMap = new Map(); // cellmap from new -> oldcell
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const forwardMap = parentMap.pack.cells.p.map(_=>[]); // old -> [newcelllist]
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const pn = pack.cells.i.length;
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const cells = pack.cells;
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cells.culture = new Uint16Array(pn);
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cells.state = new Uint16Array(pn);
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cells.burg = new Uint16Array(pn);
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cells.religion = new Uint16Array(pn);
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cells.road = new Uint16Array(pn);
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cells.crossroad = new Uint16Array(pn);
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cells.province = new Uint16Array(pn);
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stage("Resampling culture, state and religion map.")
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for(const [id, gridCellId] of cells.g.entries()) {
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const oldGridId = reverseGridMap[gridCellId];
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if (oldGridId === undefined) {
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console.error('Can not find old cell id', reverseGridMap, 'in', gridCellId);
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continue;
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}
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// find old parent's children
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const oldChildren = oldCells.i.filter(oid=>oldCells.g[oid]==oldGridId);
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let oldid; // matching cell on the original map
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if (!oldChildren.length) {
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// it *must* be a (deleted) deep ocean cell
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if (!oldGrid.cells.h[oldGridId] < 20) {
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console.error(`Warning, ${gridCellId} should be water cell, not ${oldGrid.cells.h[oldGridId]}`);
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continue;
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}
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// find replacement: closest water cell
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const [ox, oy] = cells.p[id];
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const [tx, ty] = inverse(x, y);
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oldid = oldCells.q.find(tx,ty,Infinity)[2];
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if (!oldid) {
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console.warn("Warning, no id found in quad", id, "parent", gridCellId);
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continue;
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}
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} else {
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// find closest children (packcell) on the parent map
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const distance = x => (x[0]-cells.p[id][0])**2 + (x[1]-cells.p[id][1])**2;
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let d = Infinity;
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oldChildren.forEach(oid => {
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// this should be always true, unless some algo modded the height!
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if (isWater(parentMap, oid) !== isWater(childMap, id)) {
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console.warn(`cell sank because of addLakesInDepressions: ${oid}`);
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return;
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}
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const [oldpx, oldpy] = oldCells.p[oid];
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const nd = distance(projection(oldpx, oldpy));
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if (isNaN(nd)) {
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console.error("Distance is not a number!", "Old point:", oldpx, oldpy);
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}
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if (nd < d) [d, oldid] = [nd, oid];
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})
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if (oldid === undefined) {
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console.warn("Warning, no match for", id, "(parent:", gridCellId, ")");
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continue;
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}
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}
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if (isWater(childMap, id) !== isWater(parentMap, oldid)) {
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WARN && console.warn('Type discrepancy detected:', id, oldid, `${pack.cells.t[id]} != ${oldCells.t[oldid]}`);
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}
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cells.culture[id] = oldCells.culture[oldid];
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cells.state[id] = oldCells.state[oldid];
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cells.religion[id] = oldCells.religion[oldid];
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cells.province[id] = oldCells.province[oldid];
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// reverseMap.set(id, oldid)
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forwardMap[oldid].push(id)
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}
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stage("Regenerating river network.")
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Rivers.generate();
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drawRivers();
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Lakes.defineGroup();
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// biome calculation based on (resampled) grid.cells.temp and prec
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// it's safe to recalculate.
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stage("Regenerating Biome.");
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defineBiomes();
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// recalculate suitability and population
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// TODO: normalize according to the base-map
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rankCells();
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stage("Porting Cultures");
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pack.cultures = parentMap.pack.cultures;
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// fix culture centers
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const validCultures = new Set(pack.cells.culture);
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pack.cultures.forEach((c, i) => {
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if (!i) return // ignore wildlands
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if (!validCultures.has(i)) {
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c.removed = true;
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c.center = null;
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return
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}
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const newCenters = forwardMap[c.center]
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c.center = newCenters.length
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? newCenters[0]
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: pack.cells.culture.findIndex(x => x===i);
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});
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stage("Porting and locking burgs.");
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copyBurgs(parentMap, projection, options);
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// transfer states, mark states without land as removed.
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stage("Porting states.");
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const validStates = new Set(pack.cells.state);
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pack.states = parentMap.pack.states;
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// keep valid states and neighbors only
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pack.states.forEach((s, i) => {
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if (!s.i || s.removed) return; // ignore removed and neutrals
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if (!validStates.has(i)) s.removed = true;
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s.neighbors = s.neighbors.filter(n => validStates.has(n));
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// find center
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s.center = pack.burgs[s.capital].cell
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? pack.burgs[s.capital].cell // capital is the best bet
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: pack.cells.state.findIndex(x => x===i); // otherwise use the first valid cell
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});
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// transfer provinces, mark provinces without land as removed.
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stage("Porting provinces.");
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const validProvinces = new Set(pack.cells.province);
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pack.provinces = parentMap.pack.provinces;
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// mark uneccesary provinces
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pack.provinces.forEach((p, i) => {
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if (!p || p.removed) return;
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if (!validProvinces.has(i)) {
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p.removed = true;
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return
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}
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const newCenters = forwardMap[p.center]
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p.center = newCenters.length
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? newCenters[0]
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: pack.cells.province.findIndex(x => x===i);
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});
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BurgsAndStates.drawBurgs();
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stage("Regenerating road network.");
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Routes.regenerate();
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drawStates();
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drawBorders();
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BurgsAndStates.drawStateLabels();
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Rivers.specify();
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Lakes.generateName();
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stage("Porting military.");
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for (const s of pack.states) {
|
||||
if (!s.military) continue;
|
||||
for (const m of s.military) {
|
||||
[m.x, m.y] = projection(m.x, m.y);
|
||||
[m.bx, m.by] = projection(m.bx, m.by);
|
||||
const cc = forwardMap[m.cell];
|
||||
m.cell = (cc && cc.length)? cc[0]: null;
|
||||
}
|
||||
s.military = s.military.filter(m=>m.cell).map((m, i) => ({...m, i}));
|
||||
}
|
||||
Military.redraw();
|
||||
|
||||
stage("Copying markers.");
|
||||
for (const m of pack.markers) {
|
||||
const [x, y] = projection(m.x, m.y);
|
||||
if (!inMap(x, y)) {
|
||||
Markers.deleteMarker(m.i);
|
||||
} else {
|
||||
m.x = x;
|
||||
m.y = y;
|
||||
m.cell = findCell(x, y);
|
||||
if (options.lockMarkers) m.lock = true;
|
||||
}
|
||||
}
|
||||
drawMarkers();
|
||||
|
||||
stage("Regenerating Zones.");
|
||||
addZones();
|
||||
Names.getMapName();
|
||||
stage("Submap done.");
|
||||
|
||||
WARN && console.warn(`TOTAL: ${rn((performance.now() - timeStart) / 1000, 2)}s`);
|
||||
showStatistics();
|
||||
INFO && console.groupEnd("Generated Map " + seed);
|
||||
}
|
||||
|
||||
/* find the nearest cell accepted by filter f *and* having at
|
||||
* least one *neighbor* fulfilling filter g, up to cell-distance `max`
|
||||
* returns [cellid, neighbor] tuple or undefined if no such cell.
|
||||
* accepts coordinates (x, y)
|
||||
*/
|
||||
const findNearest = (f, g, max=3) => (px,py) => {
|
||||
const d2 = c => (px-pack.cells.p[c][0])**2 + (py-pack.cells.p[c][0])**2
|
||||
const startCell = findCell(px, py);
|
||||
const tested = new Set([startCell]); // ignore analyzed cells
|
||||
const kernel = (cs, level) => {
|
||||
const [bestf, bestg] = cs.filter(f).reduce(([cf, cg], c) => {
|
||||
const neighbors = pack.cells.c[c];
|
||||
const betterg = neighbors.filter(g).reduce((u, x) => d2(x)<d2(u)? x:u);
|
||||
if (cf === undefined) return [c, betterg];
|
||||
return (betterg && d2(cf) < d2(c))? [c, betterg]: [cf, cg];
|
||||
}, [undefined, undefined]);
|
||||
if (bestf && bestg) return [bestf, bestg];
|
||||
|
||||
// no suitable pair found, retry with next ring
|
||||
const targets = new Set(cs.map(c => pack.cells.c[c]).flat())
|
||||
const ring = Array.from(targets).filter(nc => !tested.has(nc));
|
||||
if (level >= max || !ring.length)
|
||||
return [undefined, undefined];
|
||||
ring.forEach(c => tested.add(c));
|
||||
return kernel(ring, level+1);
|
||||
}
|
||||
const pair = kernel([startCell], 1);
|
||||
return pair;
|
||||
}
|
||||
|
||||
function copyBurgs(parentMap, projection, options) {
|
||||
const cells = pack.cells;
|
||||
const childMap = { grid, pack }
|
||||
pack.burgs = parentMap.pack.burgs;
|
||||
|
||||
// remap burgs to the best new cell
|
||||
pack.burgs.forEach( (b, id) => {
|
||||
if (id == 0) return; // skip empty city of neturals
|
||||
[b.x, b.y] = projection(b.x, b.y);
|
||||
|
||||
// disable out-of-map (removed) burgs
|
||||
if (!inMap(b.x,b.y)) {
|
||||
b.removed = true;
|
||||
b.cell = null;
|
||||
return;
|
||||
}
|
||||
|
||||
const cityCell = findCell(b.x, b.y);
|
||||
let searchFunc;
|
||||
const isFreeLand = c => cells.t[c] === 1 && !cells.burg[c];
|
||||
const nearCoast = c => cells.t[c] === -1;
|
||||
|
||||
// check if we need to relocate the burg
|
||||
if (cells.burg[cityCell]) // already occupied
|
||||
searchFunc = findNearest(isFreeLand, _ => true, 3);
|
||||
|
||||
if (isWater(childMap, cityCell) || b.port) // burg is in water or port
|
||||
searchFunc = findNearest(isFreeLand, nearCoast, 6);
|
||||
|
||||
if (searchFunc) {
|
||||
const [newCell, neighbor] = searchFunc(b.x, b.y);
|
||||
if (!newCell) {
|
||||
WARN && console.warn(`Can not relocate Burg: ${b.name} sunk and destroyed. :-(`);
|
||||
b.cell = null;
|
||||
b.removed = true;
|
||||
return;
|
||||
}
|
||||
DEBUG && console.log(`Moving ${b.name} from ${cityCell} to ${newCell} near ${neighbor}.`);
|
||||
[b.x, b.y] = b.port? getMiddlePoint(newCell, neighbor): cells.p[newCell];
|
||||
if (b.port) b.port = cells.f[neighbor]; // copy feature number
|
||||
b.cell = newCell;
|
||||
if (b.port && !isWater(childMap, neighbor)) console.error('betrayal! negihbor must be water!', b);
|
||||
} else {
|
||||
b.cell = cityCell;
|
||||
}
|
||||
if (!b.lock) b.lock = options.lockBurgs;
|
||||
cells.burg[b.cell] = id;
|
||||
});
|
||||
}
|
||||
|
||||
// export
|
||||
return { resample, findNearest }
|
||||
})();
|
||||
|
|
@ -266,14 +266,7 @@ function editBurg(id) {
|
|||
toggleNewGroupInput();
|
||||
document.getElementById("burgInputGroup").value = "";
|
||||
|
||||
const newLabelG = document.querySelector("#burgLabels").appendChild(labelG.cloneNode(false));
|
||||
newLabelG.id = group;
|
||||
const newIconG = document.querySelector("#burgIcons").appendChild(iconG.cloneNode(false));
|
||||
newIconG.id = group;
|
||||
if (anchor) {
|
||||
const newAnchorG = document.querySelector("#anchors").appendChild(anchorG.cloneNode(false));
|
||||
newAnchorG.id = group;
|
||||
}
|
||||
addBurgsGroup(group);
|
||||
moveBurgToGroup(id, group);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -169,7 +169,7 @@ function moveBurgToGroup(id, g) {
|
|||
const icon = document.querySelector("#burgIcons [data-id='" + id + "']");
|
||||
const anchor = document.querySelector("#anchors [data-id='" + id + "']");
|
||||
if (!label || !icon) {
|
||||
ERROR && console.error("Cannot find label or icon elements");
|
||||
ERROR && console.error(`Cannot find label or icon elements for id ${id}`);
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
@ -190,6 +190,25 @@ function moveBurgToGroup(id, g) {
|
|||
}
|
||||
}
|
||||
|
||||
function moveAllBurgsToGroup(fromGroup, toGroup) {
|
||||
const groupToMove = document.querySelector(`#burgIcons #${fromGroup}`);
|
||||
const burgsToMove = Array.from(groupToMove.children).map(x=>x.dataset.id);
|
||||
addBurgsGroup(toGroup)
|
||||
burgsToMove.forEach(x=>moveBurgToGroup(x, toGroup));
|
||||
}
|
||||
|
||||
function addBurgsGroup(group) {
|
||||
if (document.querySelector(`#burgLabels > #${group}`)) return;
|
||||
const labelCopy = document.querySelector("#burgLabels > #towns").cloneNode(false);
|
||||
const iconCopy = document.querySelector("#burgIcons > #towns").cloneNode(false);
|
||||
const anchorCopy = document.querySelector("#anchors > #towns").cloneNode(false);
|
||||
|
||||
// FIXME: using the same id is against the spec!
|
||||
document.querySelector("#burgLabels").appendChild(labelCopy).id = group;
|
||||
document.querySelector("#burgIcons").appendChild(iconCopy).id = group;
|
||||
document.querySelector("#anchors").appendChild(anchorCopy).id = group;
|
||||
}
|
||||
|
||||
function removeBurg(id) {
|
||||
const label = document.querySelector("#burgLabels [data-id='" + id + "']");
|
||||
const icon = document.querySelector("#burgIcons [data-id='" + id + "']");
|
||||
|
|
|
|||
|
|
@ -241,8 +241,7 @@ function editMarker(markerI) {
|
|||
}
|
||||
|
||||
function deleteMarker() {
|
||||
notes = notes.filter(note => note.id !== element.id);
|
||||
pack.markers = pack.markers.filter(m => m.i !== marker.i);
|
||||
Markers.deleteMarker(marker.i)
|
||||
element.remove();
|
||||
$("#markerEditor").dialog("close");
|
||||
if (document.getElementById("markersOverviewRefresh").offsetParent) markersOverviewRefresh.click();
|
||||
|
|
|
|||
|
|
@ -335,25 +335,25 @@ function copyMapURL() {
|
|||
.catch(err => tip("Could not copy URL: " + err, false, "error", 5000));
|
||||
}
|
||||
|
||||
function changeCellsDensity(value) {
|
||||
const convert = v => {
|
||||
if (v == 1) return 1000;
|
||||
if (v == 2) return 2000;
|
||||
if (v == 3) return 5000;
|
||||
if (v == 4) return 10000;
|
||||
if (v == 5) return 20000;
|
||||
if (v == 6) return 30000;
|
||||
if (v == 7) return 40000;
|
||||
if (v == 8) return 50000;
|
||||
if (v == 9) return 60000;
|
||||
if (v == 10) return 70000;
|
||||
if (v == 11) return 80000;
|
||||
if (v == 12) return 90000;
|
||||
if (v == 13) return 100000;
|
||||
};
|
||||
const cells = convert(value);
|
||||
const cellsDensityConstants = {
|
||||
1: 1000,
|
||||
2: 2000,
|
||||
3: 5000,
|
||||
4: 10000,
|
||||
5: 20000,
|
||||
6: 30000,
|
||||
7: 40000,
|
||||
8: 50000,
|
||||
9: 60000,
|
||||
10: 70000,
|
||||
11: 80000,
|
||||
12: 90000,
|
||||
13: 100000,
|
||||
};
|
||||
|
||||
pointsInput.setAttribute("data-cells", cells);
|
||||
function changeCellsDensity(value) {
|
||||
const cells = value in cellsDensityConstants? cellsDensityConstants[value]: 1000;
|
||||
pointsInput.dataset.cells = cells;
|
||||
pointsOutput_formatted.value = cells / 1000 + "K";
|
||||
pointsOutput_formatted.style.color = cells > 50000 ? "#b12117" : cells !== 10000 ? "#dfdf12" : "#053305";
|
||||
}
|
||||
|
|
|
|||
|
|
@ -574,20 +574,20 @@ addFontMethod.addEventListener("change", function () {
|
|||
});
|
||||
|
||||
styleFontSize.addEventListener("change", function () {
|
||||
changeFontSize(+this.value);
|
||||
changeFontSize(getEl(), +this.value);
|
||||
});
|
||||
|
||||
styleFontPlus.addEventListener("click", function () {
|
||||
const size = +getEl().attr("data-size") + 1;
|
||||
changeFontSize(Math.min(size, 999));
|
||||
changeFontSize(getEl(), Math.min(size, 999));
|
||||
});
|
||||
|
||||
styleFontMinus.addEventListener("click", function () {
|
||||
const size = +getEl().attr("data-size") - 1;
|
||||
changeFontSize(Math.max(size, 1));
|
||||
changeFontSize(getEl(), Math.max(size, 1));
|
||||
});
|
||||
|
||||
function changeFontSize(size) {
|
||||
function changeFontSize(el, size) {
|
||||
styleFontSize.value = size;
|
||||
|
||||
const getSizeOnScale = element => {
|
||||
|
|
@ -600,7 +600,7 @@ function changeFontSize(size) {
|
|||
};
|
||||
|
||||
const scaleSize = getSizeOnScale(styleElementSelect.value);
|
||||
getEl().attr("data-size", size).attr("font-size", scaleSize);
|
||||
el.attr("data-size", size).attr("font-size", scaleSize);
|
||||
|
||||
if (styleElementSelect.value === "legend") redrawLegend();
|
||||
}
|
||||
|
|
|
|||
156
modules/ui/submap.js
Normal file
156
modules/ui/submap.js
Normal file
|
|
@ -0,0 +1,156 @@
|
|||
"use strict";
|
||||
|
||||
/*
|
||||
UI elements for submap generation
|
||||
*/
|
||||
|
||||
function openSubmapOptions() {
|
||||
$("#submapOptionsDialog").dialog({
|
||||
title: "Submap options",
|
||||
resizable: false,
|
||||
width: fitContent(),
|
||||
position: {my: "right top", at: "right-10 top+10", of: "svg", collision: "fit"},
|
||||
buttons: {
|
||||
Submap: function () {
|
||||
$(this).dialog("close");
|
||||
generateSubmap();
|
||||
},
|
||||
Cancel: function () { $(this).dialog("close"); },
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
function openRemapOptions() {
|
||||
resetZoom(0);
|
||||
$("#remapOptionsDialog").dialog({
|
||||
title: "Resampler options",
|
||||
resizable: false,
|
||||
width: fitContent(),
|
||||
position: {my: "right top", at: "right-10 top+10", of: "svg", collision: "fit"},
|
||||
buttons: {
|
||||
Resample: function () {
|
||||
const cellNumId = Number(document.getElementById('submapPointsInput').value);
|
||||
const cells = cellsDensityConstants[cellNumId];
|
||||
$(this).dialog("close");
|
||||
if (!cells) {
|
||||
console.error('Unknown cell number!');
|
||||
return;
|
||||
}
|
||||
changeCellsDensity(cellNumId);
|
||||
resampleCurrentMap();
|
||||
},
|
||||
Cancel: function () { $(this).dialog("close"); },
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
/* callbacks */
|
||||
|
||||
const resampleCurrentMap = debounce(function () {
|
||||
// Resample the whole map to different cell resolution or shape
|
||||
WARN && console.warn("Resampling current map");
|
||||
const options = {
|
||||
lockMarkers: false,
|
||||
lockBurgs: false,
|
||||
depressRivers: false,
|
||||
addLakesInDepressions: false,
|
||||
promoteTowns: false,
|
||||
smoothHeightMap: false,
|
||||
projection: (x,y) => [x, y],
|
||||
inverse: (x,y) => [x, y],
|
||||
}
|
||||
|
||||
startResample(options);
|
||||
}, 1000);
|
||||
|
||||
|
||||
const generateSubmap = debounce(function () {
|
||||
// Create submap from the current map
|
||||
// submap limits defined by the current window size (canvas viewport)
|
||||
|
||||
WARN && console.warn("Resampling current map");
|
||||
closeDialogs("#worldConfigurator, #options3d");
|
||||
const checked = id => Boolean(document.getElementById(id).checked)
|
||||
// Create projection func from current zoom extents
|
||||
const [[x0, y0], [x1, y1]] = getViewBoxExtent();
|
||||
|
||||
const options = {
|
||||
lockMarkers: checked("submapLockMarkers"),
|
||||
lockBurgs: checked("submapLockBurgs"),
|
||||
|
||||
depressRivers: checked("submapDepressRivers"),
|
||||
addLakesInDepressions: checked("submapAddLakeInDepression"),
|
||||
promoteTowns: checked("submapPromoteTowns"),
|
||||
smoothHeightMap: scale > 2,
|
||||
inverse: (x,y) => [x * (x1-x0) / graphWidth + x0, y * (y1-y0) / graphHeight + y0],
|
||||
projection: (x, y) => [(x-x0) * graphWidth / (x1-x0), (y-y0) * graphHeight / (y1-y0)],
|
||||
}
|
||||
|
||||
// converting map position on the planet
|
||||
const mapSizeOutput = document.getElementById("mapSizeOutput");
|
||||
const latitudeOutput = document.getElementById("latitudeOutput");
|
||||
const latN = 90 - (180 - mapSizeInput.value / 100 * 180) * latitudeOutput.value / 100;
|
||||
const newLatN = latN - y0 / graphHeight * mapSizeOutput.value * 180 / 100;
|
||||
mapSizeOutput.value /= scale;
|
||||
latitudeOutput.value = (90 - newLatN) / (180 - mapSizeOutput.value / 100 * 180) * 100;
|
||||
document.getElementById("mapSizeInput").value = mapSizeOutput.value;
|
||||
document.getElementById("latitudeInput").value = latitudeOutput.value;
|
||||
|
||||
// fix scale
|
||||
distanceScaleInput.value = distanceScaleOutput.value = rn(distanceScale = distanceScaleOutput.value / scale, 2);
|
||||
populationRateInput.value = populationRateOutput.value = rn(populationRate = populationRateOutput.value / scale, 2);
|
||||
customization = 0;
|
||||
startResample(options);
|
||||
}, 1000);
|
||||
|
||||
|
||||
async function startResample(options) {
|
||||
undraw();
|
||||
resetZoom(0);
|
||||
let oldstate = {
|
||||
grid: deepCopy(grid),
|
||||
pack: deepCopy(pack),
|
||||
seed,
|
||||
graphWidth,
|
||||
graphHeight,
|
||||
};
|
||||
|
||||
try {
|
||||
const oldScale = scale;
|
||||
await Submap.resample(oldstate, options);
|
||||
if (options.promoteTowns) {
|
||||
const groupName = 'largetowns';
|
||||
moveAllBurgsToGroup('towns', groupName);
|
||||
changeRadius(rn(oldScale * 0.8,2), groupName);
|
||||
changeFontSize(svg.select(`#labels #${groupName}`), rn(oldScale*2, 2));
|
||||
invokeActiveZooming();
|
||||
}
|
||||
} catch (error) {
|
||||
showSubmapErrorHandler(error);
|
||||
}
|
||||
|
||||
oldstate = null; // destroy old state to free memory
|
||||
|
||||
restoreLayers();
|
||||
turnButtonOn('toggleMarkers');
|
||||
if (ThreeD.options.isOn) ThreeD.redraw();
|
||||
if ($("#worldConfigurator").is(":visible")) editWorld();
|
||||
}
|
||||
|
||||
function showSubmapErrorHandler(error) {
|
||||
ERROR && console.error(error);
|
||||
clearMainTip();
|
||||
|
||||
alertMessage.innerHTML = `Map resampling failed :_(.
|
||||
<br>You may retry after clearing stored data or contact us at discord.
|
||||
<p id="errorBox">${parseError(error)}</p>`;
|
||||
$("#alert").dialog({
|
||||
resizable: false,
|
||||
title: "Generation error",
|
||||
width: "32em",
|
||||
buttons: {
|
||||
Ok: function () { $(this).dialog("close"); }
|
||||
},
|
||||
position: {my: "center", at: "center", of: "svg"}
|
||||
});
|
||||
}
|
||||
|
|
@ -103,6 +103,7 @@ function editUnits() {
|
|||
|
||||
function restoreDefaultUnits() {
|
||||
// distanceScale
|
||||
distanceScale = 3;
|
||||
document.getElementById("distanceScaleOutput").value = 3;
|
||||
document.getElementById("distanceScaleInput").value = 3;
|
||||
unlock("distanceScale");
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue