feat: routes - cleanup code

This commit is contained in:
Azgaar 2024-04-27 21:53:41 +02:00
parent 22edfb0dec
commit 597f6ddd75
2 changed files with 13 additions and 113 deletions

View file

@ -108,8 +108,6 @@ window.Routes = (function () {
TIME && console.time("generateSeaRoutes"); TIME && console.time("generateSeaRoutes");
const seaRoutes = []; const seaRoutes = [];
let skip = false;
for (const [featureId, featurePorts] of Object.entries(portsByFeature)) { for (const [featureId, featurePorts] of Object.entries(portsByFeature)) {
const points = featurePorts.map(burg => [burg.x, burg.y]); const points = featurePorts.map(burg => [burg.x, burg.y]);
const urquhartEdges = calculateUrquhartEdges(points); const urquhartEdges = calculateUrquhartEdges(points);
@ -117,27 +115,6 @@ window.Routes = (function () {
urquhartEdges.forEach(([fromId, toId]) => { urquhartEdges.forEach(([fromId, toId]) => {
const start = featurePorts[fromId].cell; const start = featurePorts[fromId].cell;
const exit = featurePorts[toId].cell; const exit = featurePorts[toId].cell;
if (skip) return;
if (start === 444 && exit === 297) {
// if (segment.join(",") === "124,122,120") debugger;
skip = true;
for (const con of connections) {
const [from, to] = con[0].split("-").map(Number);
const [x1, y1] = cells.p[from];
const [x2, y2] = cells.p[to];
debug
.append("line")
.attr("x1", x1)
.attr("y1", y1)
.attr("x2", x2)
.attr("y2", y2)
.attr("stroke", "red")
.attr("stroke-width", 0.2);
}
}
const segments = findPathSegments({isWater: true, connections, start, exit}); const segments = findPathSegments({isWater: true, connections, start, exit});
for (const segment of segments) { for (const segment of segments) {
addConnections(segment, ROUTES.SEA_ROUTE); addConnections(segment, ROUTES.SEA_ROUTE);
@ -195,8 +172,8 @@ window.Routes = (function () {
const TYPE_MODIFIERS = { const TYPE_MODIFIERS = {
"-1": 1, // coastline "-1": 1, // coastline
"-2": 1.8, // sea "-2": 1.8, // sea
"-3": 3, // open sea "-3": 4, // open sea
"-4": 5, // ocean "-4": 6, // ocean
default: 8 // far ocean default: 8 // far ocean
}; };
@ -209,8 +186,6 @@ window.Routes = (function () {
const queue = new FlatQueue(); const queue = new FlatQueue();
queue.push(start, 0); queue.push(start, 0);
const isDebug = start === 444 && exit === 297;
return isWater ? findWaterPath() : findLandPath(); return isWater ? findWaterPath() : findLandPath();
function findLandPath() { function findLandPath() {
@ -219,26 +194,26 @@ window.Routes = (function () {
const next = queue.pop(); const next = queue.pop();
for (const neibCellId of cells.c[next]) { for (const neibCellId of cells.c[next]) {
if (cells.h[neibCellId] < 20) continue; // ignore water cells if (neibCellId === exit) {
from[neibCellId] = next;
return from;
}
if (cells.h[neibCellId] < 20) continue; // ignore water cells
const habitability = biomesData.habitability[cells.biome[neibCellId]]; const habitability = biomesData.habitability[cells.biome[neibCellId]];
if (!habitability) continue; // inhabitable cells are not passable (eg. lava, glacier) if (!habitability) continue; // inhabitable cells are not passable (eg. lava, glacier)
const distanceCost = dist2(cells.p[next], cells.p[neibCellId]); const distanceCost = dist2(cells.p[next], cells.p[neibCellId]);
const habitabilityModifier = 1 + Math.max(100 - habitability, 0) / 1000; // [1, 1.1]; const habitabilityModifier = 1 + Math.max(100 - habitability, 0) / 1000; // [1, 1.1];
const heightModifier = 1 + Math.max(cells.h[neibCellId] - 25, 25) / 25; // [1, 3]; const heightModifier = 1 + Math.max(cells.h[neibCellId] - 25, 25) / 25; // [1, 3];
const connectionModifier = connections.has(`${next}-${neibCellId}`) ? 1 : 3; const connectionModifier = connections.has(`${next}-${neibCellId}`) ? 1 : 2;
const burgModifier = cells.burg[neibCellId] ? 1 : 3; const burgModifier = cells.burg[neibCellId] ? 1 : 3;
const cellsCost = distanceCost * habitabilityModifier * heightModifier * connectionModifier * burgModifier; const cellsCost = distanceCost * habitabilityModifier * heightModifier * connectionModifier * burgModifier;
const totalCost = priority + cellsCost; const totalCost = priority + cellsCost;
if (from[neibCellId] || totalCost >= cost[neibCellId]) continue; if (totalCost >= cost[neibCellId]) continue;
from[neibCellId] = next; from[neibCellId] = next;
if (neibCellId === exit) return from;
cost[neibCellId] = totalCost; cost[neibCellId] = totalCost;
queue.push(neibCellId, totalCost); queue.push(neibCellId, totalCost);
} }
@ -251,16 +226,13 @@ window.Routes = (function () {
while (queue.length) { while (queue.length) {
const priority = queue.peekValue(); const priority = queue.peekValue();
const next = queue.pop(); const next = queue.pop();
isDebug && console.log("next", next);
for (const neibCellId of cells.c[next]) { for (const neibCellId of cells.c[next]) {
if (neibCellId === exit) { if (neibCellId === exit) {
isDebug && console.log(`neib ${neibCellId} is exit`);
from[neibCellId] = next; from[neibCellId] = next;
return from; return from;
} }
// if (from[neibCellId]) continue; // don't go back
if (cells.h[neibCellId] >= 20) continue; // ignore land cells if (cells.h[neibCellId] >= 20) continue; // ignore land cells
if (temp[cells.g[neibCellId]] < MIN_PASSABLE_SEA_TEMP) continue; // ignore too cold cells if (temp[cells.g[neibCellId]] < MIN_PASSABLE_SEA_TEMP) continue; // ignore too cold cells
@ -271,19 +243,8 @@ window.Routes = (function () {
const cellsCost = distanceCost * typeModifier * connectionModifier; const cellsCost = distanceCost * typeModifier * connectionModifier;
const totalCost = priority + cellsCost; const totalCost = priority + cellsCost;
if (isDebug) {
const lost = totalCost >= cost[neibCellId];
console.log(
`neib ${neibCellId}`,
`cellCost ${rn(cellsCost)}`,
`new ${rn(totalCost)} ${lost ? ">=" : "<"} prev ${rn(cost[neibCellId])}.`,
`${lost ? "lost" : "won"}`
);
}
if (totalCost >= cost[neibCellId]) continue; if (totalCost >= cost[neibCellId]) continue;
from[neibCellId] = next; from[neibCellId] = next;
cost[neibCellId] = totalCost; cost[neibCellId] = totalCost;
queue.push(neibCellId, totalCost); queue.push(neibCellId, totalCost);
} }

View file

@ -393,7 +393,6 @@ function drawTemp() {
const start = findStart(i, t); const start = findStart(i, t);
if (!start) continue; if (!start) continue;
used[i] = 1; used[i] = 1;
//debug.append("circle").attr("r", 3).attr("cx", vertices.p[start][0]).attr("cy", vertices.p[start][1]).attr("fill", "red").attr("stroke", "black").attr("stroke-width", .3);
const chain = connectVertices(start, t); // vertices chain to form a path const chain = connectVertices(start, t); // vertices chain to form a path
const relaxed = chain.filter((v, i) => i % 4 === 0 || vertices.c[v].some(c => c >= n)); const relaxed = chain.filter((v, i) => i % 4 === 0 || vertices.c[v].some(c => c >= n));
@ -1638,9 +1637,6 @@ function drawRoutes() {
TIME && console.time("drawRoutes"); TIME && console.time("drawRoutes");
const {cells, burgs} = pack; const {cells, burgs} = pack;
const SHARP_ANGLE = 135;
const VERY_SHARP_ANGLE = 115;
const points = adjustBurgPoints(); // mutable array of points const points = adjustBurgPoints(); // mutable array of points
const routePaths = {}; const routePaths = {};
@ -1651,27 +1647,12 @@ function drawRoutes() {
searoutes: d3.curveCatmullRom.alpha(0.5), searoutes: d3.curveCatmullRom.alpha(0.5),
default: d3.curveCatmullRom.alpha(0.1) default: d3.curveCatmullRom.alpha(0.1)
}; };
const SHARP_ANGLE = 135;
const VERY_SHARP_ANGLE = 115;
for (const {i, group, cells} of pack.routes) { for (const {i, group, cells} of pack.routes) {
// if (group !== "searoutes") straightenPathAngles(cells); // mutates points if (group !== "searoutes") straightenPathAngles(cells); // mutates points
const pathPoints = getPathPoints(cells); const pathPoints = cells.map(cellId => points[cellId]);
// TODO: temporary view for searoutes
if (group) {
const pathPoints = cells.map(cellId => points[cellId]);
const color = getMixedColor("#000000", 0.6);
const line = "M" + pathPoints.join("L");
pathPoints.forEach(([x, y]) =>
debug.append("circle").attr("r", 0.7).attr("cx", x).attr("cy", y).attr("fill", color)
);
if (!routePaths[group]) routePaths[group] = [];
routePaths[group].push(`<path id="route${i}" d="${line}" stroke=${color} />`);
// lineGen.curve(curves[group] || curves.default);
// const path = round(lineGen(pathPoints), 1);
// routePaths[group].push(`<path id="route${i}" d="${path}" stroke-width="0.15"/> `);
continue;
}
lineGen.curve(curves[group] || curves.default); lineGen.curve(curves[group] || curves.default);
const path = round(lineGen(pathPoints), 1); const path = round(lineGen(pathPoints), 1);
@ -1685,8 +1666,6 @@ function drawRoutes() {
routes.select("#" + group).html(routePaths[group].join("")); routes.select("#" + group).html(routePaths[group].join(""));
} }
drawCellsValue(pack.cells.i);
TIME && console.timeEnd("drawRoutes"); TIME && console.timeEnd("drawRoutes");
function adjustBurgPoints() { function adjustBurgPoints() {
@ -1733,46 +1712,6 @@ function drawRoutes() {
} }
} }
} }
function getPathPoints(cellIds) {
const pathPoints = cellIds.map(cellId => points[cellId]);
if (pathPoints.length === 2) {
// curve and shorten 2-points line
const [[x1, y1], [x2, y2]] = pathPoints;
const middleX = (x1 + x2) / 2;
const middleY = (y1 + y2) / 2;
// add shifted point at the middle to curve the line a bit
const NORMAL_LENGTH = 0.3;
const normal = getNormal([x1, y1], [x2, y2]);
const sign = cellIds[0] % 2 ? 1 : -1;
const normalX = middleX + NORMAL_LENGTH * Math.cos(normal) * sign;
const normalY = middleY + NORMAL_LENGTH * Math.sin(normal) * sign;
// make line shorter to avoid overlapping with other lines
const SHORT_LINE_LENGTH_MODIFIER = 0.8;
const distX = x2 - x1;
const distY = y2 - y1;
const nx1 = x1 + distX * SHORT_LINE_LENGTH_MODIFIER;
const ny1 = y1 + distY * SHORT_LINE_LENGTH_MODIFIER;
const nx2 = x2 - distX * SHORT_LINE_LENGTH_MODIFIER;
const ny2 = y2 - distY * SHORT_LINE_LENGTH_MODIFIER;
return [
[nx1, ny1],
[normalX, normalY],
[nx2, ny2]
];
}
return pathPoints;
}
function getNormal([x1, y1], [x2, y2]) {
return Math.atan2(y1 - y2, x1 - x2) + Math.PI / 2;
}
} }
function toggleMilitary() { function toggleMilitary() {