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https://github.com/Azgaar/Fantasy-Map-Generator.git
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prettify
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3 changed files with 6211 additions and 4539 deletions
3900
index.html
3900
index.html
File diff suppressed because one or more lines are too long
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@ -5,10 +5,11 @@ main function: resample(options);
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*/
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window.Submap = (function () {
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const isWater = (map, id) => map.grid.cells.h[map.pack.cells.g[id]] < 20? true: false;
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const inMap = (x,y) => x>0 && x<graphWidth && y>0 && y<graphHeight;
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const isWater = (map, id) => (map.grid.cells.h[map.pack.cells.g[id]] < 20 ? true : false);
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const inMap = (x, y) => x > 0 && x < graphWidth && y > 0 && y < graphHeight;
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function resample(parentMap, options) { /*
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function resample(parentMap, options) {
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/*
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generate new map based on an existing one (resampling parentMap)
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parentMap: {seed, grid, pack} from original map
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options = {
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@ -27,9 +28,9 @@ window.Submap = (function () {
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const projection = options.projection;
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const inverse = options.inverse;
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const stage = s => INFO && console.log('SUBMAP:', s);
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const stage = s => INFO && console.log("SUBMAP:", s);
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const timeStart = performance.now();
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const childMap = { grid, pack }
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const childMap = {grid, pack};
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invokeActiveZooming();
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// copy seed
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@ -45,14 +46,14 @@ window.Submap = (function () {
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drawScaleBar(scale);
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const resampler = (points, qtree, f) => {
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for(const [i,[x, y]] of points.entries()) {
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for (const [i, [x, y]] of points.entries()) {
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const [tx, ty] = inverse(x, y);
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const oldid = qtree.find(tx,ty,Infinity)[2];
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const oldid = qtree.find(tx, ty, Infinity)[2];
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f(i, oldid);
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}
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}
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};
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stage("Resampling heightmap, temperature and precipitation.")
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stage("Resampling heightmap, temperature and precipitation.");
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// resample heightmap from old WorldState
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const n = grid.points.length;
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grid.cells.h = new Uint8Array(n); // heightmap
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@ -62,7 +63,7 @@ window.Submap = (function () {
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const oldGrid = parentMap.grid;
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// build cache old -> [newcelllist]
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const forwardGridMap = parentMap.grid.points.map(_=>[]);
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const forwardGridMap = parentMap.grid.points.map(_ => []);
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resampler(grid.points, parentMap.pack.cells.q, (id, oldid) => {
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const cid = parentMap.pack.cells.g[oldid];
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grid.cells.h[id] = oldGrid.cells.h[cid];
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@ -70,7 +71,7 @@ window.Submap = (function () {
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grid.cells.prec[id] = oldGrid.cells.prec[cid];
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if (options.depressRivers) forwardGridMap[cid].push(id);
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reverseGridMap[id] = cid;
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})
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});
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// TODO: add smooth/noise function for h, temp, prec n times
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// smooth heightmap
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@ -78,17 +79,15 @@ window.Submap = (function () {
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if (options.smoothHeightMap) {
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const gcells = grid.cells;
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gcells.h.forEach((h,i) => {
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const hs = gcells.c[i].map(c=>gcells.h[c])
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hs.push(h)
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gcells.h[i] = h>=20
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? Math.max(d3.mean(hs),20)
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: Math.min(d3.mean(hs),19);
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gcells.h.forEach((h, i) => {
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const hs = gcells.c[i].map(c => gcells.h[c]);
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hs.push(h);
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gcells.h[i] = h >= 20 ? Math.max(d3.mean(hs), 20) : Math.min(d3.mean(hs), 19);
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});
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}
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if (options.depressRivers) {
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stage("Generating riverbeds.")
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stage("Generating riverbeds.");
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const rbeds = new Uint16Array(grid.cells.i.length);
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// and erode riverbeds
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@ -97,22 +96,21 @@ window.Submap = (function () {
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if (oldpc < 0) return; // ignore out-of-map marker (-1)
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const oldc = parentMap.pack.cells.g[oldpc];
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const targetCells = forwardGridMap[oldc];
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if (!targetCells)
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throw "TargetCell shouldn't be empty.";
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if (!targetCells) throw "TargetCell shouldn't be empty.";
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targetCells.forEach(c => {
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if (grid.cells.h[c]<20) return;
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if (grid.cells.h[c] < 20) return;
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rbeds[c] = 1;
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});
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})
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);
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// raise every land cell a bit except riverbeds
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grid.cells.h.forEach((h, i) => {
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if (rbeds[i] || h<20) return;
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grid.cells.h[i] = Math.min(h+2, 100);
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if (rbeds[i] || h < 20) return;
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grid.cells.h[i] = Math.min(h + 2, 100);
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});
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}
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stage("Detect features, ocean and generating lakes.")
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stage("Detect features, ocean and generating lakes.");
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markFeatures();
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markupGridOcean();
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@ -127,11 +125,11 @@ window.Submap = (function () {
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calculateMapCoordinates();
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// calculateTemperatures();
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// generatePrecipitation();
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stage("Cell cleanup.")
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stage("Cell cleanup.");
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reGraph();
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// remove misclassified cells
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stage("Define coastline.")
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stage("Define coastline.");
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drawCoastline();
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/****************************************************/
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@ -139,7 +137,7 @@ window.Submap = (function () {
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/****************************************************/
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const oldCells = parentMap.pack.cells;
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// const reverseMap = new Map(); // cellmap from new -> oldcell
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const forwardMap = parentMap.pack.cells.p.map(_=>[]); // old -> [newcelllist]
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const forwardMap = parentMap.pack.cells.p.map(_ => []); // old -> [newcelllist]
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const pn = pack.cells.i.length;
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const cells = pack.cells;
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@ -151,15 +149,15 @@ window.Submap = (function () {
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cells.crossroad = new Uint16Array(pn);
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cells.province = new Uint16Array(pn);
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stage("Resampling culture, state and religion map.")
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for(const [id, gridCellId] of cells.g.entries()) {
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stage("Resampling culture, state and religion map.");
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for (const [id, gridCellId] of cells.g.entries()) {
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const oldGridId = reverseGridMap[gridCellId];
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if (oldGridId === undefined) {
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console.error('Can not find old cell id', reverseGridMap, 'in', gridCellId);
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console.error("Can not find old cell id", reverseGridMap, "in", gridCellId);
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continue;
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}
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// find old parent's children
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const oldChildren = oldCells.i.filter(oid=>oldCells.g[oid]==oldGridId);
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const oldChildren = oldCells.i.filter(oid => oldCells.g[oid] == oldGridId);
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let oldid; // matching cell on the original map
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if (!oldChildren.length) {
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@ -171,14 +169,14 @@ window.Submap = (function () {
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// find replacement: closest water cell
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const [ox, oy] = cells.p[id];
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const [tx, ty] = inverse(x, y);
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oldid = oldCells.q.find(tx,ty,Infinity)[2];
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oldid = oldCells.q.find(tx, ty, Infinity)[2];
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if (!oldid) {
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console.warn("Warning, no id found in quad", id, "parent", gridCellId);
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continue;
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}
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} else {
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// find closest children (packcell) on the parent map
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const distance = x => (x[0]-cells.p[id][0])**2 + (x[1]-cells.p[id][1])**2;
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const distance = x => (x[0] - cells.p[id][0]) ** 2 + (x[1] - cells.p[id][1]) ** 2;
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let d = Infinity;
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oldChildren.forEach(oid => {
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// this should be always true, unless some algo modded the height!
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@ -192,7 +190,7 @@ window.Submap = (function () {
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console.error("Distance is not a number!", "Old point:", oldpx, oldpy);
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}
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if (nd < d) [d, oldid] = [nd, oid];
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})
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});
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if (oldid === undefined) {
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console.warn("Warning, no match for", id, "(parent:", gridCellId, ")");
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continue;
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@ -200,7 +198,7 @@ window.Submap = (function () {
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}
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if (isWater(childMap, id) !== isWater(parentMap, oldid)) {
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WARN && console.warn('Type discrepancy detected:', id, oldid, `${pack.cells.t[id]} != ${oldCells.t[oldid]}`);
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WARN && console.warn("Type discrepancy detected:", id, oldid, `${pack.cells.t[id]} != ${oldCells.t[oldid]}`);
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}
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cells.culture[id] = oldCells.culture[oldid];
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@ -208,10 +206,10 @@ window.Submap = (function () {
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cells.religion[id] = oldCells.religion[oldid];
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cells.province[id] = oldCells.province[oldid];
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// reverseMap.set(id, oldid)
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forwardMap[oldid].push(id)
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forwardMap[oldid].push(id);
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}
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stage("Regenerating river network.")
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stage("Regenerating river network.");
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Rivers.generate();
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drawRivers();
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Lakes.defineGroup();
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@ -229,16 +227,14 @@ window.Submap = (function () {
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// fix culture centers
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const validCultures = new Set(pack.cells.culture);
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pack.cultures.forEach((c, i) => {
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if (!i) return // ignore wildlands
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if (!i) return; // ignore wildlands
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if (!validCultures.has(i)) {
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c.removed = true;
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c.center = null;
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return
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return;
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}
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const newCenters = forwardMap[c.center]
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c.center = newCenters.length
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? newCenters[0]
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: pack.cells.culture.findIndex(x => x===i);
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const newCenters = forwardMap[c.center];
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c.center = newCenters.length ? newCenters[0] : pack.cells.culture.findIndex(x => x === i);
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});
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stage("Porting and locking burgs.");
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@ -257,7 +253,7 @@ window.Submap = (function () {
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// find center
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s.center = pack.burgs[s.capital].cell
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? pack.burgs[s.capital].cell // capital is the best bet
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: pack.cells.state.findIndex(x => x===i); // otherwise use the first valid cell
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: pack.cells.state.findIndex(x => x === i); // otherwise use the first valid cell
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});
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// transfer provinces, mark provinces without land as removed.
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if (!p || p.removed) return;
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if (!validProvinces.has(i)) {
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p.removed = true;
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return
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return;
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}
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const newCenters = forwardMap[p.center]
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p.center = newCenters.length
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? newCenters[0]
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: pack.cells.province.findIndex(x => x===i);
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const newCenters = forwardMap[p.center];
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p.center = newCenters.length ? newCenters[0] : pack.cells.province.findIndex(x => x === i);
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});
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BurgsAndStates.drawBurgs();
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@ -296,9 +290,9 @@ window.Submap = (function () {
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[m.x, m.y] = projection(m.x, m.y);
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[m.bx, m.by] = projection(m.bx, m.by);
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const cc = forwardMap[m.cell];
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m.cell = (cc && cc.length)? cc[0]: null;
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m.cell = cc && cc.length ? cc[0] : null;
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}
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s.military = s.military.filter(m=>m.cell).map((m, i) => ({...m, i}));
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s.military = s.military.filter(m => m.cell).map((m, i) => ({...m, i}));
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}
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Military.redraw();
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@ -331,43 +325,47 @@ window.Submap = (function () {
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* returns [cellid, neighbor] tuple or undefined if no such cell.
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* accepts coordinates (x, y)
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*/
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const findNearest = (f, g, max=3) => (px,py) => {
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const d2 = c => (px-pack.cells.p[c][0])**2 + (py-pack.cells.p[c][0])**2
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const findNearest =
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(f, g, max = 3) =>
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(px, py) => {
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const d2 = c => (px - pack.cells.p[c][0]) ** 2 + (py - pack.cells.p[c][0]) ** 2;
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const startCell = findCell(px, py);
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const tested = new Set([startCell]); // ignore analyzed cells
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const kernel = (cs, level) => {
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const [bestf, bestg] = cs.filter(f).reduce(([cf, cg], c) => {
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const [bestf, bestg] = cs.filter(f).reduce(
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([cf, cg], c) => {
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const neighbors = pack.cells.c[c];
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const betterg = neighbors.filter(g).reduce((u, x) => d2(x)<d2(u)? x:u);
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const betterg = neighbors.filter(g).reduce((u, x) => (d2(x) < d2(u) ? x : u));
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if (cf === undefined) return [c, betterg];
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return (betterg && d2(cf) < d2(c))? [c, betterg]: [cf, cg];
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}, [undefined, undefined]);
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return betterg && d2(cf) < d2(c) ? [c, betterg] : [cf, cg];
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},
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[undefined, undefined]
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);
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if (bestf && bestg) return [bestf, bestg];
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// no suitable pair found, retry with next ring
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const targets = new Set(cs.map(c => pack.cells.c[c]).flat())
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const targets = new Set(cs.map(c => pack.cells.c[c]).flat());
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const ring = Array.from(targets).filter(nc => !tested.has(nc));
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if (level >= max || !ring.length)
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return [undefined, undefined];
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if (level >= max || !ring.length) return [undefined, undefined];
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ring.forEach(c => tested.add(c));
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return kernel(ring, level+1);
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}
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return kernel(ring, level + 1);
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};
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const pair = kernel([startCell], 1);
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return pair;
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}
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};
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function copyBurgs(parentMap, projection, options) {
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const cells = pack.cells;
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const childMap = { grid, pack }
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const childMap = {grid, pack};
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pack.burgs = parentMap.pack.burgs;
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// remap burgs to the best new cell
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pack.burgs.forEach( (b, id) => {
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pack.burgs.forEach((b, id) => {
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if (id == 0) return; // skip empty city of neturals
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[b.x, b.y] = projection(b.x, b.y);
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// disable out-of-map (removed) burgs
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if (!inMap(b.x,b.y)) {
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if (!inMap(b.x, b.y)) {
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b.removed = true;
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b.cell = null;
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return;
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@ -379,10 +377,12 @@ window.Submap = (function () {
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const nearCoast = c => cells.t[c] === -1;
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// check if we need to relocate the burg
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if (cells.burg[cityCell]) // already occupied
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if (cells.burg[cityCell])
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// already occupied
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searchFunc = findNearest(isFreeLand, _ => true, 3);
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if (isWater(childMap, cityCell) || b.port) // burg is in water or port
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if (isWater(childMap, cityCell) || b.port)
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// burg is in water or port
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searchFunc = findNearest(isFreeLand, nearCoast, 6);
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if (searchFunc) {
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@ -394,10 +394,10 @@ window.Submap = (function () {
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return;
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}
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DEBUG && console.log(`Moving ${b.name} from ${cityCell} to ${newCell} near ${neighbor}.`);
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[b.x, b.y] = b.port? getMiddlePoint(newCell, neighbor): cells.p[newCell];
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[b.x, b.y] = b.port ? getMiddlePoint(newCell, neighbor) : cells.p[newCell];
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if (b.port) b.port = cells.f[neighbor]; // copy feature number
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b.cell = newCell;
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if (b.port && !isWater(childMap, neighbor)) console.error('betrayal! negihbor must be water!', b);
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if (b.port && !isWater(childMap, neighbor)) console.error("betrayal! negihbor must be water!", b);
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} else {
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b.cell = cityCell;
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}
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@ -407,5 +407,5 @@ window.Submap = (function () {
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}
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// export
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return { resample, findNearest }
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return {resample, findNearest};
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})();
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@ -15,7 +15,9 @@ function openSubmapOptions() {
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$(this).dialog("close");
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generateSubmap();
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},
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Cancel: function () { $(this).dialog("close"); },
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Cancel: function () {
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$(this).dialog("close");
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}
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}
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});
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}
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@ -29,18 +31,20 @@ function openRemapOptions() {
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position: {my: "right top", at: "right-10 top+10", of: "svg", collision: "fit"},
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buttons: {
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Resample: function () {
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const cellNumId = Number(document.getElementById('submapPointsInput').value);
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const cellNumId = Number(document.getElementById("submapPointsInput").value);
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const cells = cellsDensityConstants[cellNumId];
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$(this).dialog("close");
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if (!cells) {
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console.error('Unknown cell number!');
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console.error("Unknown cell number!");
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return;
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}
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changeCellsDensity(cellNumId);
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resampleCurrentMap();
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},
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Cancel: function () { $(this).dialog("close"); },
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},
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Cancel: function () {
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$(this).dialog("close");
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}
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}
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});
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}
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@ -56,21 +60,20 @@ const resampleCurrentMap = debounce(function () {
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addLakesInDepressions: false,
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promoteTowns: false,
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smoothHeightMap: false,
|
||||
projection: (x,y) => [x, y],
|
||||
inverse: (x,y) => [x, y],
|
||||
}
|
||||
projection: (x, y) => [x, y],
|
||||
inverse: (x, y) => [x, y]
|
||||
};
|
||||
|
||||
startResample(options);
|
||||
}, 1000);
|
||||
|
||||
|
||||
const generateSubmap = debounce(function () {
|
||||
// Create submap from the current map
|
||||
// submap limits defined by the current window size (canvas viewport)
|
||||
|
||||
WARN && console.warn("Resampling current map");
|
||||
closeDialogs("#worldConfigurator, #options3d");
|
||||
const checked = id => Boolean(document.getElementById(id).checked)
|
||||
const checked = id => Boolean(document.getElementById(id).checked);
|
||||
// Create projection func from current zoom extents
|
||||
const [[x0, y0], [x1, y1]] = getViewBoxExtent();
|
||||
|
||||
|
|
@ -82,28 +85,27 @@ const generateSubmap = debounce(function () {
|
|||
addLakesInDepressions: checked("submapAddLakeInDepression"),
|
||||
promoteTowns: checked("submapPromoteTowns"),
|
||||
smoothHeightMap: scale > 2,
|
||||
inverse: (x,y) => [x * (x1-x0) / graphWidth + x0, y * (y1-y0) / graphHeight + y0],
|
||||
projection: (x, y) => [(x-x0) * graphWidth / (x1-x0), (y-y0) * graphHeight / (y1-y0)],
|
||||
}
|
||||
inverse: (x, y) => [(x * (x1 - x0)) / graphWidth + x0, (y * (y1 - y0)) / graphHeight + y0],
|
||||
projection: (x, y) => [((x - x0) * graphWidth) / (x1 - x0), ((y - y0) * graphHeight) / (y1 - y0)]
|
||||
};
|
||||
|
||||
// converting map position on the planet
|
||||
const mapSizeOutput = document.getElementById("mapSizeOutput");
|
||||
const latitudeOutput = document.getElementById("latitudeOutput");
|
||||
const latN = 90 - (180 - mapSizeInput.value / 100 * 180) * latitudeOutput.value / 100;
|
||||
const newLatN = latN - y0 / graphHeight * mapSizeOutput.value * 180 / 100;
|
||||
const latN = 90 - ((180 - (mapSizeInput.value / 100) * 180) * latitudeOutput.value) / 100;
|
||||
const newLatN = latN - ((y0 / graphHeight) * mapSizeOutput.value * 180) / 100;
|
||||
mapSizeOutput.value /= scale;
|
||||
latitudeOutput.value = (90 - newLatN) / (180 - mapSizeOutput.value / 100 * 180) * 100;
|
||||
latitudeOutput.value = ((90 - newLatN) / (180 - (mapSizeOutput.value / 100) * 180)) * 100;
|
||||
document.getElementById("mapSizeInput").value = mapSizeOutput.value;
|
||||
document.getElementById("latitudeInput").value = latitudeOutput.value;
|
||||
|
||||
// fix scale
|
||||
distanceScaleInput.value = distanceScaleOutput.value = rn(distanceScale = distanceScaleOutput.value / scale, 2);
|
||||
populationRateInput.value = populationRateOutput.value = rn(populationRate = populationRateOutput.value / scale, 2);
|
||||
distanceScaleInput.value = distanceScaleOutput.value = rn((distanceScale = distanceScaleOutput.value / scale), 2);
|
||||
populationRateInput.value = populationRateOutput.value = rn((populationRate = populationRateOutput.value / scale), 2);
|
||||
customization = 0;
|
||||
startResample(options);
|
||||
}, 1000);
|
||||
|
||||
|
||||
async function startResample(options) {
|
||||
undraw();
|
||||
resetZoom(0);
|
||||
|
|
@ -112,17 +114,17 @@ async function startResample(options) {
|
|||
pack: deepCopy(pack),
|
||||
seed,
|
||||
graphWidth,
|
||||
graphHeight,
|
||||
graphHeight
|
||||
};
|
||||
|
||||
try {
|
||||
const oldScale = scale;
|
||||
await Submap.resample(oldstate, options);
|
||||
if (options.promoteTowns) {
|
||||
const groupName = 'largetowns';
|
||||
moveAllBurgsToGroup('towns', groupName);
|
||||
changeRadius(rn(oldScale * 0.8,2), groupName);
|
||||
changeFontSize(svg.select(`#labels #${groupName}`), rn(oldScale*2, 2));
|
||||
const groupName = "largetowns";
|
||||
moveAllBurgsToGroup("towns", groupName);
|
||||
changeRadius(rn(oldScale * 0.8, 2), groupName);
|
||||
changeFontSize(svg.select(`#labels #${groupName}`), rn(oldScale * 2, 2));
|
||||
invokeActiveZooming();
|
||||
}
|
||||
} catch (error) {
|
||||
|
|
@ -132,7 +134,7 @@ async function startResample(options) {
|
|||
oldstate = null; // destroy old state to free memory
|
||||
|
||||
restoreLayers();
|
||||
turnButtonOn('toggleMarkers');
|
||||
turnButtonOn("toggleMarkers");
|
||||
if (ThreeD.options.isOn) ThreeD.redraw();
|
||||
if ($("#worldConfigurator").is(":visible")) editWorld();
|
||||
}
|
||||
|
|
@ -149,7 +151,9 @@ function showSubmapErrorHandler(error) {
|
|||
title: "Generation error",
|
||||
width: "32em",
|
||||
buttons: {
|
||||
Ok: function () { $(this).dialog("close"); }
|
||||
Ok: function () {
|
||||
$(this).dialog("close");
|
||||
}
|
||||
},
|
||||
position: {my: "center", at: "center", of: "svg"}
|
||||
});
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue