refactoring for row based code

This commit is contained in:
GoteGuru 2022-06-19 00:11:46 +02:00
parent b640f977b9
commit db49f1c924
7 changed files with 50 additions and 21 deletions

11
main.js
View file

@ -631,6 +631,7 @@ void (function addDragToUpload() {
});
})();
const gridOptimizationRequired = () => window[document.getElementById('gridAlgorithm').value] == voronoiPoints;
async function generate(options) {
try {
const timeStart = performance.now();
@ -1166,23 +1167,27 @@ function generatePrecipitation() {
}
// recalculate Voronoi Graph to pack cells
// pars: optimize -> optimize cells structure, copy original graph otherwise.
function reGraph() {
TIME && console.time("reGraph");
const {cells: gridCells, points, features} = grid;
const newCells = {p: [], g: [], h: []}; // store new data
const spacing2 = grid.spacing ** 2;
const optimize = gridOptimizationRequired()
for (const i of gridCells.i) {
const height = gridCells.h[i];
const type = gridCells.t[i];
if (height < 20 && type !== -1 && type !== -2) continue; // exclude all deep ocean points
if (type === -2 && (i % 4 === 0 || features[gridCells.f[i]].type === "lake")) continue; // exclude non-coastal lake points
if (optimize) {
if (height < 20 && type !== -1 && type !== -2) continue; // exclude all deep ocean points
if (type === -2 && (i % 4 === 0 || features[gridCells.f[i]].type === "lake")) continue; // exclude non-coastal lake points
}
const [x, y] = points[i];
addNewPoint(i, x, y, height);
// add additional points for cells along coast
if (type === 1 || type === -1) {
if (optimize && (type === 1 || type === -1)) {
if (gridCells.b[i]) continue; // not for near-border cells
gridCells.c[i].forEach(function (e) {
if (i > e) return;