Fantasy-Map-Generator/_bmad-output
Azgaar 30f74373b8 feat: Refactor draw-relief-icons.ts to integrate with WebGL2LayerFramework
- Implemented registration of draw-relief-icons with WebGL2LayerFramework, removing module-level renderer state.
- Updated drawRelief, undrawRelief, and rerenderReliefIcons functions to utilize framework methods.
- Ensured SVG fallback path is preserved and functional.
- Added performance criteria for rendering relief icons.
- Created tests to verify fallback integration and visual parity with existing SVG output.

test: Add WebGL2 fallback integration verification

- Introduced new tests for WebGL2LayerFramework to ensure no-ops when fallback is active.
- Verified that drawRelief routes to SVG when WebGL2 is unavailable.
- Confirmed visual parity between SVG output and existing implementation.
- Ensured all tests pass with updated coverage metrics.
2026-03-12 14:28:33 +01:00
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brainstorming brainstorm 2026-03-12 03:04:03 +01:00
implementation-artifacts feat: Refactor draw-relief-icons.ts to integrate with WebGL2LayerFramework 2026-03-12 14:28:33 +01:00
planning-artifacts Add sprint status and implementation readiness documents for Fantasy-Map-Generator 2026-03-12 05:09:46 +01:00
project-context.md bmad-init 2026-03-12 01:05:55 +01:00