Fantasy-Map-Generator/_bmad-output/implementation-artifacts
Azgaar 30f74373b8 feat: Refactor draw-relief-icons.ts to integrate with WebGL2LayerFramework
- Implemented registration of draw-relief-icons with WebGL2LayerFramework, removing module-level renderer state.
- Updated drawRelief, undrawRelief, and rerenderReliefIcons functions to utilize framework methods.
- Ensured SVG fallback path is preserved and functional.
- Added performance criteria for rendering relief icons.
- Created tests to verify fallback integration and visual parity with existing SVG output.

test: Add WebGL2 fallback integration verification

- Introduced new tests for WebGL2LayerFramework to ensure no-ops when fallback is active.
- Verified that drawRelief routes to SVG when WebGL2 is unavailable.
- Confirmed visual parity between SVG output and existing implementation.
- Ensured all tests pass with updated coverage metrics.
2026-03-12 14:28:33 +01:00
..
1-1-pure-functions-types-and-tdd-scaffold.md Refactor code structure for improved readability and maintainability 2026-03-12 14:14:29 +01:00
1-2-framework-core-init-canvas-and-dom-setup.md Refactor code structure for improved readability and maintainability 2026-03-12 14:14:29 +01:00
1-3-layer-lifecycle-register-visibility-render-loop.md Refactor code structure for improved readability and maintainability 2026-03-12 14:14:29 +01:00
2-1-verify-and-implement-per-icon-rotation-in-buildsetmesh.md feat: Refactor draw-relief-icons.ts to integrate with WebGL2LayerFramework 2026-03-12 14:28:33 +01:00
2-2-refactor-draw-relief-icons-ts-to-use-framework.md feat: Refactor draw-relief-icons.ts to integrate with WebGL2LayerFramework 2026-03-12 14:28:33 +01:00
2-3-webgl2-fallback-integration-verification.md feat: Refactor draw-relief-icons.ts to integrate with WebGL2LayerFramework 2026-03-12 14:28:33 +01:00
sprint-status.yaml feat: Refactor draw-relief-icons.ts to integrate with WebGL2LayerFramework 2026-03-12 14:28:33 +01:00