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- Implemented registration of draw-relief-icons with WebGL2LayerFramework, removing module-level renderer state. - Updated drawRelief, undrawRelief, and rerenderReliefIcons functions to utilize framework methods. - Ensured SVG fallback path is preserved and functional. - Added performance criteria for rendering relief icons. - Created tests to verify fallback integration and visual parity with existing SVG output. test: Add WebGL2 fallback integration verification - Introduced new tests for WebGL2LayerFramework to ensure no-ops when fallback is active. - Verified that drawRelief routes to SVG when WebGL2 is unavailable. - Confirmed visual parity between SVG output and existing implementation. - Ensured all tests pass with updated coverage metrics. |
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| .. | ||
| 1-1-pure-functions-types-and-tdd-scaffold.md | ||
| 1-2-framework-core-init-canvas-and-dom-setup.md | ||
| 1-3-layer-lifecycle-register-visibility-render-loop.md | ||
| 2-1-verify-and-implement-per-icon-rotation-in-buildsetmesh.md | ||
| 2-2-refactor-draw-relief-icons-ts-to-use-framework.md | ||
| 2-3-webgl2-fallback-integration-verification.md | ||
| sprint-status.yaml | ||