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* Add the ability to regenerate cultures - Added a button to the tools menu for regeneration. - Regeneration button will handle initial generation of cultures and expansion afterwards. - Pressing regenerate will warn the user. - Small cleanup of trailing whitespace. * Refreshing cultures editor updates culture centers * Regenerating cultures refreshes the culture editor * Added a function to refresh all open editors * Reset burg and state cultures after regeneration * Address the problem of potential data loss Any errors while iterating the states or burgs could potentially lose the index 0 metadata stored in the arrays. This will instead track the index and ignore the 0th result. * Religions update cultures on culture regeneration Updated function names to be more similar and more descriptive |
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| .. | ||
| ui | ||
| burgs-and-states.js | ||
| cultures-generator.js | ||
| heightmap-generator.js | ||
| military-generator.js | ||
| names-generator.js | ||
| ocean-layers.js | ||
| relief-icons.js | ||
| religions-generator.js | ||
| river-generator.js | ||
| routes-generator.js | ||
| save-and-load.js | ||
| utils.js | ||
| voronoi.js | ||