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* Add the ability to lock states, provinces, cultures, and religions (#902) * Add the basis for locking everything, code and test the culture locking * Got the religion generator working, but not the tree. There are cycles being generated * Religions work now, including the tree view * Got the states and provinces working as well, all good and ready * Refresh the province editor when regenerating * Implement the versioning steps * Fix the state naming and color changing even when locked * The fix did not work with loaded maps, fix that too * Fix a few more bugs and address the PR feedback * Fix the state expanding event when they're locked bug * Implement some logic to ignore state being locked when regenerating provinces directly. * refactor(#902): start with states regenertion * refactor(#902): locked states cells to be assigned on start * refactor(#902): lock state - keep label * refactor(#902): lock provinces * refactor(#902): regenerate states - update provinces * refactor(#902): regenerate cultures * refactor(#902): regenerate religions Co-authored-by: Guillaume St-Pierre <gstpierre01@gmail.com> Co-authored-by: Azgaar <maxganiev@yandex.com> |
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| .. | ||
| dynamic | ||
| io | ||
| ui | ||
| burgs-and-states.js | ||
| coa-generator.js | ||
| coa-renderer.js | ||
| cultures-generator.js | ||
| fonts.js | ||
| heightmap-generator.js | ||
| lakes.js | ||
| markers-generator.js | ||
| military-generator.js | ||
| names-generator.js | ||
| ocean-layers.js | ||
| relief-icons.js | ||
| religions-generator.js | ||
| river-generator.js | ||
| routes-generator.js | ||
| submap.js | ||
| voronoi.js | ||