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This commit introduces a comprehensive tiered route generation system that replaces the basic route categories with specific route types based on medieval transportation networks: Route System Changes: - Major Sea Routes (majorSea): Long-distance maritime trade routes connecting capitals and major ports across water bodies, simulating Hanseatic League-style trade networks - Regional Sea Routes (regional): Shorter routes within specific water bodies for high-traffic local maritime trade - Royal Roads (royal): Capital-to-capital connections for diplomatic and military movement using minimum spanning tree algorithm - Market Roads (market): Regional trade networks connecting market towns with 15-30km spacing based on medieval market day travel distances - Local Roads (local): Village-to-market connections linking settlements to their nearest commercial centers - Footpaths (footpath): Hamlet paths with 3-8km range for local community connections Implementation Details: - Removed fallback calls to legacy route generation functions to ensure clean tiered system operation - Routes now include both 'group' (general category) and 'type' (specific tier) properties for detailed classification - Enhanced route generation uses settlement hierarchy and geographic constraints for realistic medieval transportation patterns - Route cost modifiers applied based on route type importance (royal and majorSea routes have priority routing) CSV Export Enhancements: - Added 'Type' column to routes CSV export to distinguish between route tiers - Updated routes overview UI to display both group and type information - Enhanced header layout to accommodate new type column - Routes can now be analyzed by both general category and specific function Technical Changes: - Fixed route ID assignment conflicts between immediate and background processing phases - Improved route data structure consistency across generation phases - Updated routes overview display to show detailed route type information - Enhanced CSV export function to include route type data from pack.routes |
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| .. | ||
| dynamic | ||
| io | ||
| renderers | ||
| ui | ||
| biomes.js | ||
| burgs-and-states.js | ||
| coa-generator.js | ||
| coa-renderer.js | ||
| cultures-generator.js | ||
| features.js | ||
| fonts.js | ||
| heightmap-generator.js | ||
| lakes.js | ||
| markers-generator.js | ||
| military-generator.js | ||
| names-generator.js | ||
| ocean-layers.js | ||
| performance-optimizer.js | ||
| provinces-generator.js | ||
| religions-generator.js | ||
| resample.js | ||
| river-generator.js | ||
| routes-generator.js | ||
| submap.js | ||
| voronoi.js | ||
| zones-generator.js | ||