Fantasy-Map-Generator/utils
2023-11-01 00:45:57 -04:00
..
arrayUtils.js refactor - create types array to have named attributes 2022-06-03 00:18:18 +03:00
colorUtils.js split utils 2021-10-17 22:43:35 +03:00
commonUtils.js feat: autosave v1.89.29 2023-07-08 21:46:33 +04:00
functionUtils.js feat(charts): remove shape additional dependency 2022-06-23 23:02:40 +03:00
graphUtils.js fix: #970 2023-08-06 23:03:43 +04:00
languageUtils.js fix: improve adjectives generation rules 2022-06-04 19:48:17 +03:00
nodeUtils.js split utils 2021-10-17 22:43:35 +03:00
numberUtils.js fix(#906): ice to follow expected size, reduce ice elements in general 2023-02-25 16:01:22 +04:00
polyfills.js Compress save file (#986) 2023-08-15 16:50:28 +04:00
probabilityUtils.js emblem-controls v1: Adds settings to culture that provide some control over the creation of emblems for that culture. This implementation includes variation in the default cultures but it could be configured to not change anything by default. I also cleaned up the culture editor grid a bit. The next step will likely involve seeing about adding an iconic charge (or two) and iconic tincture to religions and states to make that charge and color likely to appear in emblems for that religion or culture. Note that the version was updated to 1.94.00 because it adds not data to the culture structure. 2023-11-01 00:45:57 -04:00
shorthands.js remove most shortcuts 2022-05-20 23:00:03 +03:00
stringUtils.js fix: improve adjectives generation rules 2022-06-04 19:48:17 +03:00
unitUtils.js Independent North and South Poles temperature (#972) 2023-08-06 22:59:33 +04:00