John Morrow
c278829f11
emblem-controls v1: Adds settings to culture that provide some control over the creation of emblems for that culture. This implementation includes variation in the default cultures but it could be configured to not change anything by default. I also cleaned up the culture editor grid a bit. The next step will likely involve seeing about adding an iconic charge (or two) and iconic tincture to religions and states to make that charge and color likely to appear in emblems for that religion or culture. Note that the version was updated to 1.94.00 because it adds not data to the culture structure.
2023-11-01 00:45:57 -04:00
Azgaar
26f48a48fd
Compress save file ( #986 )
...
* Adding gzip compression for improving storage use and backward compatibility. (#984 )
* Basic gzip an gunzip on load and save.
* refactor file save type to .gz and update the data in ui.
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Co-authored-by: Azgaar <maxganiev@yandex.com>
* refactor: cleanup, change wording
* feat: streamline saving options
* fix: fixes
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Co-authored-by: Efruz Yıldırır <30903352+yldrefruz@users.noreply.github.com>
2023-08-15 16:50:28 +04:00
Azgaar
c486506af6
fix : #970
2023-08-06 23:03:43 +04:00
Azgaar
b3e2aa00e7
Independent North and South Poles temperature ( #972 )
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* Poles to have Different Temperature (Ref: Axial Tilt suggestion) (#964 )
* Initial Idea
* Changed Names:
Currently still only on NorthTemperature reliant, compadible version
* Restored Generation of Temperature
* Temperature Function found
* Version Bump
* Scuffed Saving solution
* Current Version(without the save changes)
* Globe Temperature Display
* Individual Regeneration of Temperatures
* Fixed Loading and Saving
New Maps save a Dummy 0 at settings[17]
* Final Version Bump
(currently no description for the Update)
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Co-authored-by: Azgaar <maxganiev@yandex.com>
* chore: formatting
* refactor: temperature inputs
* feat: rework temperature generation alg
* style: respore winds button
* refactor: update options on load, don't update temperature UI
* refactor: no need to keep compatibility here
* fix: load temp setting from .map file
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Co-authored-by: Leo <leonard.krusch@gmx.de>
2023-08-06 22:59:33 +04:00
Azgaar
d75ac3c99d
feat: autosave v1.89.29
2023-07-08 21:46:33 +04:00
Azgaar
f018256f7a
fix( #906 ): ice to follow expected size, reduce ice elements in general
2023-02-25 16:01:22 +04:00
Azgaar
425325888e
fix: regenerate grid if seed is manually changed (1.88.02)
2022-12-10 19:29:37 +03:00
Azgaar
4a96c24cf3
feat: heightmap brushes - linear edit option (1.88.00)
2022-10-31 00:24:54 +03:00
Azgaar
eaa0a41f36
feat(charts): remove shape additional dependency
2022-06-23 23:02:40 +03:00
Azgaar
76d3b7ebcb
feat(charts): normalized stacked bars
2022-06-23 02:17:59 +03:00
Azgaar
9a9c8e700c
feat(charts): add quantization types
2022-06-19 19:13:19 +03:00
Azgaar
d30171b054
feat(charts): stack bar chart basic
2022-06-17 01:03:48 +03:00
Azgaar
00ced6260b
fix: improve adjectives generation rules
2022-06-04 19:48:17 +03:00
Azgaar
1a3ebe5b99
refactor - create types array to have named attributes
2022-06-03 00:18:18 +03:00
Azgaar
662163176b
heightmap selection - refactor, make generation immutable to get predictable result
2022-05-29 22:11:32 +03:00
Azgaar
8a9a29a9d3
refactor dialogs to be mobile-friendly
2022-05-28 01:47:25 +03:00
Azgaar
6766de46ef
generation flow for heightmap select
2022-05-26 00:19:32 +03:00
Azgaar
5d919116dc
remove most shortcuts
2022-05-20 23:00:03 +03:00
Azgaar
fc62143eae
add functional shorthands
2022-05-17 22:34:14 +03:00
Azgaar
2327aa980c
hasCoadjacentSameStateCells checks
2022-05-14 14:34:21 +03:00
Gergely Mészáros, Ph.D
5703e62177
Dev submaps ( #770 )
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* bioms shouldn't be masked or the style selection box is useless
* fix: misleading comment
* experimental submapping feature
* burg remapping
* Submap with options
* Fix: calculating absolute flux from precipitation normal-value.
* effective distanceScale
* updated resampler
* fix: missing cell
* Fix: River automatic rerender on regeneration.
* FIX: wrong culture migration
* fixed 0 index burg bug, more accurate coast detection for burgs
* FIX: wrong burg cell id
* fix invalid feature number at burg.ports, option to disable regenerations
* Relocate submap
* update height model and scale parameters
* new menu
* Dropbox OAuth implementation and Cloud framework
* add some space
* removing uneccesary logs, defer script load
* map position on planet, fix wrong riverbed generation
* fix:riverbed generation
* better cell sampler
* Auto-Smoothing,dist fix
* FIX: incorrect province copy and minor fix of rebels
* Cleanup
* FIX: water detection bug
* Recompute centers (states, cultures, provinces)
* activating forwardmap
* FIX: port burg relocation algo
* FIX: coast detection (for burgs)
* Fix: invalid html id
* add dot
* update for FMG 1.73
* Update submap gui
* refactored submap ui options
* Copy all visible military units from the old map.
* add info text
* Add Markers.deleteMarker API.
* Lock markers and lock burgs options
* better comment
* submapper gui updates, remove feature mapping on/off
* Fix typo (thx evolvedexperiment)
* fix ugly GUI (2 digit roundoff)
* resample dialog
* Town Promotion to largetown
* don't promote to capitals.
* Fix typo
* round style settings
* do not draw removed burgs
* Fix port cell search algo
* Fix: robust error handling, no error for 0.
* submap: projection moved to options, fix double burg error
* complete rewrite of burg relocation
* findcell by coordinates
* prepare to merge, add comments, remove fluff
* replacing lodash with deepCopy implementation
Co-authored-by: Mészáros Gergely <monk@geotronic.hu>
2022-04-15 12:45:02 +03:00
Azgaar
6beb262e91
burg temperature graph - clean up
2022-02-04 01:33:11 +03:00
Azgaar
e06356aa57
allow to edit MFCG link
2022-01-13 00:43:57 +03:00
Azgaar
762ec2c841
refactor getCoordinates functions
2021-11-10 20:57:28 +03:00
Azgaar
6de70f5897
buttons to release all provinces and regenerate culture name
2021-11-07 18:57:52 +03:00
Azgaar
120bf4a7eb
split utils
2021-10-17 22:43:35 +03:00