mirror of
https://github.com/Azgaar/Fantasy-Map-Generator.git
synced 2026-03-22 15:17:23 +01:00
* refactor: resampling functionality * fix: type issues * fix: reorder polyfills import in index.ts * refactor: reorder exports in index.ts for consistency
539 lines
18 KiB
TypeScript
539 lines
18 KiB
TypeScript
import { mean, quadtree } from "d3";
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import { clipPolyline } from "lineclip";
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import type { PackedGraph } from "../types/PackedGraph";
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import {
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findAllCellsInRadius,
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findClosestCell,
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generateGrid,
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getPolesOfInaccessibility,
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isWater,
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rn,
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unique,
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} from "../utils";
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import type { River } from "./river-generator";
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import type { Point } from "./voronoi";
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declare global {
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var Resample: Resampler;
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}
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interface ResamplerProcessOptions {
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projection: (x: number, y: number) => [number, number];
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inverse: (x: number, y: number) => [number, number];
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scale: number;
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}
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type ParentMapDefinition = {
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grid: any;
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pack: PackedGraph;
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notes: any[];
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};
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class Resampler {
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private saveRiversData(parentRivers: PackedGraph["rivers"]) {
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return parentRivers.map((river) => {
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const meanderedPoints = Rivers.addMeandering(river.cells, river.points);
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return { ...river, meanderedPoints };
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});
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}
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private smoothHeightmap() {
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grid.cells.h.forEach((height: number, newGridCell: number) => {
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const heights = [
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height,
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...grid.cells.c[newGridCell].map((c: number) => grid.cells.h[c]),
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];
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const meanHeight = mean(heights) as number;
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grid.cells.h[newGridCell] = isWater(newGridCell, grid)
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? Math.min(meanHeight, 19)
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: Math.max(meanHeight, 20);
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});
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}
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private resamplePrimaryGridData(
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parentMap: ParentMapDefinition,
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inverse: (x: number, y: number) => [number, number],
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scale: number,
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) {
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grid.cells.h = new Uint8Array(grid.points.length);
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grid.cells.temp = new Int8Array(grid.points.length);
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grid.cells.prec = new Uint8Array(grid.points.length);
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const parentPackQ = quadtree(
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parentMap.pack.cells.p.map(([x, y], i) => [x, y, i]),
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);
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grid.points.forEach(([x, y]: [number, number], newGridCell: number) => {
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const [parentX, parentY] = inverse(x, y);
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const parentPackCell = parentPackQ.find(parentX, parentY, Infinity)?.[2];
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if (parentPackCell === undefined) return;
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const parentGridCell = parentMap.pack.cells.g[parentPackCell];
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grid.cells.h[newGridCell] = parentMap.grid.cells.h[parentGridCell];
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grid.cells.temp[newGridCell] = parentMap.grid.cells.temp[parentGridCell];
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grid.cells.prec[newGridCell] = parentMap.grid.cells.prec[parentGridCell];
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});
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if (scale >= 2) this.smoothHeightmap();
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}
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private groupCellsByType(graph: PackedGraph) {
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return graph.cells.p.reduce(
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(acc, [x, y], cellId) => {
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const group = isWater(cellId, graph) ? "water" : "land";
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acc[group].push([x, y, cellId]);
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return acc;
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},
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{ land: [], water: [] } as Record<string, [number, number, number][]>,
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);
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}
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private isInMap(x: number, y: number) {
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return x >= 0 && x <= graphWidth && y >= 0 && y <= graphHeight;
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}
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private restoreCellData(
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parentMap: ParentMapDefinition,
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inverse: (x: number, y: number) => [number, number],
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scale: number,
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) {
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pack.cells.biome = new Uint8Array(pack.cells.i.length);
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pack.cells.fl = new Uint16Array(pack.cells.i.length);
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pack.cells.s = new Int16Array(pack.cells.i.length);
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pack.cells.pop = new Float32Array(pack.cells.i.length);
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pack.cells.culture = new Uint16Array(pack.cells.i.length);
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pack.cells.state = new Uint16Array(pack.cells.i.length);
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pack.cells.burg = new Uint16Array(pack.cells.i.length);
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pack.cells.religion = new Uint16Array(pack.cells.i.length);
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pack.cells.province = new Uint16Array(pack.cells.i.length);
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const parentPackCellGroups = this.groupCellsByType(parentMap.pack);
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const parentPackLandCellsQuadtree = quadtree(parentPackCellGroups.land);
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for (const newPackCell of pack.cells.i) {
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const [x, y] = inverse(...pack.cells.p[newPackCell]);
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if (isWater(newPackCell, pack)) continue;
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const parentPackCell = parentPackLandCellsQuadtree.find(
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x,
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y,
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Infinity,
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)?.[2];
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if (parentPackCell === undefined) continue;
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const parentCellArea = parentMap.pack.cells.area[parentPackCell];
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const areaRatio = pack.cells.area[newPackCell] / parentCellArea;
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const scaleRatio = areaRatio / scale;
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pack.cells.biome[newPackCell] =
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parentMap.pack.cells.biome[parentPackCell];
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pack.cells.fl[newPackCell] = parentMap.pack.cells.fl[parentPackCell];
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pack.cells.s[newPackCell] =
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parentMap.pack.cells.s[parentPackCell] * scaleRatio;
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pack.cells.pop[newPackCell] =
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parentMap.pack.cells.pop[parentPackCell] * scaleRatio;
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pack.cells.culture[newPackCell] =
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parentMap.pack.cells.culture[parentPackCell];
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pack.cells.state[newPackCell] =
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parentMap.pack.cells.state[parentPackCell];
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pack.cells.religion[newPackCell] =
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parentMap.pack.cells.religion[parentPackCell];
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pack.cells.province[newPackCell] =
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parentMap.pack.cells.province[parentPackCell];
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}
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}
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private restoreRivers(
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riversData: (River & { meanderedPoints?: [number, number, number][] })[],
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projection: (x: number, y: number) => [number, number],
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scale: number,
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) {
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pack.cells.r = new Uint16Array(pack.cells.i.length);
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pack.cells.conf = new Uint8Array(pack.cells.i.length);
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pack.rivers = riversData
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.map((river) => {
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let wasInMap = true;
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const points: Point[] = [];
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river.meanderedPoints?.forEach(([parentX, parentY]) => {
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const [x, y] = projection(parentX, parentY);
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const inMap = this.isInMap(x, y);
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if (inMap || wasInMap) points.push([rn(x, 2), rn(y, 2)]);
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wasInMap = inMap;
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});
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if (points.length < 2) return null;
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const cells = points
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.map((point) => findClosestCell(...point, Infinity, pack))
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.filter((cellId) => cellId !== undefined);
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cells.forEach((cellId) => {
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if (pack.cells.r[cellId]) pack.cells.conf[cellId] = 1;
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pack.cells.r[cellId] = river.i;
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});
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const widthFactor = river.widthFactor * scale;
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delete river.meanderedPoints;
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return {
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...river,
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cells,
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points,
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source: cells.at(0) as number,
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mouth: cells.at(-2) as number,
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widthFactor,
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};
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})
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.filter((river) => river !== null);
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pack.rivers.forEach((river) => {
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river.basin = Rivers.getBasin(river.i);
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river.length = Rivers.getApproximateLength(river.points);
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});
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}
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private restoreCultures(
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parentMap: ParentMapDefinition,
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projection: (x: number, y: number) => [number, number],
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) {
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const validCultures = new Set(pack.cells.culture);
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const culturePoles = getPolesOfInaccessibility(
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pack,
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(cellId) => pack.cells.culture[cellId],
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);
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pack.cultures = parentMap.pack.cultures.map((culture) => {
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if (!culture.i || culture.removed) return culture;
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if (!validCultures.has(culture.i))
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return { ...culture, removed: true, lock: false };
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const parentCoords = parentMap.pack.cells.p[culture.center!];
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const [xp, yp] = projection(parentCoords[0], parentCoords[1]);
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const [x, y] = [rn(xp, 2), rn(yp, 2)];
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const [centerX, centerY] = this.isInMap(x, y)
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? [x, y]
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: culturePoles[culture.i];
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const center = findClosestCell(centerX, centerY, Infinity, pack);
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return { ...culture, center };
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});
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}
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private getBurgCoordinates(
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burg: PackedGraph["burgs"][number],
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closestCell: number,
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cell: number,
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xp: number,
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yp: number,
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): Point {
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const haven = pack.cells.haven[cell];
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if (burg.port && haven) return this.getCloseToEdgePoint(cell, haven);
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if (closestCell !== cell) return pack.cells.p[cell];
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return [rn(xp, 2), rn(yp, 2)];
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}
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private getCloseToEdgePoint(cell1: number, cell2: number): Point {
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const { cells, vertices } = pack;
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const [x0, y0] = cells.p[cell1];
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const commonVertices = cells.v[cell1].filter((vertex) =>
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vertices.c[vertex].some((cell) => cell === cell2),
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);
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const [x1, y1] = vertices.p[commonVertices[0]];
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const [x2, y2] = vertices.p[commonVertices[1]];
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const xEdge = (x1 + x2) / 2;
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const yEdge = (y1 + y2) / 2;
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const x = rn(x0 + 0.95 * (xEdge - x0), 2);
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const y = rn(y0 + 0.95 * (yEdge - y0), 2);
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return [x, y];
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}
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private restoreBurgs(
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parentMap: ParentMapDefinition,
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projection: (x: number, y: number) => [number, number],
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scale: number,
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) {
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const packLandCellsQuadtree = quadtree(this.groupCellsByType(pack).land);
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const findLandCell = (x: number, y: number) =>
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packLandCellsQuadtree.find(x, y, Infinity)?.[2];
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pack.burgs = parentMap.pack.burgs.map((burg) => {
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if (!burg.i || burg.removed) return burg;
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burg.population! *= scale; // adjust for populationRate change
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const [xp, yp] = projection(burg.x, burg.y);
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if (!this.isInMap(xp, yp)) return { ...burg, removed: true, lock: false };
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const closestCell = findClosestCell(xp, yp, Infinity, pack) as number;
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const cell = isWater(closestCell, pack)
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? (findLandCell(xp, yp) as number)
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: closestCell;
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if (pack.cells.burg[cell]) {
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WARN &&
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console.warn(
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`Cell ${cell} already has a burg. Removing burg ${burg.name} (${burg.i})`,
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);
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return { ...burg, removed: true, lock: false };
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}
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pack.cells.burg[cell] = burg.i;
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const [x, y] = this.getBurgCoordinates(burg, closestCell, cell, xp, yp);
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return { ...burg, cell, x, y };
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});
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}
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private restoreStates(
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parentMap: ParentMapDefinition,
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projection: (x: number, y: number) => [number, number],
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) {
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const validStates = new Set(pack.cells.state);
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pack.states = parentMap.pack.states.map((state) => {
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if (!state.i || state.removed) return state;
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if (validStates.has(state.i)) return state;
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return { ...state, removed: true, lock: false };
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});
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States.getPoles();
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const regimentCellsMap: Record<number, number> = {};
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const VERTICAL_GAP = 8;
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pack.states = pack.states.map((state) => {
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if (!state.i || state.removed) return state;
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const capital = pack.burgs[state.capital];
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const [poleX, poleY] = state.pole as Point;
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state.center =
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!capital || capital.removed
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? findClosestCell(poleX, poleY, Infinity, pack)!
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: capital.cell;
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const military = state.military!.map((regiment) => {
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const cellCoords = projection(...parentMap.pack.cells.p[regiment.cell]);
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const cell = this.isInMap(...cellCoords)
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? findClosestCell(...cellCoords, Infinity, pack)!
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: state.center;
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const [xPos, yPos] = projection(regiment.x, regiment.y);
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const [xBase, yBase] = projection(regiment.bx, regiment.by);
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const [xCell, yCell] = pack.cells.p[cell];
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const regsOnCell = regimentCellsMap[cell] || 0;
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regimentCellsMap[cell] = regsOnCell + 1;
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const name =
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this.isInMap(xPos, yPos) || regiment.name.includes("[relocated]")
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? regiment.name
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: `[relocated] ${regiment.name}`;
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const pos = this.isInMap(xPos, yPos)
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? { x: rn(xPos, 2), y: rn(yPos, 2) }
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: { x: xCell, y: yCell + regsOnCell * VERTICAL_GAP };
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const base = this.isInMap(xBase, yBase)
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? { bx: rn(xBase, 2), by: rn(yBase, 2) }
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: { bx: xCell, by: yCell };
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return { ...regiment, cell, name, ...base, ...pos };
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});
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const neighbors = state.neighbors!.filter((stateId) =>
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validStates.has(stateId),
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);
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return { ...state, neighbors, military };
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});
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}
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private restoreRoutes(
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parentMap: ParentMapDefinition,
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projection: (x: number, y: number) => [number, number],
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) {
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pack.routes = parentMap.pack.routes
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.map((route) => {
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let wasInMap = true;
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const points: Point[] = [];
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route.points.forEach(([parentX, parentY]) => {
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const [x, y] = projection(parentX, parentY);
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const inMap = this.isInMap(x, y);
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if (inMap || wasInMap) points.push([rn(x, 2), rn(y, 2)]);
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wasInMap = inMap;
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});
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if (points.length < 2) return null;
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const bbox: [number, number, number, number] = [
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0,
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0,
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graphWidth,
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graphHeight,
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];
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// @types/lineclip is incorrect - lineclip returns Point[][] (array of line segments), not Point[]
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const clippedSegments = clipPolyline(
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points,
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bbox,
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) as unknown as Point[][];
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if (!clippedSegments[0]?.length) return null;
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const clipped = clippedSegments[0].map(
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([x, y]) =>
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[
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rn(x, 2),
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rn(y, 2),
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findClosestCell(x, y, Infinity, pack) as number,
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] as [number, number, number],
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);
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const firstCell = clipped[0][2];
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const feature = pack.cells.f[firstCell];
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return { ...route, feature, points: clipped };
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})
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.filter((route) => route !== null);
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pack.cells.routes = Routes.buildLinks(pack.routes);
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}
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private restoreReligions(
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parentMap: ParentMapDefinition,
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projection: (x: number, y: number) => [number, number],
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) {
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const validReligions = new Set(pack.cells.religion);
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const religionPoles = getPolesOfInaccessibility(
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pack,
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(cellId) => pack.cells.religion[cellId],
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);
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pack.religions = parentMap.pack.religions.map((religion) => {
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if (!religion.i || religion.removed) return religion;
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if (!validReligions.has(religion.i))
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return { ...religion, removed: true, lock: false };
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const [xp, yp] = projection(...parentMap.pack.cells.p[religion.center]);
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const [x, y] = [rn(xp, 2), rn(yp, 2)];
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const [centerX, centerY] = this.isInMap(x, y)
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? [x, y]
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: religionPoles[religion.i];
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const center = findClosestCell(centerX, centerY, Infinity, pack);
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return { ...religion, center };
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});
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}
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private restoreProvinces(parentMap: ParentMapDefinition) {
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const validProvinces = new Set(pack.cells.province);
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pack.provinces = parentMap.pack.provinces.map((province) => {
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if (!province.i || province.removed) return province;
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if (!validProvinces.has(province.i))
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return { ...province, removed: true, lock: false };
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return province;
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});
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Provinces.getPoles();
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pack.provinces.forEach((province) => {
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if (!province.i || province.removed) return;
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const capital = pack.burgs[province.burg];
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const [poleX, poleY] = province.pole as Point;
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province.center = !capital?.removed
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? capital.cell
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: findClosestCell(poleX, poleY, Infinity, pack)!;
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});
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}
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private restoreFeatureDetails(
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parentMap: ParentMapDefinition,
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inverse: (x: number, y: number) => [number, number],
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) {
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const parentPackQ = quadtree(
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parentMap.pack.cells.p.map(([x, y], i) => [x, y, i]),
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);
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pack.features.forEach((feature) => {
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if (!feature) return;
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const [x, y] = pack.cells.p[feature.firstCell];
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const [parentX, parentY] = inverse(x, y);
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const parentCell = parentPackQ.find(parentX, parentY, Infinity)?.[2];
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if (parentCell === undefined) return;
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const parentFeature =
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parentMap.pack.features[parentMap.pack.cells.f[parentCell]];
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if (parentFeature.group) feature.group = parentFeature.group;
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if (parentFeature.name) feature.name = parentFeature.name;
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if (parentFeature.height) feature.height = parentFeature.height;
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});
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}
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private restoreMarkers(
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parentMap: ParentMapDefinition,
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projection: (x: number, y: number) => [number, number],
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) {
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pack.markers = parentMap.pack.markers;
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pack.markers.forEach((marker) => {
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const [x, y] = projection(marker.x, marker.y);
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if (!this.isInMap(x, y)) Markers.deleteMarker(marker.i);
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const cell = findClosestCell(x, y, Infinity, pack);
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marker.x = rn(x, 2);
|
|
marker.y = rn(y, 2);
|
|
marker.cell = cell;
|
|
});
|
|
}
|
|
|
|
private restoreZones(
|
|
parentMap: ParentMapDefinition,
|
|
projection: (x: number, y: number) => [number, number],
|
|
scale: number,
|
|
) {
|
|
const getSearchRadius = (cellId: number) =>
|
|
Math.sqrt(parentMap.pack.cells.area[cellId] / Math.PI) * scale;
|
|
|
|
pack.zones = parentMap.pack.zones.map((zone) => {
|
|
const cells = zone.cells.flatMap((cellId) => {
|
|
const [newX, newY] = projection(...parentMap.pack.cells.p[cellId]);
|
|
if (!this.isInMap(newX, newY)) return [];
|
|
return findAllCellsInRadius(newX, newY, getSearchRadius(cellId), pack);
|
|
});
|
|
|
|
return { ...zone, cells: unique(cells) };
|
|
});
|
|
}
|
|
|
|
process(options: ResamplerProcessOptions): void {
|
|
const { projection, inverse, scale } = options;
|
|
const parentMap = {
|
|
grid: structuredClone(grid),
|
|
pack: structuredClone(pack),
|
|
notes: structuredClone(notes),
|
|
};
|
|
const riversData = this.saveRiversData(pack.rivers);
|
|
|
|
grid = generateGrid(seed, graphWidth, graphHeight);
|
|
pack = {} as PackedGraph;
|
|
notes = parentMap.notes;
|
|
|
|
this.resamplePrimaryGridData(parentMap, inverse, scale);
|
|
|
|
Features.markupGrid();
|
|
addLakesInDeepDepressions();
|
|
openNearSeaLakes();
|
|
|
|
OceanLayers();
|
|
calculateMapCoordinates();
|
|
calculateTemperatures();
|
|
|
|
reGraph();
|
|
Features.markupPack();
|
|
Ice.generate();
|
|
createDefaultRuler();
|
|
|
|
this.restoreCellData(parentMap, inverse, scale);
|
|
this.restoreRivers(riversData, projection, scale);
|
|
this.restoreCultures(parentMap, projection);
|
|
this.restoreBurgs(parentMap, projection, scale);
|
|
this.restoreStates(parentMap, projection);
|
|
this.restoreRoutes(parentMap, projection);
|
|
this.restoreReligions(parentMap, projection);
|
|
this.restoreProvinces(parentMap);
|
|
this.restoreFeatureDetails(parentMap, inverse);
|
|
this.restoreMarkers(parentMap, projection);
|
|
this.restoreZones(parentMap, projection, scale);
|
|
|
|
showStatistics();
|
|
}
|
|
}
|
|
|
|
window.Resample = new Resampler();
|