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Updated Heightmap customization (markdown)
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1 changed files with 18 additions and 9 deletions
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@ -18,16 +18,25 @@ Once you are satisfied with the Heightmap, click on "Complete". To minimize the
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### Free Draw brushes
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### Free Draw brushes
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* Brush power - slider to control power of brushes below
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* Brush height (H; left slider) - slider to control Height value for brushes below
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* Elevate (↥) - increase cell height
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* Brush radius (R; right slider) - slider to control Radius for non-feature brushes
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* Depress (↧) - decrease cell height
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* Hill (H) - a round blob, drag the map for continuous placement
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* Align (=) - fit cell's height to the first tagged
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* Pit (P) - a round depression, drag the map for continuous placement
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* Smooth (~) - smooth cell height by taking average of its neighbors
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* Hill (H) - a round blob
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* Pit (P) - a round depression feature
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* Range (R) - an elongated blob, click once to set a start point, the second click to place a Range
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* Range (R) - an elongated blob, click once to set a start point, the second click to place a Range
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* Trough (T) - an elongated depression feature, works as Range
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* Trough (T) - an elongated depression, click once to set a start point, the second click to place a Trough
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* Smooth (≈) - smooth all cells
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* Elevate (↥) - increase cell height, drag the map for continuous usage
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* Depress (↧) - decrease cell height, drag the map for continuous usage
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* Align (=) - fit cell's height to the first tagged cell, drag the map for continuous usage
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* Smooth (~) - smooth cell height, drag the map for continuous usage
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### Footer buttons:
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* Un-do (↺) - step back, works only for a Heightmap customization
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* Re-do (↻) - step forward, works only for a Heightmap customization
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* Rescaler (⇄) - slider to rescale all cells
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* Condition (_if_) - conditional Height rescaler
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* Discrupt (෴) - randomize all heights a bit
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* Smooth (~) - smooth all heights
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* Clear (⌫) - clear the map
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### Template Editor
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### Template Editor
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