Updated GIS data export (markdown)

Azgaar 2019-09-08 14:48:18 +03:00
parent 90eaaab764
commit 904bc99524

@ -59,7 +59,7 @@ Simply repeat this step for all the layers that you want to use (once for states
# Editing in QGIS # Editing in QGIS
When working with cells, you need to make sure that neighbor cells are changed as well, to prevent overlaps or gaps. QGIS supports topological editing for this, here is how to enable it: https://gis.stackexchange.com/questions/302965/how-can-i-enable-topological-editing-in-qgis-3 When working with cells, you need to make sure that neighbor cells are changed as well, to prevent overlaps or gaps. QGIS supports [topological editing](https://gis.stackexchange.com/questions/302965/how-can-i-enable-topological-editing-in-qgis-3).
# Rendering # Rendering
@ -68,3 +68,7 @@ To get that painted look, you want to use textures to fill, especially for biome
![steps](https://azgaar.files.wordpress.com/2019/09/symbology.png) ![steps](https://azgaar.files.wordpress.com/2019/09/symbology.png)
![steps](https://azgaar.files.wordpress.com/2019/09/texturing.png) ![steps](https://azgaar.files.wordpress.com/2019/09/texturing.png)
# See also
* [A script to add random points](https://cdn.discordapp.com/attachments/587406457725779968/620223033205850133/add_random_points.php)