Updated Heightmap template editor (markdown)

evolvedexperiment 2019-11-19 21:43:45 +02:00
parent 164175c47a
commit b1bda8ed11

@ -75,8 +75,8 @@ If you change the Range and enable the Hill and Pit, you will see that it combin
Trough works exactly like Range, except that it lowers height.
### Add and Straits
Delete all the instructions and click on the +
The + instruction adds height - it can have a negative value to lower height.
Delete all the instructions and click on the + button to get the "Add" instruction.
The Add instruction adds height - it can have a negative value to lower height.
Change the V to 20 so your whole line looks like this:
* `Add V:20 to all cells`
@ -90,6 +90,7 @@ Run it and you will see land divided by a river somewhere - note that you cannot
![Heightmap showing a strait](https://evolvedexperiment.github.io/FMGImages/images/template6.png)
### Multiply
Multiply works similar to add, except you have slightly better control to adjust small things, so multiplying by 1.1
will make raise land slightly - smaller changes to low values, and larger changes to high values. You can multiply
by decimals as well, so multiply by 0.8 will lower everything a bit.