mirror of
https://github.com/Azgaar/Fantasy-Map-Generator.git
synced 2025-12-16 09:21:24 +01:00
Update README.md
This commit is contained in:
parent
cf9d482118
commit
e00254bf96
1 changed files with 9 additions and 7 deletions
|
|
@ -1,15 +1,17 @@
|
|||
Azgaar's _Fantasy Map Generator_ demo, v. 0.52b. Based on [D3](https://d3js.org/) Voronoi diagram rendered to svg.
|
||||
# Fantasy Map Generator
|
||||
|
||||
Project goal is a procedurally generated map for my *Medieval Dynasty* simulator. Map should be interactive, scalable, fast and plausible. There should be enought space to place at least 500 manors within 7 regions. The imagined area is about 200.000 km2.
|
||||
Azgaar's _Fantasy Map Generator_. Based on [D3](https://d3js.org) Voronoi diagram rendered in svg.
|
||||
|
||||
Click on the arrow to open the Options. Click on *New map* to genarate a random map based on options setup. Check out [the project wiki](https://github.com/Azgaar/Fantasy-Map-Generator/wiki) for guidance.
|
||||
Project goal is a procedurally generated map for my *Medieval Dynasty* simulator. Map should be interactive, scalable, fast and plausible. There should be enought space to place at least 500 burgs within 7 countries. The imagined land area is about 1 million km<sup>2</sup>.
|
||||
|
||||
This is a demo version, some new cool features are developed, but not yet deployed. Details are covered in my blog [Fantasy Maps for fun and glory](https://azgaar.wordpress.com). Comments and ideas are *highly* welcomed, kindly contact me [via email](mailto:maxganiev@yandex.ru). I would also like to see your completed or work in progress maps. For bug reports and change requests please use the main project [issues page](https://github.com/Azgaar/Fantasy-Map-Generator/issues).
|
||||
Please refer to [the project wiki](https://github.com/Azgaar/Fantasy-Map-Generator/wiki) for guidance. Links to an older versions are listed in the [changelog](https://github.com/Azgaar/Fantasy-Map-Generator/wiki/Changelog).
|
||||
|
||||
This is a demo version, some new cool features are developed, but not yet deployed. Some details are covered in my blog [_Fantasy Maps for fun and glory_](https://azgaar.wordpress.com), you may also keep an eye on my [devboard](https://trello.com/b/7x832DG4/fantasy-map-generator). Comments and ideas are *highly* welcomed, kindly contact me via [email](mailto:maxganiev@yandex.ru). I would also like to see your completed or work in progress maps. For bug reports and change requests please use the main project [issues page](https://github.com/Azgaar/Fantasy-Map-Generator/issues).
|
||||
|
||||
_Inspiration:_
|
||||
|
||||
* Martin O'Leary's [_Generating fantasy maps_](https://mewo2.com/notes/terrain/)
|
||||
* Martin O'Leary's [_Generating fantasy maps_](https://mewo2.com/notes/terrain)
|
||||
|
||||
* Amit Patel's [_Polygonal Map Generation for Games_](http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/)
|
||||
* Amit Patel's [_Polygonal Map Generation for Games_](http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation)
|
||||
|
||||
* Scott Turner's [_Here Dragons Abound_](https://heredragonsabound.blogspot.com)
|
||||
* Scott Turner's [_Here Dragons Abound_](https://heredragonsabound.blogspot.com)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue