Commit graph

714 commits

Author SHA1 Message Date
Azgaar
ca5aefaf15 river edit - allow to move river to occupied cells 2021-08-02 20:51:54 +03:00
Azgaar
32ee895f8a supporters update 2021-08-01 13:34:03 +03:00
Azgaar
078b83633f fix: add rivers when rivers array is empty 2021-08-01 13:31:54 +03:00
Azgaar
f57a72d764 fix height modify 2021-07-31 19:13:18 +03:00
Azgaar
90c87853b1 restore layers - don't hide, remove unused 2021-07-31 15:06:14 +03:00
Azgaar
a17457ae35 template editor - use the same template source as generator 2021-07-31 14:49:36 +03:00
Azgaar
099dde534f Merge branch 'master' of https://github.com/Azgaar/Fantasy-Map-Generator into refactor-heightmap-generator 2021-07-30 20:24:35 +03:00
Azgaar
6057806ae4 Merge branch 'master' of https://github.com/Azgaar/Fantasy-Map-Generator 2021-07-30 20:23:41 +03:00
Azgaar
a3d6050ec7 remove border style attr on load 2021-07-30 20:23:37 +03:00
Azgaar
b8868ffec6
Merge pull request #649 from goteguru/dev-router
Modified main road network to handle impassable terrain
2021-07-30 09:54:11 +03:00
Azgaar
d542b761d0 simplify IIFE - expose to window 2021-07-29 23:53:07 +03:00
Azgaar
dc10a0b6cb refactor heightmap generator - separate templates to file 2021-07-29 23:50:01 +03:00
Azgaar
fe63206b35 v1.651 - hotfix - unhide rivers layer 2021-07-29 20:03:20 +03:00
Mészáros Gergely
c11f9cb4ae Modified main road network to handle impassable terrain 2021-07-28 23:54:02 +02:00
Azgaar
9604d4ae41 round river length on UI 2021-07-28 23:34:12 +03:00
Azgaar
eaaba06131 welcomeMessage update 2021-07-28 22:39:55 +03:00
Azgaar
a643f30cb0 restore river cells of load 2021-07-28 19:46:42 +03:00
Azgaar
467c9c2a9b restore river cells of load 2021-07-28 01:12:06 +03:00
Azgaar
1dc45f05c3 rivers creator dialog - add river 2021-07-27 00:15:47 +03:00
Azgaar
8bbfe6dd2c rivers creator dialog 2021-07-25 17:40:14 +03:00
Azgaar
c5698c5a11 rivers editor - optimize 2021-07-25 13:52:10 +03:00
Azgaar
a1425bcb54 river editor rework - data checking 2021-07-25 01:37:48 +03:00
Azgaar
424980f5be fix added river basin selection 2021-07-24 19:05:17 +03:00
Azgaar
dbcf46f83b separete rivere rendering from generation 2021-07-24 18:42:10 +03:00
Azgaar
d9d349f3a1 delete rendered rivers on layer off 2021-07-23 23:46:00 +03:00
Azgaar
d5b2e7ed14 add river on click fix 2021-07-23 21:52:06 +03:00
Azgaar
4902a321ea river type - memoize what is small size for river 2021-07-23 20:48:38 +03:00
Azgaar
50f497c62a river type - fix fork type selection 2021-07-23 20:37:17 +03:00
Azgaar
27d460ce2f riversData: use object to avoid filtering data 2021-07-23 19:33:47 +03:00
Azgaar
f932fb8906 remove randomness from river course rendering 2021-07-23 18:46:58 +03:00
Azgaar
aed9d9d768 confluence to reflect real value 2021-07-23 18:40:39 +03:00
Azgaar
36bae4e705 river width to depend on flux 2021-07-22 01:52:41 +03:00
Azgaar
ef55f5a442 fix tile save bug 2021-07-21 22:21:48 +03:00
Azgaar
77f371e28f river generator - subs confluence to select main stem 2021-07-21 00:15:05 +03:00
Azgaar
ae62755a76 remove all rivers - fix 2021-07-20 01:37:13 +03:00
Azgaar
76c787b6e9 allow to add river - fix 2021-07-20 01:31:48 +03:00
Azgaar
4523e90551 keep widening option 2021-07-20 00:31:00 +03:00
Azgaar
0adc0e883a refactor river fendering 2021-07-20 00:20:04 +03:00
Azgaar
6405b442a5 make icon size stable 2021-07-18 14:10:06 +03:00
Azgaar
76bc07e3e2 optimization as suggested by Rayzeq 2021-07-18 14:06:53 +03:00
Azgaar
7b506fc6d8 save.js fix - options are not defined 2021-07-18 00:55:33 +03:00
Azgaar
edf728a12e 3d labels - draw labels as they are 2021-07-17 23:32:02 +03:00
Azgaar
14b35cf93b clean up 2021-07-17 22:53:02 +03:00
Azgaar
2502e1c916 use sprites for 3d labels 2021-07-17 22:52:35 +03:00
Azgaar
1d7ba8568f 3d labels: improve perf and look 2021-07-17 21:03:20 +03:00
Azgaar
4cb7b55e03 optimize animation - stop on speed = 0 2021-07-17 17:24:14 +03:00
Azgaar
dd1492ca72 fix 3d options 2021-07-17 15:58:26 +03:00
Rayzeq
4575edc92e
Better cities and towns labels in 3D view (#635)
* Better cities and towns labels in 3D view

* Small changes (let -> const)

* Lower city labels

* Change the way the label faces the camera

* Use font from svg instead of hardcoded

* Use color from svg

* Optionalize 3d labels

* Use pack.burgs instead of svg + Icon use style from svg

* Replace jQuery with d3

* Labels adapts to height scale

* Fix bug: options are not applied when changing layer

* Add states labels + Replace canvas by svg

* Fix: States labels adapts to height scale

* Requested fixes

* All fonts working properly + Big memory optimization + Minor fixes

* Fix rotating animation + More optimization

* use Raycaster for positioning the labels

* Use canvas to render burg labels + Some tweaks

Co-authored-by: Rayzeq <zachariedubrulle@gmail.com>
2021-07-17 15:52:17 +03:00
Azgaar
d6c18fb6a2 ability to remove icons in bulk via button 2021-07-13 14:51:21 +03:00
Azgaar
9301631537 small fix for legend font load 2021-07-12 23:51:57 +03:00