* Redraw emblems after resample.
* Remove aspect change feature on submaps to support more useful crop operation.
* Fix wrong type for prec typedArray
Co-authored-by: Mészáros Gergely <monk@geotronic.hu>
* fix concurency issue at load
* Fix async concurrency error.
* Fix frozen startup if aposthrope used in style name
Co-authored-by: GoteGuru <monk@geotronic.hu>
* Redraw emblems after resample.
* Remove aspect change feature on submaps to support more useful crop operation.
Co-authored-by: Mészáros Gergely <monk@geotronic.hu>
* A bit variety of points of interest added
* live-server now running, can actually bash things out
* some typos and mirage
* suggestions
* Rarity changes and capitalisation
* Jousts only ever spawn one per map
Co-authored-by: Andrew Rose <andrew.rosed@gmail.com>
Co-authored-by: Azgaar <maxganiev@yandex.ru>
Markers added by procedural generation have custom notes depending on
the type of marker (e.g. dungeons have a procedurally generated map);
however, the notes for markers manually added by the user are empty.
This patch separates the cell selection logic from the legend and name
generation logic in markers-generator.js, so that the latter can be
shared with manually added markers. There is some additional
simplifications such as storing the dx/dy/px/min/each values directly in
the markers table to simplify the writing of the generic "list and add"
loop in `generateTypes()`.
Currently, the legend is only generated when adding a marker of the same
type as an existing marker, and only when a legend generation function
is available for that type. To generate a marker of a type that is not
currently present on the map, one must first change the type field of an
existing marker (which will not get a procedural note), then use "Add
additional marker of that type". The UI for this can be improved later.
Co-authored-by: Basile Clement <basile-github@clement.pm>
* Adding zone type dropdown to index.html
* added zone type filter to zones-editor.js
* zoneTypes dialog
add and delete types, dialog
* filtering types
* correct filter button and prompt
The filter button now works on click with an added zonesEditorAddLines(); on function toggleFilterTable().
If the table is empty, a message appears on a line giving advice.
* Amount of types and fixes
Fixed some spacing in zoneTypes dialog, and made a count for the amount of zones per type.
* Minor changes for zone types
* dialog for types on a button
New button for the zone Types dialog.
* typo in index.html
* update on click add type
Co-authored-by: Evolvedexperiment <evolvedexperiment@gmail.com>
Co-authored-by: Azgaar <maxganiev@yandex.ru>