Azgaar
24ecd1dbf7
Vignette layer ( #1021 )
...
* feat: vignette (non-editable yet)
* feat: vignette style control
* feat: vignette layer
* feat: vignette - save styles
* feat: vignette - style presets
* feat: vignette - style presets
* feat: vignette - style presets
---------
Co-authored-by: Azgaar <azgaar.fmg@yandex.com>
2023-11-28 02:26:55 +04:00
Azgaar
c3cfffec87
fix #1020 : recreate texture if it's missing
2023-11-22 20:35:55 +04:00
Azgaar
3353789146
fix: dropbox sharing maps
2023-11-22 00:23:01 +04:00
Azgaar
a1f70afd57
Fit map to screen size ( #1018 )
...
* feat: fit map to screen size
* chore: pump version
---------
Co-authored-by: Azgaar <azgaar.fmg@yandex.com>
2023-11-19 17:03:48 +04:00
Azgaar
a349d40868
fix: don't update texture if there is no texture
2023-11-19 16:53:10 +04:00
Azgaar
ada39b47ad
Fix: rework texture data format ( #1017 )
...
* fix: rework texture save format
* refactor: move textures to a local folder
* fix: export texture
* fix: don't export empty texture
* chore: pump version
* fix: rescale water mask on screen size change
---------
Co-authored-by: Azgaar <azgaar.fmg@yandex.com>
2023-11-19 14:43:56 +04:00
Azgaar
958a2c6ef8
Custom heightmap color scheme ( #1013 )
...
* feat: custom heightmap color scheme
* feat: custom heightmap color scheme - add shceme on load
---------
Co-authored-by: Azgaar <azgaar.fmg@yandex.com>
2023-11-18 16:34:41 +04:00
Azgaar
168656c864
fix : #987 , #988
2023-08-16 11:56:36 +04:00
Azgaar
26f48a48fd
Compress save file ( #986 )
...
* Adding gzip compression for improving storage use and backward compatibility. (#984 )
* Basic gzip an gunzip on load and save.
* refactor file save type to .gz and update the data in ui.
---------
Co-authored-by: Azgaar <maxganiev@yandex.com>
* refactor: cleanup, change wording
* feat: streamline saving options
* fix: fixes
---------
Co-authored-by: Efruz Yıldırır <30903352+yldrefruz@users.noreply.github.com>
2023-08-15 16:50:28 +04:00
Azgaar
5fba7d60f4
fix: check if coa is defined on auto-update
2023-08-15 12:02:39 +04:00
Azgaar
1da3f9d3ad
fix: re-add textureImage if it has no id
2023-08-14 15:24:59 +04:00
Azgaar
20c46e181a
fix: check for selection size
2023-08-14 14:39:11 +04:00
Azgaar
454fc9ca3e
fix: remove texture hiding style
2023-08-11 19:09:00 +04:00
Azgaar
87599d1530
State labels: new label placing algorithm ( #977 )
...
* feat: draw state labels start
* feat: update old .map files
* chore: update version hash
* fear: add change to the user's changelog
2023-08-11 18:56:42 +04:00
Azgaar
1bb90251cd
feat: move biomes code to a separate module, reduce deserts amount
2023-08-11 14:31:08 +04:00
Azgaar
71cc739b4d
fix: don't take outdated values from .map file on load
2023-08-09 18:18:29 +04:00
Azgaar
b0887b14d6
fix: border layer on/off detection on load
2023-08-08 17:20:08 +04:00
Azgaar
1d921c18af
fix: (v1.91.00)
2023-08-08 15:25:28 +04:00
Azgaar
b3e2aa00e7
Independent North and South Poles temperature ( #972 )
...
* Poles to have Different Temperature (Ref: Axial Tilt suggestion) (#964 )
* Initial Idea
* Changed Names:
Currently still only on NorthTemperature reliant, compadible version
* Restored Generation of Temperature
* Temperature Function found
* Version Bump
* Scuffed Saving solution
* Current Version(without the save changes)
* Globe Temperature Display
* Individual Regeneration of Temperatures
* Fixed Loading and Saving
New Maps save a Dummy 0 at settings[17]
* Final Version Bump
(currently no description for the Update)
---------
Co-authored-by: Azgaar <maxganiev@yandex.com>
* chore: formatting
* refactor: temperature inputs
* feat: rework temperature generation alg
* style: respore winds button
* refactor: update options on load, don't update temperature UI
* refactor: no need to keep compatibility here
* fix: load temp setting from .map file
---------
Co-authored-by: Leo <leonard.krusch@gmx.de>
2023-08-06 22:59:33 +04:00
Azgaar
4a6ac9a7e7
fix: autosave v1.89.30
2023-07-08 21:56:50 +04:00
Azgaar
d75ac3c99d
feat: autosave v1.89.29
2023-07-08 21:46:33 +04:00
Azgaar
3883933385
fix( #905 ): make sure burg0 is not getting locked [v.1.88.05]
2022-12-15 15:43:40 +03:00
Azgaar
0b1a2048a7
fix: add integrity check if burg is linked to removed state (1.88.01)
2022-12-04 14:51:27 +03:00
Azgaar
3064961c59
fix( #845 ): emblem shield - remove incorrect data
2022-07-01 21:00:00 +03:00
Azgaar
6e95ee1be8
fix: remove corrupted burg of load
2022-06-25 14:46:26 +03:00
Azgaar
4f4729c866
fix: bypass issue if burg has no states assigned
2022-06-12 15:45:07 +03:00
Azgaar
21390cf966
chore: update hash for cahnged files
2022-06-06 22:47:01 +03:00
Azgaar
bc5a981ad1
hotfix: loaded map are not editable
2022-06-01 02:08:47 +03:00
Azgaar
d5f202ba47
version info and hash update
2022-05-30 00:37:03 +03:00
Azgaar
662163176b
heightmap selection - refactor, make generation immutable to get predictable result
2022-05-29 22:11:32 +03:00
Azgaar
068cf7957e
pump version to 1.82.0
2022-05-15 18:36:11 +03:00
Azgaar
c87c12295b
load exclusion for 1.811 - hotfix
2022-05-14 21:43:25 +03:00
Azgaar
4a2a2ad967
load exclusion for 1.811 - hotfix
2022-05-14 21:38:11 +03:00
Azgaar
e9ae71af59
load exclusion for 1.811
2022-05-14 21:32:29 +03:00
Azgaar
2ddea0ff0c
use semver
2022-05-14 19:36:01 +03:00
Azgaar
44710ab4af
fix links
2022-05-13 23:20:07 +03:00
Azgaar
1573fad58d
annotate template strings for syntax hightlight and format
2022-05-08 19:22:15 +03:00
Gergely Mészáros, Ph.D
5703e62177
Dev submaps ( #770 )
...
* bioms shouldn't be masked or the style selection box is useless
* fix: misleading comment
* experimental submapping feature
* burg remapping
* Submap with options
* Fix: calculating absolute flux from precipitation normal-value.
* effective distanceScale
* updated resampler
* fix: missing cell
* Fix: River automatic rerender on regeneration.
* FIX: wrong culture migration
* fixed 0 index burg bug, more accurate coast detection for burgs
* FIX: wrong burg cell id
* fix invalid feature number at burg.ports, option to disable regenerations
* Relocate submap
* update height model and scale parameters
* new menu
* Dropbox OAuth implementation and Cloud framework
* add some space
* removing uneccesary logs, defer script load
* map position on planet, fix wrong riverbed generation
* fix:riverbed generation
* better cell sampler
* Auto-Smoothing,dist fix
* FIX: incorrect province copy and minor fix of rebels
* Cleanup
* FIX: water detection bug
* Recompute centers (states, cultures, provinces)
* activating forwardmap
* FIX: port burg relocation algo
* FIX: coast detection (for burgs)
* Fix: invalid html id
* add dot
* update for FMG 1.73
* Update submap gui
* refactored submap ui options
* Copy all visible military units from the old map.
* add info text
* Add Markers.deleteMarker API.
* Lock markers and lock burgs options
* better comment
* submapper gui updates, remove feature mapping on/off
* Fix typo (thx evolvedexperiment)
* fix ugly GUI (2 digit roundoff)
* resample dialog
* Town Promotion to largetown
* don't promote to capitals.
* Fix typo
* round style settings
* do not draw removed burgs
* Fix port cell search algo
* Fix: robust error handling, no error for 0.
* submap: projection moved to options, fix double burg error
* complete rewrite of burg relocation
* findcell by coordinates
* prepare to merge, add comments, remove fluff
* replacing lodash with deepCopy implementation
Co-authored-by: Mészáros Gergely <monk@geotronic.hu>
2022-04-15 12:45:02 +03:00
Azgaar
3cbd451df9
fix for Data Integrity Check log
2022-04-10 14:45:38 +05:00
Azgaar
8e480be704
load auto-update sctipt dynamically
2022-02-07 22:17:16 +03:00