Azgaar
24ecd1dbf7
Vignette layer ( #1021 )
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* feat: vignette (non-editable yet)
* feat: vignette style control
* feat: vignette layer
* feat: vignette - save styles
* feat: vignette - style presets
* feat: vignette - style presets
* feat: vignette - style presets
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Co-authored-by: Azgaar <azgaar.fmg@yandex.com>
2023-11-28 02:26:55 +04:00
Azgaar
ada39b47ad
Fix: rework texture data format ( #1017 )
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* fix: rework texture save format
* refactor: move textures to a local folder
* fix: export texture
* fix: don't export empty texture
* chore: pump version
* fix: rescale water mask on screen size change
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Co-authored-by: Azgaar <azgaar.fmg@yandex.com>
2023-11-19 14:43:56 +04:00
Azgaar
958a2c6ef8
Custom heightmap color scheme ( #1013 )
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* feat: custom heightmap color scheme
* feat: custom heightmap color scheme - add shceme on load
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Co-authored-by: Azgaar <azgaar.fmg@yandex.com>
2023-11-18 16:34:41 +04:00
Azgaar
8101e75f3d
hotfix: define color scheme on heightmap edit
2023-11-06 00:04:53 +04:00
Azgaar
e654dbb8a5
feat: add style preset, add heighmap color schemes
2023-11-05 16:48:26 +04:00
Azgaar
f7cb157cf3
fix: textureImage is not defined
2023-08-08 17:07:10 +04:00
Azgaar
1d921c18af
fix: (v1.91.00)
2023-08-08 15:25:28 +04:00
Azgaar
c72c998eaf
bug: style to have texture info
2023-08-08 01:34:36 +04:00
Azgaar
f018256f7a
fix( #906 ): ice to follow expected size, reduce ice elements in general
2023-02-25 16:01:22 +04:00
Azgaar
dada419f20
Add the ability to lock states, provinces, cultures, and religions: refactoring ( #910 )
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* Add the ability to lock states, provinces, cultures, and religions (#902 )
* Add the basis for locking everything, code and test the culture locking
* Got the religion generator working, but not the tree. There are cycles being generated
* Religions work now, including the tree view
* Got the states and provinces working as well, all good and ready
* Refresh the province editor when regenerating
* Implement the versioning steps
* Fix the state naming and color changing even when locked
* The fix did not work with loaded maps, fix that too
* Fix a few more bugs and address the PR feedback
* Fix the state expanding event when they're locked bug
* Implement some logic to ignore state being locked when regenerating provinces directly.
* refactor(#902 ): start with states regenertion
* refactor(#902 ): locked states cells to be assigned on start
* refactor(#902 ): lock state - keep label
* refactor(#902 ): lock provinces
* refactor(#902 ): regenerate states - update provinces
* refactor(#902 ): regenerate cultures
* refactor(#902 ): regenerate religions
Co-authored-by: Guillaume St-Pierre <gstpierre01@gmail.com>
Co-authored-by: Azgaar <maxganiev@yandex.com>
2023-01-08 03:38:52 -08:00
Azgaar
b35fda436b
fix: religion path to be closed
2022-06-05 18:34:21 +03:00
Azgaar
8a9a29a9d3
refactor dialogs to be mobile-friendly
2022-05-28 01:47:25 +03:00
Azgaar
f56bd0f586
heightmap select - style fixes
2022-05-27 02:22:25 +03:00
Gergely Mészáros, Ph.D
97369a1928
add missing religion layer ( #786 )
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Co-authored-by: GoteGuru <monk@geotronic.hu>
2022-04-27 13:59:16 +03:00
Azgaar
fc971e4902
rivers: if points data is wrong, ignore points
2022-03-19 20:03:16 +03:00
Azgaar
05217d176d
scale previpitation layer circles
2021-12-30 19:24:48 +03:00
Azgaar
604dcfacf6
normalize prec, flux and river width
2021-12-30 18:49:36 +03:00
Azgaar
bdc0c9f8ee
minmax util function
2021-10-10 17:59:27 +03:00
Azgaar
eb76ec8e48
remove default texture base64
2021-10-09 15:48:03 +03:00
Azgaar
b57b39c683
fix: draw markers on regeneration if layer is on
2021-10-09 12:27:23 +03:00
Azgaar
01caf798a6
draw markers - set init size fix
2021-10-08 00:12:19 +03:00
Azgaar
126f662c72
markers overview - pin markers
2021-10-05 22:26:59 +03:00
Azgaar
03b5e1d84c
markers overview
2021-09-27 01:07:36 +03:00
Azgaar
95f9d990d9
markers rework - editor functions
2021-09-20 02:29:50 +03:00
Azgaar
def32b7f74
markers rework - editor start, dragging
2021-09-19 16:02:22 +03:00
Azgaar
1023bb0676
markers rework - optional pin shapes
2021-09-19 02:13:40 +03:00
Azgaar
5bbca40611
redraw rivers on world config change
2021-08-26 19:09:38 +03:00
Azgaar
6a9ba5109e
drawRivers: exit if no cells
2021-08-24 11:17:51 +03:00
Azgaar
90c87853b1
restore layers - don't hide, remove unused
2021-07-31 15:06:14 +03:00
Azgaar
a1425bcb54
river editor rework - data checking
2021-07-25 01:37:48 +03:00
Azgaar
424980f5be
fix added river basin selection
2021-07-24 19:05:17 +03:00
Azgaar
dbcf46f83b
separete rivere rendering from generation
2021-07-24 18:42:10 +03:00
Azgaar
d9d349f3a1
delete rendered rivers on layer off
2021-07-23 23:46:00 +03:00
Azgaar
7d299ff395
redraw relief on size change
2021-07-11 16:47:49 +03:00
Azgaar
805684f79e
draw halo along water, but not map border
2021-07-11 00:53:48 +03:00
Azgaar
687dedfe1b
state only borders + watercolor style
2021-07-10 20:08:30 +03:00
Azgaar
5ed08e156a
store populationRate and urbanization in memory
2021-06-27 14:24:55 +03:00
Azgaar
886ea38b44
restring layers off on heightmap edit
2021-04-18 22:03:57 +03:00
Azgaar
cb32ec93f4
grid to fill all map
2021-04-12 10:31:02 +03:00
Azgaar
0bf8b568a9
more various climate
2021-04-10 21:03:23 +03:00
Azgaar
6fd8862d7a
grid patterns
2021-04-10 18:59:00 +03:00
Azgaar
1ca09907e2
fix 614
2021-04-05 20:48:35 +03:00
Azgaar
c0f14081a8
v1.6.19 - spelling fix
2021-03-06 22:59:00 +03:00
Azgaar
bb260a0b89
v1.6.12 - change ocean pattern to image
2021-03-06 18:55:39 +03:00
Azgaar
354830d4ec
v1.6.09 - rulers - support save/load
2021-03-06 00:12:31 +03:00
Azgaar
95124e686b
v1.6.05 - rulers: store all in class
2021-03-05 15:31:19 +03:00
Azgaar
4fdb265b56
v1.5.82 - bug fixes
2021-03-01 17:56:51 +03:00
Azgaar
a5395fca78
v1.5.66 - resize individual Emblem enstead of hide
2021-02-26 19:54:45 +03:00
Azgaar
9a20a3e4c6
v1.5.65 - allow to hide certain Emblems
2021-02-26 18:13:04 +03:00
Azgaar
4560c5d05d
v1.5.57 - fix when pole is required for province without cells
2021-02-25 00:18:45 +03:00