Commit graph

1588 commits

Author SHA1 Message Date
Azgaar
8d621ba9ce
AI Claude support (#1167)
* Add Claude AI support (#1165)

* feat: ai generator - add support for claude

* feat: ai generator - add claude support

* refactor: clean up API calls

---------

Co-authored-by: Azgaar <maxganiev@yandex.com>

* feat: ai - claude support

---------

Co-authored-by: aesli <37640637+aesliva@users.noreply.github.com>
Co-authored-by: Azgaar <azgaar.fmg@yandex.com>
2024-11-14 02:05:34 +01:00
Dyxang
ca8e723006
Temperature parameters can be customized (#1162)
* Temperature parameters can be customized

* fix typo

* update to 1.105.22

* Update index.html
2024-11-07 14:23:38 +01:00
Ángel Montero Lamas
91dc16878e
Stroke dash to cells (#1159)
* style.js sorted items alphabetically

* style.js added strokeDash to "cells"
2024-10-26 14:40:43 +02:00
Azgaar
1706fa0981 fix: add p to priority queue 2024-10-26 14:29:52 +02:00
Ryan D. Guild
d7f5cae229
Removed priority queue in favor of FlatQueue (#1157)
* removed priority queue in favor of simple array extension as it will be easier to migrate to esm

* patch: bump version

* spacing

* moved references to globalThis

* demonstrate module interop

* added version to priority-queue and moved to utils to follow dom loading pattern

* removed PriorityQueue in favor of FlatQueue

* update index.html

* never mind that force push I don't know how to amend commits right

* missing capitalization

* priority set to 0 on 541

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Co-authored-by: RyanGuild <ryan.guild@us-ignite.org>
2024-10-26 14:26:59 +02:00
Azgaar
54491cfd09 feat: zones editor - don't close other editors on open 2024-10-22 23:04:57 +02:00
Azgaar
2ec2c9f773 chore: update 1.105.19 hash 2024-10-22 15:10:33 +02:00
Azgaar
5ac99d180d chore: parse DEBUG setting as an object 2024-10-22 14:45:25 +02:00
Azgaar
6d69eb855f fix: zones editor - legend to be toggable 2024-10-19 14:02:04 +02:00
Azgaar
8a4f28b321 fix: CRLF issue 2024-10-19 13:32:59 +02:00
Azgaar
87e1dc2c5d
Draw state labels improvement (#1155)
* chore: render debug elements

* feat: redo draw state labels algo

---------

Co-authored-by: Azgaar <azgaar.fmg@yandex.com>
2024-10-19 13:25:34 +02:00
Azgaar
efbe0373b0 fix: lock all burgs 2024-10-16 15:20:44 +02:00
Azgaar
c447afb829 fix: features rendering - close the ring 2024-10-13 20:32:37 +02:00
Azgaar
6c37c7babf fix: #1152, don't keep removed locked cultures on regenerate 2024-10-13 15:10:31 +02:00
Azgaar
f0ff23a119 fix: #1152, don't keep removed locked cultures on regenerate 2024-10-13 15:08:40 +02:00
Azgaar
26b659a59e fix #1152 2024-10-11 12:17:33 +02:00
Azgaar
c795ac6c30 fix: allow to load smaller namesbase without issues on regeneration 2024-10-09 01:08:47 +02:00
Azgaar
56597d961d fix: remove unwanted states styling 2024-10-03 13:05:10 +02:00
Azgaar
2d0030e3d4 feat: allow to crean data in case of load error 2024-10-01 21:20:29 +02:00
Azgaar
80da2f0cda fix: gap path to not omit the M path sign 2024-09-29 15:09:29 +02:00
Azgaar
c04fb2bfca refactor: burg types 2024-09-27 13:32:22 +02:00
Azgaar
84c326e347 fix: issue with feature vertex being out of bound 2024-09-25 17:05:31 +02:00
Azgaar
949a486bf8 fix: redraw features on load 2024-09-25 13:18:22 +02:00
Azgaar
879cf6b692 fix: typo 2024-09-25 12:13:16 +02:00
Azgaar
ba3a9d1598 chore: set libs version 2024-09-23 12:52:56 +02:00
Azgaar
b127607811 chore: supporters update 2024-09-23 12:35:16 +02:00
Azgaar
ea27276558 fix: disable double-click on heightmap edit 2024-09-22 20:07:55 +02:00
Azgaar
b66874ddda feat: battles - move Regiments back to init position after the battle 2024-09-22 18:20:22 +02:00
Azgaar
e25f231697
AI Assistant widget (#1115)
* feat: add assistan widget

* feat: remove gtm

* feat: assistant - minify js, add option UI

* feat: assistant - ability to toggle assistant

* chore: update version to 1.102.00

* chore: resolve version conflict

* chore: cleanup

* chore: cleanup

* feat: ai widget - improve style

---------

Co-authored-by: Azgaar <azgaar.fmg@yandex.com>
2024-09-22 14:59:53 +02:00
Azgaar
97e504d2aa fix: features - define first cell 2024-09-22 13:04:22 +02:00
Azgaar
6d3b88b36f fix: split regiment v1.104.14 2024-09-22 12:14:30 +02:00
Azgaar
330eb62024 fix: draw military fn reference 2024-09-21 16:33:35 +02:00
Azgaar
861b219e6e fix: don't hide armies layer 2024-09-21 14:23:18 +02:00
Azgaar
1a61a433b7 fix: loose format requirements for old files to show correct message 2024-09-21 13:58:11 +02:00
Azgaar
877afa546d fix: remove route if it has <2 points 2024-09-21 13:43:46 +02:00
Azgaar
601e71b846 fix: heightmap edit in Risk mode 2024-09-21 02:09:16 +02:00
Azgaar
5964657a16 fix: layers - show emblems on render 2024-09-21 02:01:55 +02:00
Azgaar
8be55eae51 fix: heightmap edit in Erase mode 2024-09-21 01:41:14 +02:00
Azgaar
62805dc1a6 fix: slow load 2024-09-21 01:16:28 +02:00
Azgaar
18b9f604e9 fix: #1136 2024-09-21 00:33:24 +02:00
Azgaar
e9113730b9 fix: service worker fn 2024-09-20 15:40:10 +02:00
Azgaar
5904e9e7c6 fix: routes (v1.104.3) 2024-09-20 14:16:07 +02:00
Azgaar
3d1f268003 feat: use StaleWhileRevalidate for scripts poloicy; v1.104.2 2024-09-20 13:04:47 +02:00
Azgaar
d3ba6dd95b style: reduce submap dialog width - v1.104.1 2024-09-20 12:21:51 +02:00
Azgaar
05de284e02
Refactor layers rendering (#1120)
* feat: render states - use global fn

* feat: render states - separate pole detection from layer render

* feat: render provinces

* chore: unify drawFillWithGap

* refactor: drawIce

* refactor: drawBorders

* refactor: drawHeightmap

* refactor: drawTemperature

* refactor: drawBiomes

* refactor: drawPrec

* refactor: drawPrecipitation

* refactor: drawPopulation

* refactor: drawCells

* refactor: geColor

* refactor: drawMarkers

* refactor: drawScaleBar

* refactor: drawScaleBar

* refactor: drawMilitary

* refactor: pump version to 1.104.00

* refactor: pump version to 1.104.00

* refactor: drawCoastline and createDefaultRuler

* refactor: drawCoastline

* refactor: Features module start

* refactor: features - define distance fields

* feat: drawFeatures

* feat: drawIce don't hide

* feat: detect coastline - fix issue with border feature

* feat: separate labels rendering from generation process

* feat: auto-update and restore layers

* refactor - change layers

* refactor - sort layers

* fix: regenerate burgs to re-render layers

* fix: getColor is not defined

* fix: burgs overview - don't auto-show labels on hover

* fix: redraw population on change

* refactor: improve tooltip logic for burg labels and icons

* chore: pump version to 1.104.0

* fefactor: edit coastline and lake

* fix: minot fixes

* fix: submap

---------

Co-authored-by: Azgaar <azgaar.fmg@yandex.com>
2024-09-20 12:20:27 +02:00
Azgaar
ec993d1a9b fix: #1129 2024-09-12 12:55:31 +02:00
Azgaar
0187bba76c hotfix: 1.103.7 2024-09-12 11:25:53 +02:00
Ángel Montero Lamas
95c6af8993
added names to the random names of zones (#1128)
* added names of zones

added names for rebels, invasion and animals.

* deleted suggested names

- deleted siege and subjugation from zones.generator.js const subtype = rw

* fixed invationCells spelling

Fixed invationCells to invasionCells.
Is invasion with s.

* update versioning and index.html
2024-09-12 01:23:50 +02:00
Azgaar
cea9b1a48a fix: locking options 2024-09-06 02:41:14 +02:00
Azgaar
4c6c5288a1 refactor: load.js formatting 2024-09-06 01:11:25 +02:00