Commit graph

1315 commits

Author SHA1 Message Date
Azgaar
994c240183
doc: update readme 2023-02-09 13:12:37 -08:00
Azgaar
eb5d924cbd fix: state expansion to reset on re-generation 2023-02-05 00:49:05 +04:00
Azgaar
7d500b1598 feat: routes - increase space between contol points 2023-01-23 00:17:00 +04:00
Azgaar
16e0aef2fb fix: notes editor shows up halfway off the screen 2023-01-23 00:11:20 +04:00
Azgaar
dd56c7e433 doc: improve readme 2023-01-22 23:39:24 +04:00
Azgaar
660316e4bf fix: culture data change must not ignore lock status 2023-01-22 22:37:18 +04:00
Azgaar
8a1122e668 fix: remove label path of regeneration 2023-01-22 14:18:59 +04:00
Azgaar
e6142473a4 Merge branch 'master' of https://github.com/Azgaar/Fantasy-Map-Generator 2023-01-13 01:53:26 +04:00
Azgaar
9064ffb388 fix: define religions array even if religions count is 0, v1.89.01 2023-01-13 01:53:23 +04:00
Ethan S
763d45aa6d
Correct name and shortname in web manifest (#912) 2023-01-09 01:03:23 -08:00
Azgaar
dada419f20
Add the ability to lock states, provinces, cultures, and religions: refactoring (#910)
* Add the ability to lock states, provinces, cultures, and religions (#902)

* Add the basis for locking everything, code and test the culture locking

* Got the religion generator working, but not the tree. There are cycles being generated

* Religions work now, including the tree view

* Got the states and provinces working as well, all good and ready

* Refresh the province editor when regenerating

* Implement the versioning steps

* Fix the state naming and color changing even when locked

* The fix did not work with loaded maps, fix that too

* Fix a few more bugs and address the PR feedback

* Fix the state expanding event when they're locked bug

* Implement some logic to ignore state being locked when regenerating provinces directly.

* refactor(#902): start with states regenertion

* refactor(#902): locked states cells to be assigned on start

* refactor(#902): lock state - keep label

* refactor(#902): lock provinces

* refactor(#902): regenerate states - update provinces

* refactor(#902): regenerate cultures

* refactor(#902): regenerate religions

Co-authored-by: Guillaume St-Pierre <gstpierre01@gmail.com>
Co-authored-by: Azgaar <maxganiev@yandex.com>
2023-01-08 03:38:52 -08:00
Azgaar
4ab0311d01 fix: hierarchy-tree - make sure nodes have parents not removed 2023-01-02 16:21:13 +03:00
Azgaar
3883933385 fix(#905): make sure burg0 is not getting locked [v.1.88.05] 2022-12-15 15:43:40 +03:00
Azgaar
ce07c20fff feat(#891): edit diplomatic relations in bulk 2022-12-11 01:37:30 +03:00
Azgaar
f20029eac5 feat(#901): ability to lock seed in templates editor 2022-12-10 19:55:23 +03:00
Azgaar
425325888e fix: regenerate grid if seed is manually changed (1.88.02) 2022-12-10 19:29:37 +03:00
Azgaar
0b1a2048a7 fix: add integrity check if burg is linked to removed state (1.88.01) 2022-12-04 14:51:27 +03:00
Azgaar
4a96c24cf3 feat: heightmap brushes - linear edit option (1.88.00) 2022-10-31 00:24:54 +03:00
Azgaar
d3ea2df1a2 feat: optimizeSpeed rendering (1.87.15) 2022-10-13 00:52:49 +03:00
Azgaar
7945390b2c feat: pump version to 1.87.14, new cultures correction 2022-10-10 22:48:52 +03:00
Ángel Montero Lamas
5f99c94523
Suggesting Levantine as a new default namebase (#878)
* Suggesting Levantine as a new default namebase

Levantine namebase has 203 names of Phoenician, punic, hebrew and aramean origin. Names of places in real live.
the excerpt is:  {name: "Levantine", i: 42, min: 4, max: 12, d: "krs-pn", m: 0, b: "namebase"}

This will allow to better represent some cultures.
- Carthaginian culture should have levantine namebase instead of berber.
Or maybe make two carthaginian, one with levantine and one with berber. Another option is to add Numidian culture with berber base.
_ In the namebase there are included some names for carthage. Keret Chadeshet and Kart-Hadasht are names for Carthage.
- This will allow phoenician and punic culture in an antique set.
- This will allow hebrew, and other levantine. (Urushalim is a name for Jerusalem).

There are questions with the number: i: 42, and what happens with old maps that have custom languages added in that spot.

* updated levantine namebase

Deleted the '-'. Reordered repeated letters.

* Added levantine cultures

Added Hebrew culture into: European set and all-world set.

Changed namebase of Carthaginian in Antique set from Berber (17) to Levantine (42) as per the conversation on discord thread FMG suggestions > Punic culture set.
This leaves the antique set with no native speaker of berber. If you want to have a culture that represent north-african people and berber different than carthage, we can add one.

Included Phoenician as a distinct culture with similar culture center formula than carthage "sort: i => n(i) / td(i, 20) / sf(i)" but with td(i, 20) because is the temperature of beirut and gives a difference with carthaginian.

Hebrew is included with " n(i) / td(i, 18) * sf(i) " because hebrew are pastoralists, and to differentiate the culture center from the phoenician that are near sea harbor.
2022-10-10 12:38:33 -07:00
Ángel Montero Lamas
bfe3e6a82f
Revised length of namebases list. closer to 200 (#873)
* Revised length of namebases list. closer to 200

The namesbases with more than 200 items are reduced. The namesbases with less than 200 items have some added for better names.
* "German", i: 0, from 265 to 221
* "English", i: 1, from 237 to 220
* "French", i: 2, from 276 to 227
* "Italian", i: 3, from 321 to 226
* "Castillian", i: 4, from 365 to 217
* "Ruthenian", i: 5, from 258 to 200
* "Nordic", i: 6, from 249 to 201
* "Greek", i: 7, from 362 to 228
* "Roman", i: 8, from 187 to 200 🔼
* "Finnic", i: 9, from 279 to 225
* "Korean", i: 10, from 353 to 202
* "Chinese", i: 11, from 260 to 220
* "Japanese", i: 12, from 249 to 222
* "Portuguese", i: 13, from 334 to 207
* "Nahuatl", i: 14, from 88 to 200 🔼
* "Hungarian", i: 15, from 240 to 221
* "Turkish", i: 16, from 259 to 200
* "Berber", i: 17, from 146 to 200 🔼
* "Arabic", i: 18, from 318 to 222
* "Inuit", i: 19, from 295 to 227
* "Basque", i: 20, from 254 to 200
* "Nigerian", i: 21, from 362 to 209
* "Celtic", i: 22, from 162 to 200 🔼
* "Mesopotamian", i: 23, from 91 to 189 🔼
* "Iranian", i: 24, from 222 to 222
* "Hawaiian", i: 25, from 323 to 207
* "Karnataka", i: 26, from 227 to 227
* "Quechua", i: 27, from 164 to 200 🔼
* "Swahili", i: 28, from 222 to 205
* "Vietnamese", i: 29, from 121 to 200 🔼
* "Cantonese", i: 30, from 246 to 216
* "Mongolian", i: 31, from 181 to 200

Fantasy ones:
* "Human Generic", i: 32, from 330 to 214
* "Elven", i: 33, from 338 to 216
* "Dark Elven", i: 34, from 200 to 200
* "Dwarven", i: 35, from 184 to 184
* "Goblin", i: 36, from 109 to 109
* "Orc", i: 37, from 300 to 200
* "Giant", i: 38, from 200 to 200
* "Draconic", i: 39, from 216 to 211
* "Arachnid", i: 40, from 300 to 215
* "Serpents", i: 41, from 200 to 200

* Update names-generator.js

I put the default list of names for:
German, English, French, Ruthenian and Nordic.
2022-09-28 01:15:56 -07:00
Azgaar
1e4fba3615 fix: religions reference 2022-09-25 22:33:14 +03:00
Azgaar
c9400db3b1 refactor: markers to use helper function, version pump to 1.87.12 2022-09-25 14:34:40 +03:00
carnotcrash
4a079acf56
Markers full stops + some lil changes. (#875)
Grammar policing. Also slight modifications to sofronaspe's sacred tree places (idk what they are called collectively lol) to be slightly more grammatically correct, extending it to sacred peaks, Hot Spring variants, and maybe some other stuff I've forgotten. I have some more ideas for markers as I personally find them super interesting and great for adding depth to a world, just need to gather my thoughts and maybe actully learn how to code.
2022-09-25 04:30:49 -07:00
Peter Sofronas
0653e66971
Marker Generator Changes (#872)
* Added status to Volcano marker legend.

* Modified SacredForest spawn rate and legend

* Modified SacredPinery marker spawn and legend.

* Modified SacredPalmGrove marker spawn and legend.

* Added Cave marker spawn and legend logic.

* addCaves legend logic update and JS code updates.
2022-09-21 14:33:36 -07:00
Azgaar
75ae52e953 fix: 3d view - don't allow download obj for globe 2022-09-17 14:58:00 +03:00
Azgaar
60758a1532 fix: remove scroll from the export dialog 2022-09-17 14:47:17 +03:00
Azgaar
3ad8ec6285 chore: pump version to 1.87.10 2022-09-17 14:38:49 +03:00
Azgaar
2bbff50b60 fix: image conversion UI, restrict namebase chars 2022-09-17 14:36:32 +03:00
Azgaar
931c5d3af8
Merge pull request #867 from frogdesk/master
Adding a dark background for dark mode users
2022-09-05 22:31:14 +03:00
FrogDesk Strategy
a311a5f730
Adding a dark background for dark mode users 2022-09-05 12:57:09 -06:00
Leo
409681d89d
Fix: min zoom extent is allowed to be negative. (#860)
* Fix: min zoom extent is allowed to be negative.
Min and Max Zoom fields are now bound by 0.01 and 200

* Fixed comparison

* Version bump

* Hash set in index.html
2022-08-25 09:16:02 -07:00
Schizoid Nightmares
bfba711d8b
Reducing the size of the culture center circle (#855)
* Reducing the size of the culture center circle

This makes it easier to place the center more precisely and to see what cell it is in.

* Increasing the size of the cultural centers
2022-08-17 00:15:18 -07:00
evolvedexperiment
4000c954f1
Fix for State opacity (#853) 2022-08-03 11:47:29 -07:00
Azgaar
3064961c59 fix(#845): emblem shield - remove incorrect data 2022-07-01 21:00:00 +03:00
Azgaar
e632274d5d chore: push version 2022-07-01 18:10:16 +03:00
Azgaar
43f034b862
Merge pull request #846 from carnotcrash/patch-1
small update markers-generator.js
2022-07-01 18:09:21 +03:00
carnotcrash
bffe46d332
Update markers-generator.js
small grammar changes
2022-07-01 10:55:47 +10:00
Azgaar
acf18d7324 fix: cultures upload cache 2022-06-29 02:15:24 +03:00
Azgaar
a617dda3ad fix: cultures upload 2022-06-28 22:11:32 +03:00
Azgaar
6e95ee1be8 fix: remove corrupted burg of load 2022-06-25 14:46:26 +03:00
Azgaar
ba0a7516ef feat(names): name colonies using New constuct 2022-06-24 18:34:32 +03:00
Azgaar
1ad0b9dd51 fix: charts dialog to be stable 2022-06-24 17:47:35 +03:00
Azgaar
db519c40c8 fix: don't throw error in rulers if map file is corrupted 2022-06-24 17:44:36 +03:00
Azgaar
6cd2419f10 feat(charts): remove on dialog close 2022-06-24 15:51:10 +03:00
Azgaar
eded296b47
Merge pull request #841 from Azgaar/charts-overview
Data Charts screen
2022-06-23 23:58:14 +03:00
Azgaar
c1ee0b3094 Merge branch 'master' of https://github.com/Azgaar/Fantasy-Map-Generator into charts-overview 2022-06-23 23:29:43 +03:00
Azgaar
03b556ae86 feat(charts): pump version to 1.87.00 2022-06-23 23:11:57 +03:00
Azgaar
eaa0a41f36 feat(charts): remove shape additional dependency 2022-06-23 23:02:40 +03:00