Azgaar
099dde534f
Merge branch 'master' of https://github.com/Azgaar/Fantasy-Map-Generator into refactor-heightmap-generator
2021-07-30 20:24:35 +03:00
Azgaar
6057806ae4
Merge branch 'master' of https://github.com/Azgaar/Fantasy-Map-Generator
2021-07-30 20:23:41 +03:00
Azgaar
a3d6050ec7
remove border style attr on load
2021-07-30 20:23:37 +03:00
Azgaar
b8868ffec6
Merge pull request #649 from goteguru/dev-router
...
Modified main road network to handle impassable terrain
2021-07-30 09:54:11 +03:00
Azgaar
d542b761d0
simplify IIFE - expose to window
2021-07-29 23:53:07 +03:00
Azgaar
dc10a0b6cb
refactor heightmap generator - separate templates to file
2021-07-29 23:50:01 +03:00
Azgaar
fe63206b35
v1.651 - hotfix - unhide rivers layer
2021-07-29 20:03:20 +03:00
Mészáros Gergely
c11f9cb4ae
Modified main road network to handle impassable terrain
2021-07-28 23:54:02 +02:00
Azgaar
9604d4ae41
round river length on UI
2021-07-28 23:34:12 +03:00
Azgaar
eaaba06131
welcomeMessage update
2021-07-28 22:39:55 +03:00
Azgaar
a643f30cb0
restore river cells of load
2021-07-28 19:46:42 +03:00
Azgaar
467c9c2a9b
restore river cells of load
2021-07-28 01:12:06 +03:00
Azgaar
1dc45f05c3
rivers creator dialog - add river
2021-07-27 00:15:47 +03:00
Azgaar
8bbfe6dd2c
rivers creator dialog
2021-07-25 17:40:14 +03:00
Azgaar
c5698c5a11
rivers editor - optimize
2021-07-25 13:52:10 +03:00
Azgaar
a1425bcb54
river editor rework - data checking
2021-07-25 01:37:48 +03:00
Azgaar
424980f5be
fix added river basin selection
2021-07-24 19:05:17 +03:00
Azgaar
dbcf46f83b
separete rivere rendering from generation
2021-07-24 18:42:10 +03:00
Azgaar
d9d349f3a1
delete rendered rivers on layer off
2021-07-23 23:46:00 +03:00
Azgaar
d5b2e7ed14
add river on click fix
2021-07-23 21:52:06 +03:00
Azgaar
4902a321ea
river type - memoize what is small size for river
2021-07-23 20:48:38 +03:00
Azgaar
50f497c62a
river type - fix fork type selection
2021-07-23 20:37:17 +03:00
Azgaar
27d460ce2f
riversData: use object to avoid filtering data
2021-07-23 19:33:47 +03:00
Azgaar
f932fb8906
remove randomness from river course rendering
2021-07-23 18:46:58 +03:00
Azgaar
aed9d9d768
confluence to reflect real value
2021-07-23 18:40:39 +03:00
Azgaar
36bae4e705
river width to depend on flux
2021-07-22 01:52:41 +03:00
Azgaar
ef55f5a442
fix tile save bug
2021-07-21 22:21:48 +03:00
Azgaar
77f371e28f
river generator - subs confluence to select main stem
2021-07-21 00:15:05 +03:00
Azgaar
ae62755a76
remove all rivers - fix
2021-07-20 01:37:13 +03:00
Azgaar
76c787b6e9
allow to add river - fix
2021-07-20 01:31:48 +03:00
Azgaar
4523e90551
keep widening option
2021-07-20 00:31:00 +03:00
Azgaar
0adc0e883a
refactor river fendering
2021-07-20 00:20:04 +03:00
Azgaar
6405b442a5
make icon size stable
2021-07-18 14:10:06 +03:00
Azgaar
76bc07e3e2
optimization as suggested by Rayzeq
2021-07-18 14:06:53 +03:00
Azgaar
7b506fc6d8
save.js fix - options are not defined
2021-07-18 00:55:33 +03:00
Azgaar
edf728a12e
3d labels - draw labels as they are
2021-07-17 23:32:02 +03:00
Azgaar
14b35cf93b
clean up
2021-07-17 22:53:02 +03:00
Azgaar
2502e1c916
use sprites for 3d labels
2021-07-17 22:52:35 +03:00
Azgaar
1d7ba8568f
3d labels: improve perf and look
2021-07-17 21:03:20 +03:00
Azgaar
4cb7b55e03
optimize animation - stop on speed = 0
2021-07-17 17:24:14 +03:00
Azgaar
dd1492ca72
fix 3d options
2021-07-17 15:58:26 +03:00
Rayzeq
4575edc92e
Better cities and towns labels in 3D view ( #635 )
...
* Better cities and towns labels in 3D view
* Small changes (let -> const)
* Lower city labels
* Change the way the label faces the camera
* Use font from svg instead of hardcoded
* Use color from svg
* Optionalize 3d labels
* Use pack.burgs instead of svg + Icon use style from svg
* Replace jQuery with d3
* Labels adapts to height scale
* Fix bug: options are not applied when changing layer
* Add states labels + Replace canvas by svg
* Fix: States labels adapts to height scale
* Requested fixes
* All fonts working properly + Big memory optimization + Minor fixes
* Fix rotating animation + More optimization
* use Raycaster for positioning the labels
* Use canvas to render burg labels + Some tweaks
Co-authored-by: Rayzeq <zachariedubrulle@gmail.com>
2021-07-17 15:52:17 +03:00
Azgaar
d6c18fb6a2
ability to remove icons in bulk via button
2021-07-13 14:51:21 +03:00
Azgaar
9301631537
small fix for legend font load
2021-07-12 23:51:57 +03:00
Azgaar
6dc8cad13e
shapeRendering option
2021-07-12 23:45:10 +03:00
Azgaar
985e3c43f9
throttle work done on zoom and brush drag
2021-07-12 23:20:34 +03:00
Azgaar
e7b354e217
throttle work done on zoom
2021-07-12 22:08:17 +03:00
Azgaar
9df7b2f7a5
lake style for ancient set
2021-07-11 20:16:38 +03:00
Azgaar
1ae6d73f94
move fonts function to a separate file
2021-07-11 19:39:03 +03:00
Azgaar
99dd005e5c
load fonts on style set change
2021-07-11 19:35:43 +03:00