Commit graph

95 commits

Author SHA1 Message Date
Azgaar
e654dbb8a5 feat: add style preset, add heighmap color schemes 2023-11-05 16:48:26 +04:00
Azgaar
f7cb157cf3 fix: textureImage is not defined 2023-08-08 17:07:10 +04:00
Azgaar
1d921c18af fix: (v1.91.00) 2023-08-08 15:25:28 +04:00
Azgaar
c72c998eaf bug: style to have texture info 2023-08-08 01:34:36 +04:00
Azgaar
f018256f7a fix(#906): ice to follow expected size, reduce ice elements in general 2023-02-25 16:01:22 +04:00
Azgaar
dada419f20
Add the ability to lock states, provinces, cultures, and religions: refactoring (#910)
* Add the ability to lock states, provinces, cultures, and religions (#902)

* Add the basis for locking everything, code and test the culture locking

* Got the religion generator working, but not the tree. There are cycles being generated

* Religions work now, including the tree view

* Got the states and provinces working as well, all good and ready

* Refresh the province editor when regenerating

* Implement the versioning steps

* Fix the state naming and color changing even when locked

* The fix did not work with loaded maps, fix that too

* Fix a few more bugs and address the PR feedback

* Fix the state expanding event when they're locked bug

* Implement some logic to ignore state being locked when regenerating provinces directly.

* refactor(#902): start with states regenertion

* refactor(#902): locked states cells to be assigned on start

* refactor(#902): lock state - keep label

* refactor(#902): lock provinces

* refactor(#902): regenerate states - update provinces

* refactor(#902): regenerate cultures

* refactor(#902): regenerate religions

Co-authored-by: Guillaume St-Pierre <gstpierre01@gmail.com>
Co-authored-by: Azgaar <maxganiev@yandex.com>
2023-01-08 03:38:52 -08:00
Azgaar
b35fda436b fix: religion path to be closed 2022-06-05 18:34:21 +03:00
Azgaar
8a9a29a9d3 refactor dialogs to be mobile-friendly 2022-05-28 01:47:25 +03:00
Azgaar
f56bd0f586 heightmap select - style fixes 2022-05-27 02:22:25 +03:00
Gergely Mészáros, Ph.D
97369a1928
add missing religion layer (#786)
Co-authored-by: GoteGuru <monk@geotronic.hu>
2022-04-27 13:59:16 +03:00
Azgaar
fc971e4902 rivers: if points data is wrong, ignore points 2022-03-19 20:03:16 +03:00
Azgaar
05217d176d scale previpitation layer circles 2021-12-30 19:24:48 +03:00
Azgaar
604dcfacf6 normalize prec, flux and river width 2021-12-30 18:49:36 +03:00
Azgaar
bdc0c9f8ee minmax util function 2021-10-10 17:59:27 +03:00
Azgaar
eb76ec8e48 remove default texture base64 2021-10-09 15:48:03 +03:00
Azgaar
b57b39c683 fix: draw markers on regeneration if layer is on 2021-10-09 12:27:23 +03:00
Azgaar
01caf798a6 draw markers - set init size fix 2021-10-08 00:12:19 +03:00
Azgaar
126f662c72 markers overview - pin markers 2021-10-05 22:26:59 +03:00
Azgaar
03b5e1d84c markers overview 2021-09-27 01:07:36 +03:00
Azgaar
95f9d990d9 markers rework - editor functions 2021-09-20 02:29:50 +03:00
Azgaar
def32b7f74 markers rework - editor start, dragging 2021-09-19 16:02:22 +03:00
Azgaar
1023bb0676 markers rework - optional pin shapes 2021-09-19 02:13:40 +03:00
Azgaar
5bbca40611 redraw rivers on world config change 2021-08-26 19:09:38 +03:00
Azgaar
6a9ba5109e drawRivers: exit if no cells 2021-08-24 11:17:51 +03:00
Azgaar
90c87853b1 restore layers - don't hide, remove unused 2021-07-31 15:06:14 +03:00
Azgaar
a1425bcb54 river editor rework - data checking 2021-07-25 01:37:48 +03:00
Azgaar
424980f5be fix added river basin selection 2021-07-24 19:05:17 +03:00
Azgaar
dbcf46f83b separete rivere rendering from generation 2021-07-24 18:42:10 +03:00
Azgaar
d9d349f3a1 delete rendered rivers on layer off 2021-07-23 23:46:00 +03:00
Azgaar
7d299ff395 redraw relief on size change 2021-07-11 16:47:49 +03:00
Azgaar
805684f79e draw halo along water, but not map border 2021-07-11 00:53:48 +03:00
Azgaar
687dedfe1b state only borders + watercolor style 2021-07-10 20:08:30 +03:00
Azgaar
5ed08e156a store populationRate and urbanization in memory 2021-06-27 14:24:55 +03:00
Azgaar
886ea38b44 restring layers off on heightmap edit 2021-04-18 22:03:57 +03:00
Azgaar
cb32ec93f4 grid to fill all map 2021-04-12 10:31:02 +03:00
Azgaar
0bf8b568a9 more various climate 2021-04-10 21:03:23 +03:00
Azgaar
6fd8862d7a grid patterns 2021-04-10 18:59:00 +03:00
Azgaar
1ca09907e2 fix 614 2021-04-05 20:48:35 +03:00
Azgaar
c0f14081a8 v1.6.19 - spelling fix 2021-03-06 22:59:00 +03:00
Azgaar
bb260a0b89 v1.6.12 - change ocean pattern to image 2021-03-06 18:55:39 +03:00
Azgaar
354830d4ec v1.6.09 - rulers - support save/load 2021-03-06 00:12:31 +03:00
Azgaar
95124e686b v1.6.05 - rulers: store all in class 2021-03-05 15:31:19 +03:00
Azgaar
4fdb265b56 v1.5.82 - bug fixes 2021-03-01 17:56:51 +03:00
Azgaar
a5395fca78 v1.5.66 - resize individual Emblem enstead of hide 2021-02-26 19:54:45 +03:00
Azgaar
9a20a3e4c6 v1.5.65 - allow to hide certain Emblems 2021-02-26 18:13:04 +03:00
Azgaar
4560c5d05d v1.5.57 - fix when pole is required for province without cells 2021-02-25 00:18:45 +03:00
Azgaar
305d355ad5
Merge branch 'master' into alpha 2021-02-23 22:38:44 +03:00
Azgaar
71ca7a1166 v1.5.276 - libs minification 2021-02-14 16:49:35 +03:00
Azgaar
222baaf9bc v1.5.18 - emblems style settings 2021-02-11 15:27:51 +03:00
Azgaar
7b272839a1 layers state fix 2021-02-11 13:16:28 +03:00