Azgaar
ed3d3103e9
Merge branch 'master' into master
2022-04-15 12:49:34 +03:00
Azgaar
ae0979fc68
prettify
2022-04-15 14:47:56 +05:00
Gergely Mészáros, Ph.D
5703e62177
Dev submaps ( #770 )
...
* bioms shouldn't be masked or the style selection box is useless
* fix: misleading comment
* experimental submapping feature
* burg remapping
* Submap with options
* Fix: calculating absolute flux from precipitation normal-value.
* effective distanceScale
* updated resampler
* fix: missing cell
* Fix: River automatic rerender on regeneration.
* FIX: wrong culture migration
* fixed 0 index burg bug, more accurate coast detection for burgs
* FIX: wrong burg cell id
* fix invalid feature number at burg.ports, option to disable regenerations
* Relocate submap
* update height model and scale parameters
* new menu
* Dropbox OAuth implementation and Cloud framework
* add some space
* removing uneccesary logs, defer script load
* map position on planet, fix wrong riverbed generation
* fix:riverbed generation
* better cell sampler
* Auto-Smoothing,dist fix
* FIX: incorrect province copy and minor fix of rebels
* Cleanup
* FIX: water detection bug
* Recompute centers (states, cultures, provinces)
* activating forwardmap
* FIX: port burg relocation algo
* FIX: coast detection (for burgs)
* Fix: invalid html id
* add dot
* update for FMG 1.73
* Update submap gui
* refactored submap ui options
* Copy all visible military units from the old map.
* add info text
* Add Markers.deleteMarker API.
* Lock markers and lock burgs options
* better comment
* submapper gui updates, remove feature mapping on/off
* Fix typo (thx evolvedexperiment)
* fix ugly GUI (2 digit roundoff)
* resample dialog
* Town Promotion to largetown
* don't promote to capitals.
* Fix typo
* round style settings
* do not draw removed burgs
* Fix port cell search algo
* Fix: robust error handling, no error for 0.
* submap: projection moved to options, fix double burg error
* complete rewrite of burg relocation
* findcell by coordinates
* prepare to merge, add comments, remove fluff
* replacing lodash with deepCopy implementation
Co-authored-by: Mészáros Gergely <monk@geotronic.hu>
2022-04-15 12:45:02 +03:00
Andrew Rose
ed7a98193d
Jousts only ever spawn one per map
2022-04-14 17:32:15 +01:00
Andrew Rose
00ed9b32e6
Rarity changes and capitalisation
2022-04-13 15:19:12 +01:00
Andrew Rose
fc02d7f427
suggestions
2022-04-12 22:01:57 +01:00
Andrew Rose
6fecc0e877
some typos and mirage
2022-04-12 18:19:37 +01:00
Andrew Rose
ba89038fca
live-server now running, can actually bash things out
2022-04-11 12:22:12 +01:00
doddydad
42acf55810
Merge branch 'Azgaar:master' into master
2022-04-11 11:13:49 +01:00
Azgaar
3cbd451df9
fix for Data Integrity Check log
2022-04-10 14:45:38 +05:00
Azgaar
f2fcef0284
routes - don't break if feature is not found
2022-04-09 21:52:37 +05:00
Azgaar
1bec723d4f
style uploadCulturesData, fix removed issue
2022-04-09 20:18:25 +05:00
doddydad
82c9c05835
Merge branch 'Azgaar:master' into master
2022-04-06 13:06:32 +01:00
Andrew Rose
5085567281
A bit variety of points of interest added
2022-04-06 13:05:12 +01:00
Azgaar
d18bb87ddf
update supporters
2022-04-05 00:18:04 +05:00
Azgaar
1d29a468d7
Merge branch 'master' of https://github.com/Azgaar/Fantasy-Map-Generator
2022-04-05 00:14:05 +05:00
Azgaar
fcda552719
addPortal fix
2022-04-05 00:14:01 +05:00
Mészáros Anna Veronika
af62ff915c
Dev csv ( #761 )
...
* import cultures feature
* remove debug messages
* code cleanup
2022-04-02 23:42:54 +03:00
Gergely Mészáros, Ph.D
4b10b60c69
fix concurency issue at load ( #762 )
2022-03-30 21:14:51 +03:00
Azgaar
8473b9ed01
update supporters
2022-03-19 20:04:06 +03:00
Azgaar
fc971e4902
rivers: if points data is wrong, ignore points
2022-03-19 20:03:16 +03:00
Azgaar
ab3c8c9e04
Merge branch 'master' of https://github.com/Azgaar/Fantasy-Map-Generator
2022-03-18 23:13:19 +03:00
Azgaar
94871b21bc
remove premium tinymce tools
2022-03-18 23:13:14 +03:00
evolvedexperiment
d19ea0896d
Old World template by ReneHP ( #758 )
2022-03-15 11:50:48 +03:00
Azgaar
bc02850cf7
split array to separate functions
2022-03-07 22:59:43 +03:00
Basile Clement
edfcad4e8c
Generate a legend for manually added markers ( #753 )
...
Markers added by procedural generation have custom notes depending on
the type of marker (e.g. dungeons have a procedurally generated map);
however, the notes for markers manually added by the user are empty.
This patch separates the cell selection logic from the legend and name
generation logic in markers-generator.js, so that the latter can be
shared with manually added markers. There is some additional
simplifications such as storing the dx/dy/px/min/each values directly in
the markers table to simplify the writing of the generic "list and add"
loop in `generateTypes()`.
Currently, the legend is only generated when adding a marker of the same
type as an existing marker, and only when a legend generation function
is available for that type. To generate a marker of a type that is not
currently present on the map, one must first change the type field of an
existing marker (which will not get a procedural note), then use "Add
additional marker of that type". The UI for this can be improved later.
Co-authored-by: Basile Clement <basile-github@clement.pm>
2022-03-07 22:29:08 +03:00
Azgaar
8b3b64626f
fix scaleBar change
2022-02-23 23:34:31 +03:00
Azgaar
c2ceb227ad
select template correctly
2022-02-23 22:14:25 +03:00
Azgaar
395a7c28a9
Merge branch 'master' of https://github.com/Azgaar/Fantasy-Map-Generator
2022-02-23 10:40:47 +03:00
Azgaar
d51ec465ac
supporters update
2022-02-23 10:40:44 +03:00
juacom99
e1b0688615
Fix Height Map preview download image size ( #746 )
2022-02-21 23:32:06 +03:00
Azgaar
4978db4d1e
increase number of states by default
2022-02-19 22:28:03 +03:00
Azgaar
5b6ec0cc2e
set size for pre-defined maps
2022-02-19 21:18:02 +03:00
Azgaar
7f13f1c367
predefined-heightmaps
2022-02-19 19:29:05 +03:00
Azgaar
389df14cef
supporters update
2022-02-15 23:58:54 +03:00
Azgaar
0c6f98070e
notes editor - add separator
2022-02-15 00:15:42 +03:00
Azgaar
00f8a62c3b
notes - disallow iframe actions
2022-02-15 00:10:55 +03:00
Azgaar
3c72a2908d
notes editor - reorganize buttons
2022-02-14 23:56:28 +03:00
Azgaar
b970ea12ad
notes editor - dynamically load 'tiny' script
2022-02-14 23:53:15 +03:00
Azgaar
fe8457ac4c
notes editor - use tiny cloud editor
2022-02-14 22:51:31 +03:00
Azgaar
ff669fca50
round numbers
2022-02-12 21:37:06 +03:00
Azgaar
02f36de6d9
type fix + supporters update
2022-02-11 21:52:30 +03:00
Azgaar
b151e95bc7
supporters update
2022-02-08 10:15:00 +03:00
Azgaar
aee78071c6
dropbox - load script dynamically
2022-02-08 00:47:17 +03:00
Azgaar
8e480be704
load auto-update sctipt dynamically
2022-02-07 22:17:16 +03:00
Azgaar
ab5cb82390
zone editor - add type check on load
2022-02-07 00:24:34 +03:00
Azgaar
2c269d5d2c
zone editor - hide filtered zone
2022-02-07 00:20:20 +03:00
Azgaar
f8d2719218
zone editor - filter by type
2022-02-07 00:05:04 +03:00
Azgaar
5acc3b156b
zone editor - restore init state + type display
2022-02-06 23:36:44 +03:00
Ángel Montero Lamas
8e7ccbd50d
Zone filter ( #728 )
...
* Adding zone type dropdown to index.html
* added zone type filter to zones-editor.js
* zoneTypes dialog
add and delete types, dialog
* filtering types
* correct filter button and prompt
The filter button now works on click with an added zonesEditorAddLines(); on function toggleFilterTable().
If the table is empty, a message appears on a line giving advice.
* Amount of types and fixes
Fixed some spacing in zoneTypes dialog, and made a count for the amount of zones per type.
* Minor changes for zone types
* dialog for types on a button
New button for the zone Types dialog.
* typo in index.html
* update on click add type
Co-authored-by: Evolvedexperiment <evolvedexperiment@gmail.com>
Co-authored-by: Azgaar <maxganiev@yandex.ru>
2022-02-06 23:09:30 +03:00