Fantasy-Map-Generator/modules/ui
Azgaar 374c21b3d7
Ocean heightmap and Scale bar styling change [v1.96] (#1045)
* Scale bar styling (#1025)

* feat: style scale bar

* feat: style scale bar - style presets

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Co-authored-by: Azgaar <azgaar.fmg@yandex.com>

* Ocean heightmap to v1.96 (#1044)

* feat: allow to render ocean heightmap

* feat: allow to render ocean heightmap - test

* feat: allow to render ocean heightmap - fix issue

* feat: allow to render ocean heightmap - cleanup

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Co-authored-by: Azgaar <azgaar.fmg@yandex.com>

* fix: scale bar size

* fix: remove mask on terrs lavel

* fix: regenerate heigtmap preview to use current graph size

* Add the name of culture and namesbase in the name editor dialog (#1033)

* Add the name of culture and namesbase in the name editor dialog

Added the name of the culture and  namesbase in the dialog "name editor".
This tells information on the "click to generate a culture-specific name"
It tells you the culture before changing name.

* cultureName into cultureId + cultureName

And deleted the incomplete code of showing culture name on datatip

* refactor: leave culture name only

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Co-authored-by: Azgaar <azgaar.fmg@yandex.com>

* Added Burgs column to province editor (#1031)

* Added Burgs column to province editor

Added to province editor:
+ Burgs column
+ the number of Burgs, p.burgs.length
+ "icon-dot-circled" to go to overviewBurgs.
+ overviewBurgs Filtered by state id.
+ Fixed some typos.

* fixed code as Azgaar suggested

+ Corrected provincesHeader distance in em.
+ const stateId = pack.provinces[p].state;
- Deleted cell count.

* deleted HTML code for provincesFooter cells

- Deleted Total land cells number HTML from provincesFooter.

* deleting totalCells in the code, maybe i will add provinceCells in the future.

Deleted lines for const totalCells and for (+cells / totalCells) * 100 + "%";

* refactor: cleanup

* refactor: cleanup

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Co-authored-by: Azgaar <azgaar.fmg@yandex.com>

* fix: burgs overview - add MFCG link back

* feat: add more details to burgs export

* feat: don't show auto-update dialog

* feat: pump version

* fix: #1041

* feat: update style presets

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Co-authored-by: Azgaar <azgaar.fmg@yandex.com>
Co-authored-by: Ángel Montero Lamas <angel.montero1@gmail.com>
2024-02-24 19:12:48 +04:00
..
3d.js fix: don't redraw removed scaleBar 2023-11-21 04:39:54 +04:00
battle-screen.js fill-box web component 2022-01-22 17:47:56 +03:00
biomes-editor.js feat: move biomes code to a separate module, reduce deserts amount 2023-08-11 14:31:08 +04:00
burg-editor.js Ocean heightmap and Scale bar styling change [v1.96] (#1045) 2024-02-24 19:12:48 +04:00
burgs-overview.js Ocean heightmap and Scale bar styling change [v1.96] (#1045) 2024-02-24 19:12:48 +04:00
coastline-editor.js load dynamically cultures editor 2022-05-19 00:19:24 +03:00
diplomacy-editor.js Merge states (#962) 2023-07-23 14:25:41 +04:00
editors.js Ocean heightmap and Scale bar styling change [v1.96] (#1045) 2024-02-24 19:12:48 +04:00
elevation-profile.js refactor dialogs to be mobile-friendly 2022-05-28 01:47:25 +03:00
emblems-editor.js fix: (v1.91.00) 2023-08-08 15:25:28 +04:00
general.js Fit map to screen size (#1018) 2023-11-19 17:03:48 +04:00
heightmap-editor.js Compress save file (#986) 2023-08-15 16:50:28 +04:00
hotkeys.js Vignette layer (#1021) 2023-11-28 02:26:55 +04:00
ice-editor.js fix(#906): ice to follow expected size, reduce ice elements in general 2023-02-25 16:01:22 +04:00
labels-editor.js State labels: new label placing algorithm (#977) 2023-08-11 18:56:42 +04:00
lakes-editor.js fix: image conversion UI, restrict namebase chars 2022-09-17 14:36:32 +03:00
layers.js Ocean heightmap and Scale bar styling change [v1.96] (#1045) 2024-02-24 19:12:48 +04:00
markers-editor.js Dev submaps (#770) 2022-04-15 12:45:02 +03:00
markers-overview.js refactor(markers): cleanup 2023-08-05 13:38:30 +04:00
measurers.js Ocean heightmap and Scale bar styling change [v1.96] (#1045) 2024-02-24 19:12:48 +04:00
military-overview.js refactor dialogs to be mobile-friendly 2022-05-28 01:47:25 +03:00
namesbase-editor.js fix: namesbase editor - sanitize base name on load 2023-12-05 02:31:38 +04:00
notes-editor.js fix: notes to update on deletion 2023-11-11 18:02:53 +04:00
options.js Ocean heightmap and Scale bar styling change [v1.96] (#1045) 2024-02-24 19:12:48 +04:00
provinces-editor.js Ocean heightmap and Scale bar styling change [v1.96] (#1045) 2024-02-24 19:12:48 +04:00
regiment-editor.js feature(hierarchy tree): dynamically load, control dialog 2022-06-12 00:22:39 +03:00
regiments-overview.js feat(#942): coord data for burgs, markers and regiments csv 2023-05-15 01:00:25 +04:00
relief-editor.js annotate template strings for syntax hightlight and format 2022-05-08 19:22:15 +03:00
rivers-creator.js fix(add river): get id as the biggest id + 1, not the last id + 1 2023-03-26 14:24:46 +04:00
rivers-editor.js try to restore river course on load 2021-08-24 23:51:10 +03:00
rivers-overview.js annotate template strings for syntax hightlight and format 2022-05-08 19:22:15 +03:00
routes-editor.js feat: routes - increase space between contol points 2023-01-23 00:17:00 +04:00
style.js Ocean heightmap and Scale bar styling change [v1.96] (#1045) 2024-02-24 19:12:48 +04:00
stylePresets.js Ocean heightmap and Scale bar styling change [v1.96] (#1045) 2024-02-24 19:12:48 +04:00
submap.js fix: don't redraw removed scaleBar 2023-11-21 04:39:54 +04:00
temperature-graph.js fix: #974 2023-08-08 01:39:52 +04:00
tools.js fix: #1024, regenerate burgs - ignore removed states 2023-12-05 02:24:36 +04:00
units-editor.js Ocean heightmap and Scale bar styling change [v1.96] (#1045) 2024-02-24 19:12:48 +04:00
world-configurator.js feat: move biomes code to a separate module, reduce deserts amount 2023-08-11 14:31:08 +04:00
zones-editor.js load dynamically cultures editor 2022-05-19 00:19:24 +03:00