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* Add the ability to regenerate cultures - Added a button to the tools menu for regeneration. - Regeneration button will handle initial generation of cultures and expansion afterwards. - Pressing regenerate will warn the user. - Small cleanup of trailing whitespace. * Refreshing cultures editor updates culture centers * Regenerating cultures refreshes the culture editor * Added a function to refresh all open editors * Reset burg and state cultures after regeneration * Address the problem of potential data loss Any errors while iterating the states or burgs could potentially lose the index 0 metadata stored in the arrays. This will instead track the index and ignore the 0th result. * Religions update cultures on culture regeneration Updated function names to be more similar and more descriptive |
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| .. | ||
| 3d.js | ||
| battle-screen.js | ||
| biomes-editor.js | ||
| burg-editor.js | ||
| burgs-overview.js | ||
| coastline-editor.js | ||
| cultures-editor.js | ||
| diplomacy-editor.js | ||
| editors.js | ||
| elevation-profile.js | ||
| general.js | ||
| heightmap-editor.js | ||
| ice-editor.js | ||
| labels-editor.js | ||
| lakes-editor.js | ||
| layers.js | ||
| markers-editor.js | ||
| measurers.js | ||
| military-overview.js | ||
| namesbase-editor.js | ||
| notes-editor.js | ||
| options.js | ||
| provinces-editor.js | ||
| regiment-editor.js | ||
| regiments-overview.js | ||
| relief-editor.js | ||
| religions-editor.js | ||
| rivers-editor.js | ||
| rivers-overview.js | ||
| routes-editor.js | ||
| states-editor.js | ||
| style.js | ||
| tools.js | ||
| units-editor.js | ||
| world-configurator.js | ||
| zones-editor.js | ||