mirror of
https://github.com/Azgaar/Fantasy-Map-Generator.git
synced 2025-12-18 18:11:24 +01:00
Updated Military Forces (markdown)
parent
b93aa7d225
commit
42f618f97e
1 changed files with 12 additions and 2 deletions
|
|
@ -1,3 +1,13 @@
|
||||||
**Military forces**, added to the Generator in [version 1.3](https://github.com/Azgaar/Fantasy-Map-Generator/wiki/Changelog), allows to view auto-generated and setup custom regiments for states.
|
**Military forces**, added to the Generator in [version 1.3](https://github.com/Azgaar/Fantasy-Map-Generator/wiki/Changelog), allows to view auto-generated and setup custom regiments for states. Generation is based on population, land possessions and cultural specific, climate, diplomacy and other factors. The process is cell-based, but aggregated to Regiments level for usability purposes.
|
||||||
|
|
||||||

|
Generation rules, unit types and regiments themselves are editable and customizable. You can add fantasy, modern or ancient units, change parameters and re-generate military to let generator automatically recreate regiments. Changes specific to state or culture can be done manually on regiments level.
|
||||||
|
|
||||||
|
Regiments are displayed as state-colored boxes in a separate layer called _Military_ (<kbd>M</kbd> to toggle). To edit specific Regiment click on its box. To open Military overview screen go to _Tools_ and click on _Military_ (hotkey: <kbd>Shift</kbd> + <kbd>M</kbd>).
|
||||||
|
|
||||||
|
## Generation logic
|
||||||
|
|
||||||
|
|
||||||
|
## Military overview
|
||||||
|

|
||||||
|
|
||||||
|
## Regiment Editor
|
||||||
Loading…
Add table
Add a link
Reference in a new issue